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Fix for special_abilities crash dealing with std::string in struct that was then memcpyed
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@@ -1850,7 +1850,6 @@ void Merc::AI_Start(int32 iMoveDelay) {
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}
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if (NPCTypedata_ours) {
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//AI_AddNPCSpells(ourNPCData->npc_spells_id);
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ProcessSpecialAbilities(NPCTypedata_ours->special_abilities);
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}
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