mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-16 22:58:34 +00:00
Fix to SE_ApplyEffect - Will now trigger spell from this effect at correct time.
This commit is contained in:
@@ -3648,7 +3648,6 @@ bool Mob::SpellOnTarget(uint16 spell_id, Mob* spelltar, bool reflect, bool use_r
|
||||
}
|
||||
|
||||
TrySpellTrigger(spelltar, spell_id);
|
||||
TryApplyEffect(spelltar, spell_id);
|
||||
if (IsValidSpell(spells[spell_id].RecourseLink))
|
||||
SpellFinished(spells[spell_id].RecourseLink, this, 10, 0, -1, spells[spells[spell_id].RecourseLink].ResistDiff);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user