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[Bug Fix] Resolve subroutine redefinition due to bot methods. (#2117)
* [Bug Fix] Resolve subroutine definition due to bot methods. * Update perl_bot.cpp
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+12
-12
@@ -27,19 +27,19 @@ public:
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return reinterpret_cast<Bot*>(GetLuaPtrData());
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}
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void AddItem(uint16 slot_id, uint32 item_id);
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void AddItem(uint16 slot_id, uint32 item_id, int16 charges);
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void AddItem(uint16 slot_id, uint32 item_id, int16 charges, bool attuned);
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void AddItem(uint16 slot_id, uint32 item_id, int16 charges, bool attuned, uint32 augment_one);
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void AddItem(uint16 slot_id, uint32 item_id, int16 charges, bool attuned, uint32 augment_one, uint32 augment_two);
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void AddItem(uint16 slot_id, uint32 item_id, int16 charges, bool attuned, uint32 augment_one, uint32 augment_two, uint32 augment_three);
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void AddItem(uint16 slot_id, uint32 item_id, int16 charges, bool attuned, uint32 augment_one, uint32 augment_two, uint32 augment_three, uint32 augment_four);
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void AddItem(uint16 slot_id, uint32 item_id, int16 charges, bool attuned, uint32 augment_one, uint32 augment_two, uint32 augment_three, uint32 augment_four, uint32 augment_five);
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void AddItem(uint16 slot_id, uint32 item_id, int16 charges, bool attuned, uint32 augment_one, uint32 augment_two, uint32 augment_three, uint32 augment_four, uint32 augment_five, uint32 augment_six);
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uint32 CountItem(uint32 item_id);
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void AddBotItem(uint16 slot_id, uint32 item_id);
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void AddBotItem(uint16 slot_id, uint32 item_id, int16 charges);
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void AddBotItem(uint16 slot_id, uint32 item_id, int16 charges, bool attuned);
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void AddBotItem(uint16 slot_id, uint32 item_id, int16 charges, bool attuned, uint32 augment_one);
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void AddBotItem(uint16 slot_id, uint32 item_id, int16 charges, bool attuned, uint32 augment_one, uint32 augment_two);
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void AddBotItem(uint16 slot_id, uint32 item_id, int16 charges, bool attuned, uint32 augment_one, uint32 augment_two, uint32 augment_three);
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void AddBotItem(uint16 slot_id, uint32 item_id, int16 charges, bool attuned, uint32 augment_one, uint32 augment_two, uint32 augment_three, uint32 augment_four);
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void AddBotItem(uint16 slot_id, uint32 item_id, int16 charges, bool attuned, uint32 augment_one, uint32 augment_two, uint32 augment_three, uint32 augment_four, uint32 augment_five);
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void AddBotItem(uint16 slot_id, uint32 item_id, int16 charges, bool attuned, uint32 augment_one, uint32 augment_two, uint32 augment_three, uint32 augment_four, uint32 augment_five, uint32 augment_six);
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uint32 CountBotItem(uint32 item_id);
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Lua_Mob GetOwner();
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bool HasItem(uint32 item_id);
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void RemoveItem(uint32 item_id);
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bool HasBotItem(uint32 item_id);
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void RemoveBotItem(uint32 item_id);
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};
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#endif
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