[Bug Fix] Resolve subroutine redefinition due to bot methods. (#2117)

* [Bug Fix] Resolve subroutine definition due to bot methods.

* Update perl_bot.cpp
This commit is contained in:
Kinglykrab
2022-05-06 20:33:20 -04:00
committed by GitHub
parent 37d5d96871
commit 1e45ffa24d
5 changed files with 76 additions and 76 deletions
+4 -4
View File
@@ -4172,7 +4172,7 @@ void Bot::BotTradeAddItem(const EQ::ItemInstance* inst, uint16 slot_id, std::str
BotAddEquipItem(slot_id, item_id);
}
void Bot::AddItem(
void Bot::AddBotItem(
uint16 slot_id,
uint32 item_id,
int16 charges,
@@ -4222,7 +4222,7 @@ void Bot::AddItem(
BotAddEquipItem(slot_id, item_id);
}
uint32 Bot::CountItem(uint32 item_id) {
uint32 Bot::CountBotItem(uint32 item_id) {
uint32 item_count = 0;
EQ::ItemInstance *inst = nullptr;
@@ -4240,7 +4240,7 @@ uint32 Bot::CountItem(uint32 item_id) {
return item_count;
}
bool Bot::HasItem(uint32 item_id) {
bool Bot::HasBotItem(uint32 item_id) {
bool has_item = false;
EQ::ItemInstance *inst = nullptr;
@@ -4259,7 +4259,7 @@ bool Bot::HasItem(uint32 item_id) {
return has_item;
}
void Bot::RemoveItem(uint32 item_id) {
void Bot::RemoveBotItem(uint32 item_id) {
EQ::ItemInstance *inst = nullptr;
for (uint16 slot_id = EQ::invslot::EQUIPMENT_BEGIN; slot_id <= EQ::invslot::EQUIPMENT_END; ++slot_id) {