[Bug Fix] Fix for random disconnects when a large number of guild members zone or disconnect (#4402)

This commit is contained in:
Mitch Freeman
2024-07-10 02:10:33 -03:00
committed by GitHub
parent c7a88af11a
commit 1e41c5517e
2 changed files with 8 additions and 2 deletions
+1
View File
@@ -739,6 +739,7 @@ public:
void GoToDeath();
inline const int32 GetInstanceID() const { return zone->GetInstanceID(); }
void SetZoning(bool in) { bZoning = in; }
bool IsZoning() { return bZoning; }
void ShowSpells(Client* c, ShowSpellType show_spell_type);