[Feature] Change GetSkillDmgAmt to int32 (#2364)

This commit is contained in:
Aeadoin
2022-08-09 21:24:15 -04:00
committed by GitHub
parent 8ee7759dec
commit 1d5a3a82a8
2 changed files with 2 additions and 2 deletions
+1 -1
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@@ -5473,7 +5473,7 @@ int16 Mob::GetSkillReuseTime(uint16 skill)
return skill_reduction; return skill_reduction;
} }
int16 Mob::GetSkillDmgAmt(uint16 skill) int Mob::GetSkillDmgAmt(uint16 skill)
{ {
int skill_dmg = 0; int skill_dmg = 0;
+1 -1
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@@ -888,7 +888,7 @@ public:
int16 GetMeleeDmgPositionMod(Mob* defender); int16 GetMeleeDmgPositionMod(Mob* defender);
int16 GetSkillReuseTime(uint16 skill); int16 GetSkillReuseTime(uint16 skill);
int GetCriticalChanceBonus(uint16 skill); int GetCriticalChanceBonus(uint16 skill);
int16 GetSkillDmgAmt(uint16 skill); int GetSkillDmgAmt(uint16 skill);
int16 GetPositionalDmgAmt(Mob* defender); int16 GetPositionalDmgAmt(Mob* defender);
inline bool CanBlockSpell() const { return(spellbonuses.FocusEffects[focusBlockNextSpell]); } inline bool CanBlockSpell() const { return(spellbonuses.FocusEffects[focusBlockNextSpell]); }
bool DoHPToManaCovert(int32 mana_cost = 0); bool DoHPToManaCovert(int32 mana_cost = 0);