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[Feature] Change GetSkillDmgAmt to int32 (#2364)
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@ -5473,7 +5473,7 @@ int16 Mob::GetSkillReuseTime(uint16 skill)
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return skill_reduction;
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return skill_reduction;
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}
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}
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int16 Mob::GetSkillDmgAmt(uint16 skill)
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int Mob::GetSkillDmgAmt(uint16 skill)
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{
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{
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int skill_dmg = 0;
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int skill_dmg = 0;
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@ -888,7 +888,7 @@ public:
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int16 GetMeleeDmgPositionMod(Mob* defender);
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int16 GetMeleeDmgPositionMod(Mob* defender);
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int16 GetSkillReuseTime(uint16 skill);
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int16 GetSkillReuseTime(uint16 skill);
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int GetCriticalChanceBonus(uint16 skill);
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int GetCriticalChanceBonus(uint16 skill);
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int16 GetSkillDmgAmt(uint16 skill);
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int GetSkillDmgAmt(uint16 skill);
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int16 GetPositionalDmgAmt(Mob* defender);
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int16 GetPositionalDmgAmt(Mob* defender);
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inline bool CanBlockSpell() const { return(spellbonuses.FocusEffects[focusBlockNextSpell]); }
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inline bool CanBlockSpell() const { return(spellbonuses.FocusEffects[focusBlockNextSpell]); }
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bool DoHPToManaCovert(int32 mana_cost = 0);
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bool DoHPToManaCovert(int32 mana_cost = 0);
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