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[Bots] Move commanded spell map to zone (#4755)
- Moves the mapping of commanded spell min levels to zone rather than to each individual bot. - Adds support for sub spell types.
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@@ -2994,52 +2994,3 @@ void Bot::CheckBotSpells() {
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}
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}
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}
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void Bot::MapSpellTypeLevels() {
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commanded_spells_min_level.clear();
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auto start = std::min({ BotSpellTypes::START, BotSpellTypes::COMMANDED_START, BotSpellTypes::DISCIPLINE_START });
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auto end = std::max({ BotSpellTypes::END, BotSpellTypes::COMMANDED_END, BotSpellTypes::DISCIPLINE_END });
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for (int i = start; i <= end; ++i) {
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if (!Bot::IsValidBotSpellType(i)) {
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continue;
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}
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for (int x = Class::Warrior; x <= Class::Berserker; ++x) {
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commanded_spells_min_level[i][x] = { UINT8_MAX, "" };
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}
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}
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auto spell_list = BotSpellsEntriesRepository::All(content_db);
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for (const auto& s : spell_list) {
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if (!IsValidSpell(s.spell_id)) {
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LogBotSpellTypeChecks("{} is an invalid spell", s.spell_id);
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continue;
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}
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uint16_t spell_type = s.type;
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int32_t bot_class = s.npc_spells_id - BOT_CLASS_BASE_ID_PREFIX;
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uint8_t min_level = s.minlevel;
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if (
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!EQ::ValueWithin(bot_class, Class::Warrior, Class::Berserker) ||
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!Bot::IsValidBotSpellType(spell_type)
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) {
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continue;
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}
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auto& spell_info = commanded_spells_min_level[spell_type][bot_class];
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if (min_level < spell_info.min_level) {
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spell_info.min_level = min_level;
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spell_info.description = StringFormat(
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"%s [#%u]: Level %u",
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GetClassIDName(bot_class),
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bot_class,
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min_level
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);
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}
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}
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}
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