Reorganized into more logical units

This commit is contained in:
dannuic
2026-04-23 18:33:07 -06:00
parent 63c33ea4d6
commit 1d47611b24
33 changed files with 613 additions and 903 deletions
+25
View File
@@ -17,6 +17,7 @@
*/
#pragma once
#include "IMessage.h"
#include "common/struct_strategy.h"
class EQStreamIdentifier;
@@ -48,3 +49,27 @@ namespace Titanium
};
} /*Titanium*/
// out-going message packets
namespace Message {
class Titanium : public IMessage
{
public:
Titanium() = default;
~Titanium() override = default;
[[nodiscard]] EQApplicationPacket* Simple(uint32_t color, uint32_t id) const override;
[[nodiscard]] EQApplicationPacket* Formatted(uint32_t color, uint32_t id, const std::array<const char*, 9>& args) const override;
EQApplicationPacket* InterruptSpell(uint32_t message, uint32_t spawn_id, const char* spell_link) const override;
EQApplicationPacket* InterruptSpellOther(Mob* sender, uint32_t message, uint32_t spawn_id, const char* name,
const char* spell_link) const override;
protected:
[[nodiscard]] virtual uint32_t ResolveID(uint32_t id) const;
virtual void ResolveArguments(uint32_t id, std::array<const char*, 9>& args) const;
};
} // namespace Message