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Remove incorrect use of before_hit
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@ -7624,7 +7624,6 @@ void Client::UpdatePersonalFaction(int32 char_id, int32 npc_value, int32 faction
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{
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bool repair = false;
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bool change = false;
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int32 faction_before_hit = *current_value - npc_value;
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if (this->itembonuses.HeroicCHA)
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{
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@ -7654,8 +7653,8 @@ void Client::UpdatePersonalFaction(int32 char_id, int32 npc_value, int32 faction
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repair = true;
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}
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else if ((m_pp.gm != 1) && (npc_value != 0) &&
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((npc_value > 0 && faction_before_hit != this_faction_max) ||
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((npc_value < 0 && faction_before_hit != this_faction_min))))
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((npc_value > 0 && *current_value != this_faction_max) ||
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((npc_value < 0 && *current_value != this_faction_min))))
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change = true;
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if (change || repair)
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