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remove unused functions
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@@ -2954,14 +2954,6 @@ bool IsBotSpellTypeInnate(uint16 spellType) {
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return false;
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return false;
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}
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}
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bool IsBotSpellType(uint16 spellType) {
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if (IsBotSpellTypeDetrimental(spellType) && IsBotSpellTypeBeneficial(spellType) && IsBotSpellTypeInnate(spellType)) {
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return true;
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}
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return false;
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}
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bool IsAEBotSpellType(uint16 spellType) {
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bool IsAEBotSpellType(uint16 spellType) {
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switch (spellType) {
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switch (spellType) {
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case BotSpellTypes::AEDebuff:
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case BotSpellTypes::AEDebuff:
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@@ -991,8 +991,6 @@ public:
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// Public "Refactor" Methods
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// Public "Refactor" Methods
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static bool CheckCampSpawnConditions(Client* c);
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static bool CheckCampSpawnConditions(Client* c);
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inline bool CommandedDoSpellCast(int32 i, Mob* tar, int32 mana_cost) { return AIDoSpellCast(i, tar, mana_cost); }
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protected:
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protected:
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void BotMeditate(bool isSitting);
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void BotMeditate(bool isSitting);
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bool CheckBotDoubleAttack(bool Triple = false);
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bool CheckBotDoubleAttack(bool Triple = false);
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