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[Quest API] Add LDoN Methods to Perl/Lua (#2799)
# Perl - Add `$npc->GetLDoNLockedSkill()`. - Add `$npc->GetLDoNTrapType()`. - Add `$npc->GetLDoNTrapSpellID()`. - Add `$npc->IsLDoNLocked()`. - Add `$npc->IsLDoNTrapped()`. - Add `$npc->IsLDoNTrapDetected()`. - Add `$npc->SetLDoNLocked(is_locked)`. - Add `$npc->SetLDoNLockedSkill(skill_value)`. - Add `$npc->SetLDoNTrapped(is_trapped)`. - Add `$npc->SetLDoNTrapDetected(is_detected)`. - Add `$npc->SetLDoNTrapSpellID(spell_id)`. - Add `$npc->SetLDoNTrapType(trap_type)`. # Lua - Add `npc:GetLDoNLockedSkill()`. - Add `npc:GetLDoNTrapType()`. - Add `npc:GetLDoNTrapSpellID()`. - Add `npc:IsLDoNLocked()`. - Add `npc:IsLDoNTrapped()`. - Add `npc:IsLDoNTrapDetected()`. - Add `npc:SetLDoNLocked(is_locked)`. - Add `npc:SetLDoNLockedSkill(skill_value)`. - Add `npc:SetLDoNTrapped(is_trapped)`. - Add `npc:SetLDoNTrapDetected(is_detected)`. - Add `npc:SetLDoNTrapSpellID(spell_id)`. - Add `npc:SetLDoNTrapType(trap_type)`. # Notes - Adds these methods to allow LDoN traps to be set by a script.
This commit is contained in:
parent
369b5c2921
commit
1cde55c535
@ -701,6 +701,66 @@ void Lua_NPC::SetKeepsSoldItems(bool keeps_sold_items) {
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self->SetKeepsSoldItems(keeps_sold_items);
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self->SetKeepsSoldItems(keeps_sold_items);
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}
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}
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bool Lua_NPC::IsLDoNTrapped() {
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Lua_Safe_Call_Bool();
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return self->IsLDoNTrapped();
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}
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void Lua_NPC::SetLDoNTrapped(bool is_trapped) {
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Lua_Safe_Call_Void();
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self->SetLDoNTrapped(is_trapped);
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}
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uint8 Lua_NPC::GetLDoNTrapType() {
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Lua_Safe_Call_Int();
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return self->GetLDoNTrapType();
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}
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void Lua_NPC::SetLDoNTrapType(uint8 trap_type) {
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Lua_Safe_Call_Void();
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self->SetLDoNTrapType(trap_type);
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}
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uint16 Lua_NPC::GetLDoNTrapSpellID() {
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Lua_Safe_Call_Int();
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return self->GetLDoNTrapSpellID();
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}
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void Lua_NPC::SetLDoNTrapSpellID(uint16 spell_id) {
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Lua_Safe_Call_Void();
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self->SetLDoNTrapSpellID(spell_id);
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}
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bool Lua_NPC::IsLDoNLocked() {
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Lua_Safe_Call_Bool();
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return self->IsLDoNLocked();
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}
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void Lua_NPC::SetLDoNLocked(bool is_locked) {
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Lua_Safe_Call_Void();
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self->SetLDoNLocked(is_locked);
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}
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uint16 Lua_NPC::GetLDoNLockedSkill() {
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Lua_Safe_Call_Int();
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return self->GetLDoNLockedSkill();
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}
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void Lua_NPC::SetLDoNLockedSkill(uint16 skill_value) {
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Lua_Safe_Call_Void();
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self->SetLDoNLockedSkill(skill_value);
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}
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bool Lua_NPC::IsLDoNTrapDetected() {
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Lua_Safe_Call_Bool();
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return self->IsLDoNTrapDetected();
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}
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void Lua_NPC::SetLDoNTrapDetected(bool is_detected) {
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Lua_Safe_Call_Void();
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self->SetLDoNTrapDetected(is_detected);
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}
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luabind::scope lua_register_npc() {
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luabind::scope lua_register_npc() {
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return luabind::class_<Lua_NPC, Lua_Mob>("NPC")
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return luabind::class_<Lua_NPC, Lua_Mob>("NPC")
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.def(luabind::constructor<>())
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.def(luabind::constructor<>())
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@ -753,6 +813,9 @@ luabind::scope lua_register_npc() {
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.def("GetMaxDamage", (uint32(Lua_NPC::*)(int))&Lua_NPC::GetMaxDamage)
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.def("GetMaxDamage", (uint32(Lua_NPC::*)(int))&Lua_NPC::GetMaxDamage)
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.def("GetMaxWp", (int(Lua_NPC::*)(void))&Lua_NPC::GetMaxWp)
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.def("GetMaxWp", (int(Lua_NPC::*)(void))&Lua_NPC::GetMaxWp)
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.def("GetMinDMG", (uint32(Lua_NPC::*)(void))&Lua_NPC::GetMinDMG)
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.def("GetMinDMG", (uint32(Lua_NPC::*)(void))&Lua_NPC::GetMinDMG)
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.def("GetLDoNLockedSkill", (uint16(Lua_NPC::*)(void))&Lua_NPC::GetLDoNLockedSkill)
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.def("GetLDoNTrapType", (uint8(Lua_NPC::*)(void))&Lua_NPC::GetLDoNTrapType)
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.def("GetLDoNTrapSpellID", (uint16(Lua_NPC::*)(void))&Lua_NPC::GetLDoNTrapSpellID)
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.def("GetNPCFactionID", (int(Lua_NPC::*)(void))&Lua_NPC::GetNPCFactionID)
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.def("GetNPCFactionID", (int(Lua_NPC::*)(void))&Lua_NPC::GetNPCFactionID)
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.def("GetNPCHate", (int64(Lua_NPC::*)(Lua_Mob))&Lua_NPC::GetNPCHate)
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.def("GetNPCHate", (int64(Lua_NPC::*)(Lua_Mob))&Lua_NPC::GetNPCHate)
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.def("GetNPCSpellsID", (int(Lua_NPC::*)(void))&Lua_NPC::GetNPCSpellsID)
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.def("GetNPCSpellsID", (int(Lua_NPC::*)(void))&Lua_NPC::GetNPCSpellsID)
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@ -784,6 +847,9 @@ luabind::scope lua_register_npc() {
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.def("HasItem", (bool(Lua_NPC::*)(uint32))&Lua_NPC::HasItem)
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.def("HasItem", (bool(Lua_NPC::*)(uint32))&Lua_NPC::HasItem)
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.def("IsAnimal", (bool(Lua_NPC::*)(void))&Lua_NPC::IsAnimal)
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.def("IsAnimal", (bool(Lua_NPC::*)(void))&Lua_NPC::IsAnimal)
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.def("IsGuarding", (bool(Lua_NPC::*)(void))&Lua_NPC::IsGuarding)
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.def("IsGuarding", (bool(Lua_NPC::*)(void))&Lua_NPC::IsGuarding)
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.def("IsLDoNLocked", (bool(Lua_NPC::*)(void))&Lua_NPC::IsLDoNLocked)
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.def("IsLDoNTrapped", (bool(Lua_NPC::*)(void))&Lua_NPC::IsLDoNTrapped)
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.def("IsLDoNTrapDetected", (bool(Lua_NPC::*)(void))&Lua_NPC::IsLDoNTrapDetected)
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.def("IsOnHatelist", (bool(Lua_NPC::*)(Lua_Mob))&Lua_NPC::IsOnHatelist)
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.def("IsOnHatelist", (bool(Lua_NPC::*)(Lua_Mob))&Lua_NPC::IsOnHatelist)
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.def("IsRaidTarget", (bool(Lua_NPC::*)(void))&Lua_NPC::IsRaidTarget)
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.def("IsRaidTarget", (bool(Lua_NPC::*)(void))&Lua_NPC::IsRaidTarget)
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.def("IsRareSpawn", (bool(Lua_NPC::*)(void))&Lua_NPC::IsRareSpawn)
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.def("IsRareSpawn", (bool(Lua_NPC::*)(void))&Lua_NPC::IsRareSpawn)
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@ -817,6 +883,12 @@ luabind::scope lua_register_npc() {
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.def("SetGold", (void(Lua_NPC::*)(uint32))&Lua_NPC::SetGold)
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.def("SetGold", (void(Lua_NPC::*)(uint32))&Lua_NPC::SetGold)
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.def("SetGrid", (void(Lua_NPC::*)(int))&Lua_NPC::SetGrid)
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.def("SetGrid", (void(Lua_NPC::*)(int))&Lua_NPC::SetGrid)
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.def("SetKeepsSoldItems", (void(Lua_NPC::*)(bool))&Lua_NPC::SetKeepsSoldItems)
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.def("SetKeepsSoldItems", (void(Lua_NPC::*)(bool))&Lua_NPC::SetKeepsSoldItems)
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.def("SetLDoNLocked", (void(Lua_NPC::*)(bool))&Lua_NPC::SetLDoNLocked)
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.def("SetLDoNLockedSkill", (void(Lua_NPC::*)(uint16))&Lua_NPC::SetLDoNLockedSkill)
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.def("SetLDoNTrapped", (void(Lua_NPC::*)(bool))&Lua_NPC::SetLDoNTrapped)
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.def("SetLDoNTrapDetected", (void(Lua_NPC::*)(bool))&Lua_NPC::SetLDoNTrapDetected)
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.def("SetLDoNTrapSpellID", (void(Lua_NPC::*)(uint16))&Lua_NPC::SetLDoNTrapSpellID)
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.def("SetLDoNTrapType", (void(Lua_NPC::*)(uint8))&Lua_NPC::SetLDoNTrapType)
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.def("SetNPCFactionID", (void(Lua_NPC::*)(int))&Lua_NPC::SetNPCFactionID)
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.def("SetNPCFactionID", (void(Lua_NPC::*)(int))&Lua_NPC::SetNPCFactionID)
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.def("SetPetSpellID", (void(Lua_NPC::*)(int))&Lua_NPC::SetPetSpellID)
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.def("SetPetSpellID", (void(Lua_NPC::*)(int))&Lua_NPC::SetPetSpellID)
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.def("SetPlatinum", (void(Lua_NPC::*)(uint32))&Lua_NPC::SetPlatinum)
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.def("SetPlatinum", (void(Lua_NPC::*)(uint32))&Lua_NPC::SetPlatinum)
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@ -161,6 +161,18 @@ public:
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void SendPayload(int payload_id, std::string payload_value);
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void SendPayload(int payload_id, std::string payload_value);
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bool GetKeepsSoldItems();
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bool GetKeepsSoldItems();
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void SetKeepsSoldItems(bool keeps_sold_items);
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void SetKeepsSoldItems(bool keeps_sold_items);
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bool IsLDoNTrapped();
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void SetLDoNTrapped(bool is_trapped);
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uint8 GetLDoNTrapType();
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void SetLDoNTrapType(uint8 trap_type);
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uint16 GetLDoNTrapSpellID();
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void SetLDoNTrapSpellID(uint16 spell_id);
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bool IsLDoNLocked();
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void SetLDoNLocked(bool is_locked);
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uint16 GetLDoNLockedSkill();
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void SetLDoNLockedSkill(uint16 skill_value);
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bool IsLDoNTrapDetected();
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void SetLDoNTrapDetected(bool is_detected);
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};
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};
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#endif
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#endif
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43
zone/npc.cpp
43
zone/npc.cpp
@ -371,16 +371,16 @@ NPC::NPC(const NPCType *npc_type_data, Spawn2 *in_respawn, const glm::vec4 &posi
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}
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}
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}
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}
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ldon_trapped = false;
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SetLDoNTrapped(false);
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ldon_trap_type = 0;
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SetLDoNTrapType(0);
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ldon_spell_id = 0;
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SetLDoNTrapSpellID(0);
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ldon_locked = false;
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SetLDoNLocked(false);
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ldon_locked_skill = 0;
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SetLDoNLockedSkill(0);
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ldon_trap_detected = false;
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SetLDoNTrapDetected(false);
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if (npc_type_data->trap_template > 0) {
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if (npc_type_data->trap_template > 0) {
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std::map<uint32, std::list<LDoNTrapTemplate *> >::iterator trap_ent_iter;
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std::map<uint32, std::list<LDoNTrapTemplate *> >::iterator trap_ent_iter;
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std::list<LDoNTrapTemplate *> trap_list;
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std::list<LDoNTrapTemplate *> trap_list;
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trap_ent_iter = zone->ldon_trap_entry_list.find(npc_type_data->trap_template);
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trap_ent_iter = zone->ldon_trap_entry_list.find(npc_type_data->trap_template);
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if (trap_ent_iter != zone->ldon_trap_entry_list.end()) {
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if (trap_ent_iter != zone->ldon_trap_entry_list.end()) {
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@ -390,26 +390,25 @@ NPC::NPC(const NPCType *npc_type_data, Spawn2 *in_respawn, const glm::vec4 &posi
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std::advance(trap_list_iter, zone->random.Int(0, trap_list.size() - 1));
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std::advance(trap_list_iter, zone->random.Int(0, trap_list.size() - 1));
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LDoNTrapTemplate *trap_template = (*trap_list_iter);
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LDoNTrapTemplate *trap_template = (*trap_list_iter);
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if (trap_template) {
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if (trap_template) {
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if ((uint8) trap_template->spell_id > 0) {
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if (trap_template->spell_id > 0) {
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ldon_trapped = true;
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SetLDoNTrapped(true);
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ldon_spell_id = trap_template->spell_id;
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SetLDoNTrapSpellID(trap_template->spell_id);
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}
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} else {
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else {
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SetLDoNTrapped(false);
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ldon_trapped = false;
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SetLDoNTrapSpellID(0);
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ldon_spell_id = 0;
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}
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}
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ldon_trap_type = (uint8) trap_template->type;
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SetLDoNTrapType(static_cast<uint8>(trap_template->type));
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if (trap_template->locked > 0) {
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if (trap_template->locked > 0) {
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ldon_locked = true;
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SetLDoNLocked(true);
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ldon_locked_skill = trap_template->skill;
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SetLDoNLockedSkill(trap_template->skill);
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}
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} else {
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else {
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SetLDoNLocked(false);
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ldon_locked = false;
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SetLDoNLockedSkill(0);
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ldon_locked_skill = 0;
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}
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}
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ldon_trap_detected = 0;
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SetLDoNTrapDetected(false);
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}
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}
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}
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}
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}
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}
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14
zone/npc.h
14
zone/npc.h
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virtual void Damage(Mob* from, int64 damage, uint16 spell_id, EQ::skills::SkillType attack_skill, bool avoidable = true, int8 buffslot = -1, bool iBuffTic = false, eSpecialAttacks special = eSpecialAttacks::None);
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virtual void Damage(Mob* from, int64 damage, uint16 spell_id, EQ::skills::SkillType attack_skill, bool avoidable = true, int8 buffslot = -1, bool iBuffTic = false, eSpecialAttacks special = eSpecialAttacks::None);
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bool Attack(Mob* other, int Hand = EQ::invslot::slotPrimary, bool FromRiposte = false, bool IsStrikethrough = false,
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bool Attack(Mob* other, int Hand = EQ::invslot::slotPrimary, bool FromRiposte = false, bool IsStrikethrough = false,
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bool IsFromSpell = false, ExtraAttackOptions *opts = nullptr) override;
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bool IsFromSpell = false, ExtraAttackOptions *opts = nullptr) override;
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virtual bool HasRaid() { return false; }
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virtual bool HasRaid() { return false; }
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virtual bool HasGroup() { return false; }
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virtual bool HasGroup() { return false; }
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virtual Raid* GetRaid() { return 0; }
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virtual Raid* GetRaid() { return 0; }
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virtual Group* GetGroup() { return 0; }
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virtual Group* GetGroup() { return 0; }
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void ModifyNPCStat(std::string stat, std::string value);
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void ModifyNPCStat(std::string stat, std::string value);
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virtual void SetLevel(uint8 in_level, bool command = false);
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virtual void SetLevel(uint8 in_level, bool command = false);
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bool IsLDoNTrapped() const { return (ldon_trapped); }
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bool IsLDoNTrapped() const { return ldon_trapped; }
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void SetLDoNTrapped(bool n) { ldon_trapped = n; }
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void SetLDoNTrapped(bool n) { ldon_trapped = n; }
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uint8 GetLDoNTrapType() const { return (ldon_trap_type); }
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uint8 GetLDoNTrapType() const { return ldon_trap_type; }
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void SetLDoNTrapType(uint8 n) { ldon_trap_type = n; }
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void SetLDoNTrapType(uint8 n) { ldon_trap_type = n; }
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uint16 GetLDoNTrapSpellID() const { return (ldon_spell_id); }
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uint16 GetLDoNTrapSpellID() const { return ldon_spell_id; }
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void SetLDoNTrapSpellID(uint16 n) { ldon_spell_id = n; }
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void SetLDoNTrapSpellID(uint16 n) { ldon_spell_id = n; }
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bool IsLDoNLocked() const { return (ldon_locked); }
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bool IsLDoNLocked() const { return ldon_locked; }
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void SetLDoNLocked(bool n) { ldon_locked = n; }
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void SetLDoNLocked(bool n) { ldon_locked = n; }
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uint16 GetLDoNLockedSkill() const { return (ldon_locked_skill); }
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uint16 GetLDoNLockedSkill() const { return ldon_locked_skill; }
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void SetLDoNLockedSkill(uint16 n) { ldon_locked_skill = n; }
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void SetLDoNLockedSkill(uint16 n) { ldon_locked_skill = n; }
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bool IsLDoNTrapDetected() const { return (ldon_trap_detected); }
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bool IsLDoNTrapDetected() const { return ldon_trap_detected; }
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void SetLDoNTrapDetected(bool n) { ldon_trap_detected = n; }
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void SetLDoNTrapDetected(bool n) { ldon_trap_detected = n; }
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const bool GetCombatEvent() const { return combat_event; }
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const bool GetCombatEvent() const { return combat_event; }
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@ -690,6 +690,66 @@ void Perl_NPC_SetKeepsSoldItems(NPC* self, bool keeps_sold_items)
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self->SetKeepsSoldItems(keeps_sold_items);
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self->SetKeepsSoldItems(keeps_sold_items);
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}
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}
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bool Perl_NPC_IsLDoNTrapped(NPC* self)
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{
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return self->IsLDoNTrapped();
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}
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void Perl_NPC_SetLDoNTrapped(NPC* self, bool is_trapped)
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{
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self->SetLDoNTrapped(is_trapped);
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}
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uint8 Perl_NPC_GetLDoNTrapType(NPC* self)
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{
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return self->GetLDoNTrapType();
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}
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void Perl_NPC_SetLDoNTrapType(NPC* self, uint8 trap_type)
|
||||||
|
{
|
||||||
|
self->SetLDoNTrapType(trap_type);
|
||||||
|
}
|
||||||
|
|
||||||
|
uint16 Perl_NPC_GetLDoNTrapSpellID(NPC* self)
|
||||||
|
{
|
||||||
|
return self->GetLDoNTrapSpellID();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Perl_NPC_SetLDoNTrapSpellID(NPC* self, uint16 spell_id)
|
||||||
|
{
|
||||||
|
self->SetLDoNTrapSpellID(spell_id);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Perl_NPC_IsLDoNLocked(NPC* self)
|
||||||
|
{
|
||||||
|
return self->IsLDoNLocked();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Perl_NPC_SetLDoNLocked(NPC* self, bool is_locked)
|
||||||
|
{
|
||||||
|
self->SetLDoNLocked(is_locked);
|
||||||
|
}
|
||||||
|
|
||||||
|
uint16 Perl_NPC_GetLDoNLockedSkill(NPC* self)
|
||||||
|
{
|
||||||
|
return self->GetLDoNLockedSkill();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Perl_NPC_SetLDoNLockedSkill(NPC* self, uint16 skill_value)
|
||||||
|
{
|
||||||
|
self->SetLDoNLockedSkill(skill_value);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Perl_NPC_IsLDoNTrapDetected(NPC* self)
|
||||||
|
{
|
||||||
|
return self->IsLDoNTrapDetected();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Perl_NPC_SetLDoNTrapDetected(NPC* self, bool is_detected)
|
||||||
|
{
|
||||||
|
self->SetLDoNTrapDetected(is_detected);
|
||||||
|
}
|
||||||
|
|
||||||
void perl_register_npc()
|
void perl_register_npc()
|
||||||
{
|
{
|
||||||
perl::interpreter perl(PERL_GET_THX);
|
perl::interpreter perl(PERL_GET_THX);
|
||||||
@ -742,6 +802,9 @@ void perl_register_npc()
|
|||||||
package.add("GetHealScale", &Perl_NPC_GetHealScale);
|
package.add("GetHealScale", &Perl_NPC_GetHealScale);
|
||||||
package.add("GetItemIDBySlot", &Perl_NPC_GetItemIDBySlot);
|
package.add("GetItemIDBySlot", &Perl_NPC_GetItemIDBySlot);
|
||||||
package.add("GetKeepsSoldItems", &Perl_NPC_GetKeepsSoldItems);
|
package.add("GetKeepsSoldItems", &Perl_NPC_GetKeepsSoldItems);
|
||||||
|
package.add("GetLDoNLockedSkill", &Perl_NPC_GetLDoNLockedSkill);
|
||||||
|
package.add("GetLDoNTrapType", &Perl_NPC_GetLDoNTrapType);
|
||||||
|
package.add("GetLDoNTrapSpellID", &Perl_NPC_GetLDoNTrapSpellID);
|
||||||
package.add("GetLootList", &Perl_NPC_GetLootList);
|
package.add("GetLootList", &Perl_NPC_GetLootList);
|
||||||
package.add("GetLoottableID", &Perl_NPC_GetLoottableID);
|
package.add("GetLoottableID", &Perl_NPC_GetLoottableID);
|
||||||
package.add("GetMaxDMG", &Perl_NPC_GetMaxDMG);
|
package.add("GetMaxDMG", &Perl_NPC_GetMaxDMG);
|
||||||
@ -777,6 +840,9 @@ void perl_register_npc()
|
|||||||
package.add("HasItem", &Perl_NPC_HasItem);
|
package.add("HasItem", &Perl_NPC_HasItem);
|
||||||
package.add("IsAnimal", &Perl_NPC_IsAnimal);
|
package.add("IsAnimal", &Perl_NPC_IsAnimal);
|
||||||
package.add("IsGuarding", &Perl_NPC_IsGuarding);
|
package.add("IsGuarding", &Perl_NPC_IsGuarding);
|
||||||
|
package.add("IsLDoNLocked", &Perl_NPC_IsLDoNLocked);
|
||||||
|
package.add("IsLDoNTrapped", &Perl_NPC_IsLDoNTrapped);
|
||||||
|
package.add("IsLDoNTrapDetected", &Perl_NPC_IsLDoNTrapDetected);;
|
||||||
package.add("IsOnHatelist", &Perl_NPC_IsOnHatelist);
|
package.add("IsOnHatelist", &Perl_NPC_IsOnHatelist);
|
||||||
package.add("IsRaidTarget", &Perl_NPC_IsRaidTarget);
|
package.add("IsRaidTarget", &Perl_NPC_IsRaidTarget);
|
||||||
package.add("IsRareSpawn", &Perl_NPC_IsRareSpawn);
|
package.add("IsRareSpawn", &Perl_NPC_IsRareSpawn);
|
||||||
@ -811,6 +877,12 @@ void perl_register_npc()
|
|||||||
package.add("SendPayload", (void(*)(NPC*, int, std::string))&Perl_NPC_SendPayload);
|
package.add("SendPayload", (void(*)(NPC*, int, std::string))&Perl_NPC_SendPayload);
|
||||||
package.add("SetCopper", &Perl_NPC_SetCopper);
|
package.add("SetCopper", &Perl_NPC_SetCopper);
|
||||||
package.add("SetKeepsSoldItems", &Perl_NPC_SetKeepsSoldItems);
|
package.add("SetKeepsSoldItems", &Perl_NPC_SetKeepsSoldItems);
|
||||||
|
package.add("SetLDoNLocked", &Perl_NPC_SetLDoNLocked);
|
||||||
|
package.add("SetLDoNLockedSkill", &Perl_NPC_SetLDoNLockedSkill);
|
||||||
|
package.add("SetLDoNTrapped", &Perl_NPC_SetLDoNTrapped);
|
||||||
|
package.add("SetLDoNTrapDetected", &Perl_NPC_SetLDoNTrapDetected);
|
||||||
|
package.add("SetLDoNTrapSpellID", &Perl_NPC_SetLDoNTrapSpellID);
|
||||||
|
package.add("SetLDoNTrapType", &Perl_NPC_SetLDoNTrapType);
|
||||||
package.add("SetGold", &Perl_NPC_SetGold);
|
package.add("SetGold", &Perl_NPC_SetGold);
|
||||||
package.add("SetGrid", &Perl_NPC_SetGrid);
|
package.add("SetGrid", &Perl_NPC_SetGrid);
|
||||||
package.add("SetNPCFactionID", &Perl_NPC_SetNPCFactionID);
|
package.add("SetNPCFactionID", &Perl_NPC_SetNPCFactionID);
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user