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[Netcode] Remove security from servertalk connections (#1464)
* Remove security from servertalk connections
* Remove the two hello steps before handshake that are now obsolete out
* Revert "Remove the two hello steps before handshake that are now obsolete out"
This reverts commit 32d61ea238.
* Keep old values for enums
* Use downgrade security handshake for backwards compat
* Send handshake instead of hello to fast connect
* Add connect callback so it will actually work
This commit is contained in:
@@ -4,9 +4,6 @@
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#include "../event/timer.h"
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#include "servertalk_common.h"
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#include "packet.h"
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#ifdef ENABLE_SECURITY
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#include <sodium.h>
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#endif
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namespace EQ
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{
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@@ -34,8 +31,7 @@ namespace EQ
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void ProcessReadBuffer();
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void ProcessHello(EQ::Net::Packet &p);
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void ProcessMessage(EQ::Net::Packet &p);
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void SendHandshake() { SendHandshake(false); }
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void SendHandshake(bool downgrade);
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void SendHandshake();
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std::unique_ptr<EQ::Timer> m_timer;
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@@ -45,23 +41,11 @@ namespace EQ
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bool m_connecting;
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int m_port;
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bool m_ipv6;
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bool m_encrypted;
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std::shared_ptr<EQ::Net::TCPConnection> m_connection;
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std::vector<char> m_buffer;
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std::unordered_map<uint16_t, std::function<void(uint16_t, EQ::Net::Packet&)>> m_message_callbacks;
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std::function<void(uint16_t, EQ::Net::Packet&)> m_message_callback;
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std::function<void(ServertalkClient*)> m_on_connect_cb;
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#ifdef ENABLE_SECURITY
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unsigned char m_public_key_ours[crypto_box_PUBLICKEYBYTES];
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unsigned char m_private_key_ours[crypto_box_SECRETKEYBYTES];
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unsigned char m_nonce_ours[crypto_box_NONCEBYTES];
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unsigned char m_public_key_theirs[crypto_box_PUBLICKEYBYTES];
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unsigned char m_nonce_theirs[crypto_box_NONCEBYTES];
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unsigned char m_shared_key[crypto_box_BEFORENMBYTES];
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#endif
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};
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}
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}
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