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rampage updates (#1882)
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+2
-1
@@ -407,7 +407,8 @@ public:
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float distance,
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int Hand = EQ::invslot::slotPrimary,
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int count = 0,
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bool is_from_spell = false
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bool is_from_spell = false,
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int attack_rounds = 1
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);
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void AETaunt(Client *caster, float range = 0, int32 bonus_hate = 0);
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void AESpell(
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