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rampage updates (#1882)
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@@ -912,7 +912,7 @@ typedef enum {
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#define SE_IllusionOther 202 // implemented - Project Illusion
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#define SE_MassGroupBuff 203 // implemented
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#define SE_GroupFearImmunity 204 // implemented - (Does not use bonus)
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#define SE_Rampage 205 // implemented
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#define SE_Rampage 205 // implemented, @Combat Instant, Perform a primary slot combat rounds on all creatures within a 40 foot radius, base: number of attack rounds, limit: max entities hit per round, max: none, Note: AE range is 40 by default. Custom: Set field 'aoe_range' to override default. Adding additional attacks and hit count limit.
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#define SE_AETaunt 206 // implemented
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#define SE_FleshToBone 207 // implemented
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//#define SE_PurgePoison 208 // not used
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