Renamed DebugCategory to DoLog as the aggregate logging function for simplicity of use and shortened syntax of Log.DoLog

This commit is contained in:
Akkadius
2015-01-18 01:54:09 -06:00
parent af8ab89a36
commit 1c048cb1d1
119 changed files with 2653 additions and 2653 deletions
+8 -8
View File
@@ -885,7 +885,7 @@ int32 Merc::CalcMaxMana()
break;
}
default: {
Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::None, "Invalid Class '%c' in CalcMaxMana", GetCasterClass());
Log.DoLog(EQEmuLogSys::General, EQEmuLogSys::None, "Invalid Class '%c' in CalcMaxMana", GetCasterClass());
max_mana = 0;
break;
}
@@ -906,7 +906,7 @@ int32 Merc::CalcMaxMana()
}
#if EQDEBUG >= 11
Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::None, "Merc::CalcMaxMana() called for %s - returning %d", GetName(), max_mana);
Log.DoLog(EQEmuLogSys::General, EQEmuLogSys::None, "Merc::CalcMaxMana() called for %s - returning %d", GetName(), max_mana);
#endif
return max_mana;
}
@@ -1647,7 +1647,7 @@ void Merc::AI_Process() {
if (AImovement_timer->Check())
{
if(!IsRooted()) {
Log.DebugCategory(EQEmuLogSys::Detail, EQEmuLogSys::AI, "Pursuing %s while engaged.", GetTarget()->GetCleanName());
Log.DoLog(EQEmuLogSys::Detail, EQEmuLogSys::AI, "Pursuing %s while engaged.", GetTarget()->GetCleanName());
CalculateNewPosition2(GetTarget()->GetX(), GetTarget()->GetY(), GetTarget()->GetZ(), GetRunspeed());
return;
}
@@ -1766,7 +1766,7 @@ bool Merc::AI_EngagedCastCheck() {
{
AIautocastspell_timer->Disable(); //prevent the timer from going off AGAIN while we are casting.
Log.DebugCategory(EQEmuLogSys::Detail, EQEmuLogSys::AI, "Engaged autocast check triggered (MERCS).");
Log.DoLog(EQEmuLogSys::Detail, EQEmuLogSys::AI, "Engaged autocast check triggered (MERCS).");
int8 mercClass = GetClass();
@@ -1873,7 +1873,7 @@ bool EntityList::Merc_AICheckCloseBeneficialSpells(Merc* caster, uint8 iChance,
// according to Rogean, Live NPCs will just cast through walls/floors, no problem..
//
// This check was put in to address an idle-mob CPU issue
Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Error, "Error: detrimental spells requested from AICheckCloseBeneficialSpells!!");
Log.DoLog(EQEmuLogSys::General, EQEmuLogSys::Error, "Error: detrimental spells requested from AICheckCloseBeneficialSpells!!");
return(false);
}
@@ -4451,7 +4451,7 @@ bool Merc::Attack(Mob* other, int Hand, bool bRiposte, bool IsStrikethrough, boo
{
if (!other) {
SetTarget(nullptr);
Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Error, "A null Mob object was passed to Merc::Attack() for evaluation!");
Log.DoLog(EQEmuLogSys::General, EQEmuLogSys::Error, "A null Mob object was passed to Merc::Attack() for evaluation!");
return false;
}
@@ -5986,7 +5986,7 @@ void NPC::LoadMercTypes() {
auto results = database.QueryDatabase(query);
if (!results.Success())
{
Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Error, "Error in NPC::LoadMercTypes()");
Log.DoLog(EQEmuLogSys::General, EQEmuLogSys::Error, "Error in NPC::LoadMercTypes()");
return;
}
@@ -6019,7 +6019,7 @@ void NPC::LoadMercs() {
if (!results.Success())
{
Log.DebugCategory(EQEmuLogSys::General, EQEmuLogSys::Error, "Error in NPC::LoadMercTypes()");
Log.DoLog(EQEmuLogSys::General, EQEmuLogSys::Error, "Error in NPC::LoadMercTypes()");
return;
}