diff --git a/zone/mob_ai.cpp b/zone/mob_ai.cpp index a7d1c2cb4..4d213dc7d 100644 --- a/zone/mob_ai.cpp +++ b/zone/mob_ai.cpp @@ -929,7 +929,7 @@ void Client::AI_Process() SendPositionUpdate(); // this shouldn't happen a lot (and hard to make it) so lets not rate limit } else if (dist >= 400) { // >=20 if (AI_movement_timer->Check()) { - int nspeed = (dist >= 5625 ? GetRunspeed() : GetWalkspeed()); // >= 75 + int nspeed = (dist >= 1225 ? GetRunspeed() : GetWalkspeed()); // >= 35 animation = nspeed; nspeed *= 2; SetCurrentSpeed(nspeed); @@ -1425,7 +1425,7 @@ void Mob::AI_Process() { if (dist >= 400 || distz > 100) { int speed = GetWalkspeed(); - if (dist >= 5625) + if (dist >= 1225) // 35 speed = GetRunspeed(); if (dist >= 202500 || distz > 100) // dist >= 450