[Performance] Server Reload Overhaul (#4689)

* [Performance] Server Reload Overhaul

* Client::SendReloadCommandMessages

* Remove global buffs
This commit is contained in:
Chris Miles
2025-02-18 00:54:37 -06:00
committed by GitHub
parent 49cf97ae9c
commit 1bd281c8f2
24 changed files with 607 additions and 1258 deletions
+10 -2
View File
@@ -21,6 +21,7 @@
#include "../common/eq_packet_structs.h"
#include "../common/net/servertalk_client_connection.h"
#include "zone_event_scheduler.h"
#include "../common/server_reload_types.h"
class ServerPacket;
class EQApplicationPacket;
@@ -31,6 +32,7 @@ public:
WorldServer();
~WorldServer();
void Process();
void Connect();
bool SendPacket(ServerPacket* pack);
std::string GetIP() const;
@@ -52,7 +54,6 @@ public:
void SetLaunchedName(const char *n) { m_launchedName = n; }
void SetLauncherName(const char *n) { m_launcherName = n; }
void SendReloadTasks(uint8 reload_type, uint32 task_id = 0);
void HandleReloadTasks(ServerPacket *pack);
void UpdateLFP(uint32 LeaderID, uint8 Action, uint8 MatchFilter, uint32 FromLevel, uint32 ToLevel, uint32 Classes, const char *Comments,
GroupLFPMemberEntry *LFPMembers);
void UpdateLFP(uint32 LeaderID, GroupLFPMemberEntry *LFPMembers);
@@ -61,7 +62,8 @@ public:
void HandleLFPMatches(ServerPacket *pack);
void RequestTellQueue(const char *who);
void QueueReload(ServerReload::Request r);
void ProcessReload(const ServerReload::Request &request);
private:
virtual void OnConnected();
@@ -77,9 +79,15 @@ private:
std::unique_ptr<EQ::Timer> m_keepalive;
ZoneEventScheduler *m_zone_scheduler;
// server reload queue
std::unique_ptr<EQ::Timer> m_process_timer;
std::mutex m_reload_mutex = {};
std::map<int, ServerReload::Request> m_reload_queue = {};
public:
ZoneEventScheduler *GetScheduler() const;
void SetScheduler(ZoneEventScheduler *scheduler);
void SendReload(ServerReload::Type type, bool is_global = true);
};
#endif