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[Performance] Server Reload Overhaul (#4689)
* [Performance] Server Reload Overhaul * Client::SendReloadCommandMessages * Remove global buffs
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@@ -462,10 +462,6 @@ bool ZoneDatabase::LoadTraps(const std::string& zone_short_name, int16 instance_
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)
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);
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if (l.empty()) {
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return false;
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}
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for (const auto& e : l) {
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if (e.group_) {
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if (entity_list.IsTrapGroupSpawned(e.id, e.group_)) {
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