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[Performance] Server Reload Overhaul (#4689)
* [Performance] Server Reload Overhaul * Client::SendReloadCommandMessages * Remove global buffs
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+2
-6
@@ -243,9 +243,7 @@ void TitleManager::CreateNewPlayerTitle(Client* c, std::string title)
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return;
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}
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auto pack = new ServerPacket(ServerOP_ReloadTitles, 0);
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worldserver.SendPacket(pack);
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safe_delete(pack);
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worldserver.SendReload(ServerReload::Type::Titles);
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}
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void TitleManager::CreateNewPlayerSuffix(Client* c, std::string suffix)
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@@ -278,9 +276,7 @@ void TitleManager::CreateNewPlayerSuffix(Client* c, std::string suffix)
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return;
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}
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auto pack = new ServerPacket(ServerOP_ReloadTitles, 0);
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worldserver.SendPacket(pack);
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safe_delete(pack);
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worldserver.SendReload(ServerReload::Type::Titles);
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}
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void Client::SetAATitle(std::string title)
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