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[Performance] Server Reload Overhaul (#4689)
* [Performance] Server Reload Overhaul * Client::SendReloadCommandMessages * Remove global buffs
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+1
-5
@@ -911,11 +911,7 @@ void ConsoleReloadWorld(
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)
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{
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connection->SendLine("Reloading World...");
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auto pack = new ServerPacket(ServerOP_ReloadWorld, sizeof(ReloadWorld_Struct));
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ReloadWorld_Struct *RW = (ReloadWorld_Struct *) pack->pBuffer;
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RW->global_repop = ReloadWorld::Repop;
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zoneserver_list.SendPacket(pack);
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safe_delete(pack);
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zoneserver_list.SendServerReload(ServerReload::Type::WorldRepop, nullptr);
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}
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auto debounce_reload = std::chrono::system_clock::now();
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