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Implemented Raid OOC Regen
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@@ -395,6 +395,8 @@ public:
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void mod_npc_killed_merit(Mob* c);
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void mod_npc_killed(Mob* oos);
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void AISpellsList(Client *c);
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bool IsRaidTarget() const { return raid_target; };
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protected:
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@@ -500,6 +502,8 @@ protected:
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//mercenary stuff
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std::list<MercType> mercTypeList;
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std::list<MercData> mercDataList;
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bool raid_target;
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private:
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uint32 loottable_id;
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