Implemented Raid OOC Regen

This commit is contained in:
Russell Kinasz
2014-08-12 15:18:11 -07:00
parent cfd6364999
commit 1ba4b6fc31
10 changed files with 47 additions and 7 deletions
+2 -1
View File
@@ -9140,7 +9140,8 @@ bool Client::FinishConnState2(DBAsyncWork* dbaw) {
m_pp.timeentitledonaccount = database.GetTotalTimeEntitledOnAccount(AccountID()) / 1440;
if(m_pp.RestTimer > RuleI(Character, RestRegenTimeToActivate))
// Reset rest timer if the durations have been lowered in the database
if ((m_pp.RestTimer > RuleI(Character, RestRegenTimeToActivate)) && (m_pp.RestTimer > RuleI(Character, RestRegenRaidTimeToActivate)))
m_pp.RestTimer = 0;
//This checksum should disappear once dynamic structs are in... each struct strategy will do it