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Implemented Raid OOC Regen
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@@ -76,6 +76,7 @@ RULE_BOOL ( Character, SharedBankPlat, false) //off by default to prevent duping
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RULE_BOOL ( Character, BindAnywhere, false)
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RULE_INT ( Character, RestRegenPercent, 0) // Set to >0 to enable rest state bonus HP and mana regen.
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RULE_INT ( Character, RestRegenTimeToActivate, 30) // Time in seconds for rest state regen to kick in.
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RULE_INT ( Character, RestRegenRaidTimeToActivate, 300) // Time in seconds for rest state regen to kick in with a raid target.
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RULE_BOOL ( Character, RestRegenEndurance, false) // Whether rest regen will work for endurance or not.
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RULE_INT ( Character, KillsPerGroupLeadershipAA, 250) // Number of dark blues or above per Group Leadership AA
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RULE_INT ( Character, KillsPerRaidLeadershipAA, 250) // Number of dark blues or above per Raid Leadership AA
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