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Updated mod_functions with DC examples
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@@ -1125,7 +1125,7 @@ public:
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int16 mod_pet_power(int16 act_power, uint16 spell_id);
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float mod_tradeskill_chance(float chance, DBTradeskillRecipe_Struct *spec);
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float mod_tradeskill_skillup(float chance_stage2);
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int32 mod_tribute_item_value(int32 pts);
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int32 mod_tribute_item_value(int32 pts, const ItemInst* item);
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void mod_client_death_npc(Mob* killerMob);
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void mod_client_death_duel(Mob* killerMob);
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void mod_client_death_env();
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