diff --git a/zone/spells.cpp b/zone/spells.cpp index 5b8ee33f8..be1419caa 100644 --- a/zone/spells.cpp +++ b/zone/spells.cpp @@ -3426,6 +3426,8 @@ bool Mob::SpellOnTarget(uint16 spell_id, Mob *spelltar, bool reflect, bool use_r bool isproc, int level_override) { + bool is_damage_or_lifetap_spell = IsDamageSpell(spell_id) || IsLifetapSpell(spell_id); + // well we can't cast a spell on target without a target if(!spelltar) { @@ -3967,9 +3969,6 @@ bool Mob::SpellOnTarget(uint16 spell_id, Mob *spelltar, bool reflect, bool use_r // send to people in the area, ignoring caster and target //live dosent send this to anybody but the caster //entity_list.QueueCloseClients(spelltar, action_packet, true, 200, this, true, spelltar->IsClient() ? FILTER_PCSPELLS : FILTER_NPCSPELLS); - - // TEMPORARY - this is the message for the spell. - // double message on effects that use ChangeHP - working on this message_packet = new EQApplicationPacket(OP_Damage, sizeof(CombatDamage_Struct)); CombatDamage_Struct *cd = (CombatDamage_Struct *)message_packet->pBuffer; cd->target = action->target; @@ -3980,7 +3979,7 @@ bool Mob::SpellOnTarget(uint16 spell_id, Mob *spelltar, bool reflect, bool use_r cd->hit_heading = action->hit_heading; cd->hit_pitch = action->hit_pitch; cd->damage = 0; - if(!IsEffectInSpell(spell_id, SE_BindAffinity)){ + if(!IsEffectInSpell(spell_id, SE_BindAffinity) && !is_damage_or_lifetap_spell){ entity_list.QueueCloseClients( spelltar, /* Sender */ message_packet, /* Packet */ @@ -3990,6 +3989,19 @@ bool Mob::SpellOnTarget(uint16 spell_id, Mob *spelltar, bool reflect, bool use_r true, /* Packet ACK */ (spelltar->IsClient() ? FilterPCSpells : FilterNPCSpells) /* Message Filter Type: (8 or 9) */ ); + } else if (is_damage_or_lifetap_spell && + (IsClient() || + (HasOwner() && + GetOwner()->IsClient() + ) + ) + ) { + (HasOwner() ? GetOwner() : this)->CastToClient()->QueuePacket( + message_packet, + true, + Mob::CLIENT_CONNECTINGALL, + (spelltar->IsClient() ? FilterPCSpells : FilterNPCSpells) + ); } safe_delete(action_packet); safe_delete(message_packet);