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Fix for Berserker 'Piercing' skill issues
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@@ -660,7 +660,7 @@ void Mob::RogueBackstab(Mob* other, bool min_damage, int ReuseTime)
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}
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DoSpecialAttackDamage(other, SkillBackstab, ndamage, min_hit, hate, ReuseTime, false, false);
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DoAnim(animPiercing);
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DoAnim(anim1HPiercing);
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}
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// assassinate [No longer used for regular assassinate 6-29-14]
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@@ -673,7 +673,7 @@ void Mob::RogueAssassinate(Mob* other)
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}else{
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other->Damage(this, -5, SPELL_UNKNOWN, SkillBackstab);
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}
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DoAnim(animPiercing); //piercing animation
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DoAnim(anim1HPiercing); //piercing animation
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}
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void Client::RangedAttack(Mob* other, bool CanDoubleAttack) {
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