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Fix for Berserker 'Piercing' skill issues
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@@ -511,7 +511,7 @@ typedef struct
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//make DoAnim take it instead of int, to enforce its use.
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enum { //type arguments to DoAnim
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animKick = 1,
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animPiercing = 2, //might be piercing?
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anim1HPiercing = 2, //might be piercing?
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anim2HSlashing = 3,
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anim2HWeapon = 4,
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anim1HWeapon = 5,
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