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Fix pet_buffs.reserve to use cumulative size to avoid reallocations
Co-authored-by: Valorith <76063792+Valorith@users.noreply.github.com>
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@@ -3168,7 +3168,7 @@ void ZoneDatabase::SavePetInfo(Client *client)
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pet_buff_count++;
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pet_buff_count++;
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}
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}
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pet_buffs.reserve(pet_buff_count);
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pet_buffs.reserve(pet_buffs.size() + pet_buff_count);
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for (int slot_id = 0; slot_id < max_slots; slot_id++) {
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for (int slot_id = 0; slot_id < max_slots; slot_id++) {
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if (!IsValidOrSuppressedSpell(p->Buffs[slot_id].spellid)) {
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if (!IsValidOrSuppressedSpell(p->Buffs[slot_id].spellid)) {
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