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More Logs::None to LogDebug
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@@ -1594,7 +1594,7 @@ uint32 Database::GetGroupID(const char* name){
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if (results.RowCount() == 0)
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{
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// Commenting this out until logging levels can prevent this from going to console
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//Log(Logs::General, Logs::None,, "Character not in a group: [{}]", name);
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//LogDebug(, "Character not in a group: [{}]", name);
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return 0;
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}
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