mirror of
https://github.com/EQEmu/Server.git
synced 2026-06-18 11:48:21 +00:00
[Code] EQEmuLogSys Global to Singleton Cleanup
This commit is contained in:
+1
-1
@@ -651,7 +651,7 @@ void Clientlist::Process()
|
||||
OpcodeManager::EmuToName(app->GetOpcode()),
|
||||
o->EmuToEQ(app->GetOpcode()) == 0 ? app->GetProtocolOpcode() : o->EmuToEQ(app->GetOpcode()),
|
||||
app->Size(),
|
||||
(LogSys.IsLogEnabled(Logs::Detail, Logs::PacketClientServer) ? DumpPacketToString(app) : "")
|
||||
(EQEmuLogSys::Instance()->IsLogEnabled(Logs::Detail, Logs::PacketClientServer) ? DumpPacketToString(app) : "")
|
||||
);
|
||||
|
||||
switch (opcode) {
|
||||
|
||||
+5
-5
@@ -44,7 +44,6 @@
|
||||
|
||||
ChatChannelList *ChannelList;
|
||||
Clientlist *g_Clientlist;
|
||||
EQEmuLogSys LogSys;
|
||||
UCSDatabase database;
|
||||
WorldServer *worldserver = nullptr;
|
||||
DiscordManager discord_manager;
|
||||
@@ -75,7 +74,7 @@ void Shutdown() {
|
||||
LogInfo("Shutting down...");
|
||||
ChannelList->RemoveAllChannels();
|
||||
g_Clientlist->CloseAllConnections();
|
||||
LogSys.CloseFileLogs();
|
||||
EQEmuLogSys::Instance()->CloseFileLogs();
|
||||
}
|
||||
|
||||
int caught_loop = 0;
|
||||
@@ -90,7 +89,7 @@ void CatchSignal(int sig_num) {
|
||||
LogInfo("In a signal handler loop and process is incapable of exiting properly, forcefully cleaning up");
|
||||
ChannelList->RemoveAllChannels();
|
||||
g_Clientlist->CloseAllConnections();
|
||||
LogSys.CloseFileLogs();
|
||||
EQEmuLogSys::Instance()->CloseFileLogs();
|
||||
std::exit(0);
|
||||
}
|
||||
}
|
||||
@@ -104,7 +103,7 @@ void PlayerEventQueueListener() {
|
||||
|
||||
int main() {
|
||||
RegisterExecutablePlatform(ExePlatformUCS);
|
||||
LogSys.LoadLogSettingsDefaults();
|
||||
EQEmuLogSys::Instance()->LoadLogSettingsDefaults();
|
||||
set_exception_handler();
|
||||
|
||||
path.LoadPaths();
|
||||
@@ -139,7 +138,8 @@ int main() {
|
||||
return 1;
|
||||
}
|
||||
|
||||
LogSys.SetDatabase(&database)
|
||||
EQEmuLogSys::Instance()
|
||||
->SetDatabase(&database)
|
||||
->SetLogPath(path.GetLogPath())
|
||||
->LoadLogDatabaseSettings()
|
||||
->StartFileLogs();
|
||||
|
||||
+1
-1
@@ -79,7 +79,7 @@ void WorldServer::ProcessMessage(uint16 opcode, EQ::Net::Packet &p)
|
||||
case ServerOP_ServerReloadRequest: {
|
||||
auto o = (ServerReload::Request*) pack->pBuffer;
|
||||
if (o->type == ServerReload::Type::Logs) {
|
||||
LogSys.LoadLogDatabaseSettings();
|
||||
EQEmuLogSys::Instance()->LoadLogDatabaseSettings();
|
||||
player_event_logs.ReloadSettings();
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user