From 1a5b211d07e7e42a6a39cea4ee7767ad8b27be9b Mon Sep 17 00:00:00 2001 From: Uleat Date: Sat, 24 Jan 2015 22:10:17 -0500 Subject: [PATCH] Added more to changelog notes for equipment light source commit --- changelog.txt | 2 ++ 1 file changed, 2 insertions(+) diff --git a/changelog.txt b/changelog.txt index a0676c143..f1f1b61c9 100644 --- a/changelog.txt +++ b/changelog.txt @@ -7,6 +7,8 @@ Notes: - Valid light source values are 0 thru 15 (values are bitmask checked and limited to 0x0F) - Not all classes handle equipment light sources the same way due to their equipment/loot list configurations - Spell (casting?) light sources may be implemented at some point..more information is needed + - Currently, loot list (general inventory) light sources are limited to ItemTypeMisc and ItemTypeLight to avoid issues with worn-specific light sources emitting + - Augment light sources are not recognized by the client and, therefore, not implemented in the server code == 01/22/2015 == Akkadius: Massive Log System overhaul, see: http://wiki.eqemulator.org/p?Logging_System_Overhaul&frm=Main