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Add message(color, message) and whisper(message) to Perl/Lua.
- Add quest::message(color, message) to Perl. - Add eq.message(color, message) to Lua. - Add quest::whisper(message) to Perl. - Add eq.whisper(message) to Lua. These methods allow you to use implied client references. The whisper method also converts a widely used plugin in Perl to a Perl and Lua method that works on both Clients and NPCs.
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@@ -2793,6 +2793,29 @@ XS(XS__we) {
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XSRETURN_EMPTY;
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}
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XS(XS__message);
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XS(XS__message) {
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dXSARGS;
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if (items != 2)
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Perl_croak(aTHX_ "Usage: quest::message(int color, string message)");
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int color = (int) SvIV(ST(0));
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char *message = (char *) SvPV_nolen(ST(1));
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quest_manager.message(color, message);
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XSRETURN_EMPTY;
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}
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XS(XS__whisper);
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XS(XS__whisper) {
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dXSARGS;
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if (items != 1)
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Perl_croak(aTHX_ "Usage: quest::whisper(string message)");
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char *message = (char *) SvPV_nolen(ST(0));
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quest_manager.whisper(message);
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XSRETURN_EMPTY;
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}
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XS(XS__getlevel);
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XS(XS__getlevel) {
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dXSARGS;
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@@ -6569,6 +6592,7 @@ EXTERN_C XS(boot_quest) {
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newXS(strcpy(buf, "log"), XS__log, file);
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newXS(strcpy(buf, "log_combat"), XS__log_combat, file);
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newXS(strcpy(buf, "me"), XS__me, file);
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newXS(strcpy(buf, "message"), XS__message, file);
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newXS(strcpy(buf, "modifynpcstat"), XS__ModifyNPCStat, file);
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newXS(strcpy(buf, "movegrp"), XS__movegrp, file);
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newXS(strcpy(buf, "movepc"), XS__movepc, file);
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@@ -6665,6 +6689,7 @@ EXTERN_C XS(boot_quest) {
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newXS(strcpy(buf, "voicetell"), XS__voicetell, file);
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newXS(strcpy(buf, "we"), XS__we, file);
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newXS(strcpy(buf, "wearchange"), XS__wearchange, file);
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newXS(strcpy(buf, "whisper"), XS__whisper, file);
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newXS(strcpy(buf, "write"), XS__write, file);
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newXS(strcpy(buf, "ze"), XS__ze, file);
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newXS(strcpy(buf, "zone"), XS__zone, file);
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