[Logging] Netcode Logging Unify (#2443)

* [Logging] Unify netcode logging

* More tweaks, generator

* Exclude OP_SpecialMesg at callback level

* Consolidate packet loggers

* Log at EQStream level instead of proxy

* Fix C->S

* Server to server logging

* C-S for Loginserver

* Hook UCS for C->S

* Update eqemu_logsys.h

* World C->S logging

* Translate opcodes through patch system for client to server

* Additional logging requests

* Add detailed opcode translation logging

* vStringFormat resiliency

* Translate loginserver C->S

* Simplify out message string (reduce copies) and ignore legacy formats

* Update eqemu_logsys.cpp

* Log file format

* Handle deprecated categories
This commit is contained in:
Chris Miles
2022-09-28 03:42:09 -05:00
committed by GitHub
parent 9d766bf5dc
commit 19791195e5
28 changed files with 875 additions and 1157 deletions
+11 -1
View File
@@ -135,7 +135,7 @@ void EQ::Net::ServertalkServerConnection::ProcessReadBuffer()
auto leg_opcode = *(uint16_t*)&m_buffer[current];
auto leg_size = *(uint16_t*)&m_buffer[current + 2] - 4;
//this creates a small edge case where the exact size of a
//this creates a small edge case where the exact size of a
//packet from the modern protocol can't be "43061256"
//so in send we pad it one byte if that's the case
if (leg_opcode == ServerOP_NewLSInfo && leg_size == sizeof(ServerNewLSInfo_Struct)) {
@@ -319,6 +319,16 @@ void EQ::Net::ServertalkServerConnection::ProcessMessage(EQ::Net::Packet &p)
size_t message_len = length;
EQ::Net::StaticPacket packet(&data[0], message_len);
const auto is_detail_enabled = LogSys.IsLogEnabled(Logs::Detail, Logs::PacketServerToServer);
if (opcode != ServerOP_KeepAlive || is_detail_enabled) {
LogPacketServerToServer(
"[{:#06x}] Size [{}] {}",
opcode,
packet.Length(),
(is_detail_enabled ? "\n" + packet.ToString() : "")
);
}
auto cb = m_message_callbacks.find(opcode);
if (cb != m_message_callbacks.end()) {
cb->second(opcode, packet);