[Logging] Netcode Logging Unify (#2443)

* [Logging] Unify netcode logging

* More tweaks, generator

* Exclude OP_SpecialMesg at callback level

* Consolidate packet loggers

* Log at EQStream level instead of proxy

* Fix C->S

* Server to server logging

* C-S for Loginserver

* Hook UCS for C->S

* Update eqemu_logsys.h

* World C->S logging

* Translate opcodes through patch system for client to server

* Additional logging requests

* Add detailed opcode translation logging

* vStringFormat resiliency

* Translate loginserver C->S

* Simplify out message string (reduce copies) and ignore legacy formats

* Update eqemu_logsys.cpp

* Log file format

* Handle deprecated categories
This commit is contained in:
Chris Miles
2022-09-28 03:42:09 -05:00
committed by GitHub
parent 9d766bf5dc
commit 19791195e5
28 changed files with 875 additions and 1157 deletions
+3 -1
View File
@@ -34,13 +34,15 @@ public:
virtual Stats GetStats() const;
virtual void ResetStats();
virtual EQStreamManagerInterface* GetManager() const;
virtual OpcodeManager* GetOpcodeManager() const;
protected:
std::shared_ptr<EQStreamInterface> const m_stream; //we own this stream object.
const StructStrategy *const m_structs; //we do not own this object.
//this is a pointer to a pointer to make it less likely that a packet will
//reference an invalid opcode manager when they are being reloaded.
OpcodeManager **const m_opcodes; //we do not own this object.
OpcodeManager **const m_opcodes;
//we do not own this object.
};
#endif /*EQSTREAMPROXY_H_*/