This commit is contained in:
Trevius
2014-11-19 22:43:55 -06:00
24 changed files with 621 additions and 414 deletions
+29 -18
View File
@@ -398,7 +398,7 @@ Client::~Client() {
if(IsHoveringForRespawn())
{
m_pp.zone_id = m_pp.binds[0].zoneId;
m_pp.zoneInstance = 0;
m_pp.zoneInstance = m_pp.binds[0].instance_id;
x_pos = m_pp.binds[0].x;
y_pos = m_pp.binds[0].y;
z_pos = m_pp.binds[0].z;
@@ -543,11 +543,11 @@ bool Client::Save(uint8 iCommitNow) {
m_pp.endurance = cur_end;
/* Save Character Currency */
database.SaveCharacterCurrency(this->CharacterID(), &m_pp);
database.SaveCharacterCurrency(CharacterID(), &m_pp);
/* Save Current Bind Points : Sets Instance to 0 because it is currently not implemented */
database.SaveCharacterBindPoint(this->CharacterID(), m_pp.binds[0].zoneId, 0, m_pp.binds[0].x, m_pp.binds[0].y, m_pp.binds[0].z, 0, 0); /* Regular bind */
database.SaveCharacterBindPoint(this->CharacterID(), m_pp.binds[4].zoneId, 0, m_pp.binds[4].x, m_pp.binds[4].y, m_pp.binds[4].z, 0, 1); /* Home Bind */
/* Save Current Bind Points */
database.SaveCharacterBindPoint(CharacterID(), m_pp.binds[0].zoneId, m_pp.binds[0].instance_id, m_pp.binds[0].x, m_pp.binds[0].y, m_pp.binds[0].z, 0, 0); /* Regular bind */
database.SaveCharacterBindPoint(CharacterID(), m_pp.binds[4].zoneId, m_pp.binds[4].instance_id, m_pp.binds[4].x, m_pp.binds[4].y, m_pp.binds[4].z, 0, 1); /* Home Bind */
/* Save Character Buffs */
database.SaveBuffs(this);
@@ -3848,7 +3848,8 @@ void Client::Sacrifice(Client *caster)
void Client::SendOPTranslocateConfirm(Mob *Caster, uint16 SpellID) {
if(!Caster || PendingTranslocate) return;
if(!Caster || PendingTranslocate)
return;
const SPDat_Spell_Struct &Spell = spells[SpellID];
@@ -3856,26 +3857,29 @@ void Client::SendOPTranslocateConfirm(Mob *Caster, uint16 SpellID) {
Translocate_Struct *ts = (Translocate_Struct*)outapp->pBuffer;
strcpy(ts->Caster, Caster->GetName());
ts->SpellID = SpellID;
PendingTranslocateData.spell_id = ts->SpellID = SpellID;
if((SpellID == 1422) || (SpellID == 1334) || (SpellID == 3243)) {
ts->ZoneID = m_pp.binds[0].zoneId;
ts->x = m_pp.binds[0].x;
ts->y = m_pp.binds[0].y;
ts->z = m_pp.binds[0].z;
PendingTranslocateData.zone_id = ts->ZoneID = m_pp.binds[0].zoneId;
PendingTranslocateData.instance_id = m_pp.binds[0].instance_id;
PendingTranslocateData.x = ts->x = m_pp.binds[0].x;
PendingTranslocateData.y = ts->y = m_pp.binds[0].y;
PendingTranslocateData.z = ts->z = m_pp.binds[0].z;
PendingTranslocateData.heading = m_pp.binds[0].heading;
}
else {
ts->ZoneID = database.GetZoneID(Spell.teleport_zone);
PendingTranslocateData.instance_id = 0;
ts->y = Spell.base[0];
ts->x = Spell.base[1];
ts->z = Spell.base[2];
PendingTranslocateData.heading = 0.0;
}
ts->unknown008 = 0;
ts->Complete = 0;
PendingTranslocateData = *ts;
PendingTranslocate=true;
PendingTranslocate = true;
TranslocateTime = time(nullptr);
QueuePacket(outapp);
@@ -4473,7 +4477,8 @@ void Client::SendRespawnBinds()
BindStruct* b = &m_pp.binds[0];
RespawnOption opt;
opt.name = "Bind Location";
opt.zoneid = b->zoneId;
opt.zone_id = b->zoneId;
opt.instance_id = b->instance_id;
opt.x = b->x;
opt.y = b->y;
opt.z = b->z;
@@ -4483,7 +4488,8 @@ void Client::SendRespawnBinds()
//Rez is always added at the end
RespawnOption rez;
rez.name = "Resurrect";
rez.zoneid = zone->GetZoneID();
rez.zone_id = zone->GetZoneID();
rez.instance_id = zone->GetInstanceID();
rez.x = GetX();
rez.y = GetY();
rez.z = GetZ();
@@ -4518,7 +4524,7 @@ void Client::SendRespawnBinds()
{
opt = &(*itr);
VARSTRUCT_ENCODE_TYPE(uint32, buffer, count++); //option num (from 0)
VARSTRUCT_ENCODE_TYPE(uint32, buffer, opt->zoneid);
VARSTRUCT_ENCODE_TYPE(uint32, buffer, opt->zone_id);
VARSTRUCT_ENCODE_TYPE(float, buffer, opt->x);
VARSTRUCT_ENCODE_TYPE(float, buffer, opt->y);
VARSTRUCT_ENCODE_TYPE(float, buffer, opt->z);
@@ -4891,6 +4897,10 @@ void Client::SetStartZone(uint32 zoneid, float x, float y, float z)
return;
m_pp.binds[4].zoneId = zoneid;
if(zone->GetInstanceID() != 0 && zone->IsInstancePersistent()) {
m_pp.binds[4].instance_id = zone->GetInstanceID();
}
if (x == 0 && y == 0 && z ==0)
database.GetSafePoints(m_pp.binds[4].zoneId, 0, &m_pp.binds[4].x, &m_pp.binds[4].y, &m_pp.binds[4].z);
else {
@@ -7946,7 +7956,7 @@ void Client::SendItemScale(ItemInst *inst) {
}
}
void Client::AddRespawnOption(std::string option_name, uint32 zoneid, float x, float y, float z, float heading, bool initial_selection, int8 position)
void Client::AddRespawnOption(std::string option_name, uint32 zoneid, uint16 instance_id, float x, float y, float z, float heading, bool initial_selection, int8 position)
{
//If respawn window is already open, any changes would create an inconsistency with the client
if (IsHoveringForRespawn()) { return; }
@@ -7957,7 +7967,8 @@ void Client::AddRespawnOption(std::string option_name, uint32 zoneid, float x, f
//Create respawn option
RespawnOption res_opt;
res_opt.name = option_name;
res_opt.zoneid = zoneid;
res_opt.zone_id = zoneid;
res_opt.instance_id = instance_id;
res_opt.x = x;
res_opt.y = y;
res_opt.z = z;