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Add Buff infrastructure to go through different logic paths from different patches (#5073)
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@@ -43,7 +43,7 @@ public:
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virtual bool IsTrap() const { return true; }
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void Trigger(Mob* trigger);
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void SpellOnTarget(Mob* trigger, uint32 spell_id);
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void SpellOnTarget(Mob* trigger, int32 spell_id);
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NPC * GetHiddenTrigger() { return hiddenTrigger; }
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void SetHiddenTrigger(NPC* n) { hiddenTrigger = n; }
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