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Add Buff infrastructure to go through different logic paths from different patches (#5073)
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@@ -477,7 +477,7 @@ bool Perl_Zone_IsSpecialBindLocation(Zone* self, float x, float y, float z, floa
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return self->IsSpecialBindLocation(glm::vec4(x, y, z, heading));
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}
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bool Perl_Zone_IsSpellBlocked(Zone* self, uint32 spell_id, float x, float y, float z)
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bool Perl_Zone_IsSpellBlocked(Zone* self, int32 spell_id, float x, float y, float z)
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{
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return self->IsSpellBlocked(spell_id, glm::vec3(x, y, z));
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}
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