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Add Buff infrastructure to go through different logic paths from different patches (#5073)
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@@ -624,7 +624,7 @@ bool Lua_Zone::IsSpecialBindLocation(float x, float y, float z, float heading)
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return self->IsSpecialBindLocation(glm::vec4(x, y, z, heading));
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}
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bool Lua_Zone::IsSpellBlocked(uint32 spell_id, float x, float y, float z)
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bool Lua_Zone::IsSpellBlocked(int32 spell_id, float x, float y, float z)
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{
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Lua_Safe_Call_Bool();
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return self->IsSpellBlocked(spell_id, glm::vec3(x, y, z));
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