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Add Buff infrastructure to go through different logic paths from different patches (#5073)
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@@ -810,7 +810,7 @@ bool Group::DelMember(Mob* oldmember, bool ignoresender)
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return true;
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}
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void Group::CastGroupSpell(Mob* caster, uint16 spell_id) {
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void Group::CastGroupSpell(Mob* caster, int32 spell_id) {
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uint32 z;
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float range, distance;
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