Add Buff infrastructure to go through different logic paths from different patches (#5073)
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This commit is contained in:
dannuic
2026-05-02 22:53:26 -06:00
committed by GitHub
parent c253734c57
commit 18df055f16
201 changed files with 2856 additions and 3105 deletions
+2 -2
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@@ -445,13 +445,13 @@ public:
void AESpell(
Mob* caster,
Mob* center,
uint16 spell_id,
int32 spell_id,
bool affect_caster = true,
int16 resist_adjust = 0,
int* max_targets = nullptr,
bool is_scripted = false
);
void MassGroupBuff(Mob* caster, Mob* center, uint16 spell_id, bool affect_caster = true);
void MassGroupBuff(Mob* caster, Mob* center, int32 spell_id, bool affect_caster = true);
//trap stuff
Mob* GetTrapTrigger(Trap* trap);