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Add Buff infrastructure to go through different logic paths from different patches (#5073)
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@@ -2304,7 +2304,7 @@ void Corpse::CheckIsOwnerOnline()
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}
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}
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void Corpse::CastRezz(uint16 spell_id, Mob *caster)
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void Corpse::CastRezz(int32 spell_id, Mob *caster)
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{
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LogSpells(
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"spell_id [{}] IsRezzed() [{}], rez_experience [{}], rez_timer enabled [{}]",
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