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synced 2026-06-11 03:31:08 +00:00
Add Buff infrastructure to go through different logic paths from different patches (#5073)
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+12
-13
@@ -3344,7 +3344,7 @@ void Client::GMKill() {
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safe_delete(outapp);
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}
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void Client::MemorizeSpell(uint32 slot, uint32 spell_id, uint32 scribing, uint32 reduction){
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void Client::MemorizeSpell(uint32 slot, int32 spell_id, uint32 scribing, uint32 reduction){
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if (
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!EQ::ValueWithin(
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slot,
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@@ -3811,10 +3811,10 @@ void Client::MessageString(uint32 type, uint32 string_id, uint32 distance)
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return;
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if (distance > 0)
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Message::CloseMessageString(this, false, static_cast<float>(distance))(
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ClientPatch::BroadcastMessageStringInRadius(this, false, static_cast<float>(distance))(
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type, string_id);
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else
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Message::MessageString(this, type, string_id);
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ClientPatch::SendMessageString(this, type, string_id);
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}
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//
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@@ -3843,10 +3843,10 @@ void Client::MessageString(uint32 type, uint32 string_id, const char* message1,
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type = 4;
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if (distance > 0)
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Message::CloseMessageString(this, false, static_cast<float>(distance))(type, string_id, message1,
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ClientPatch::BroadcastMessageStringInRadius(this, false, static_cast<float>(distance))(type, string_id, message1,
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message2, message3, message4, message5, message6, message7, message8, message9);
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else
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Message::MessageString(this, type, string_id, message1, message2, message3, message4, message5,
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ClientPatch::SendMessageString(this, type, string_id, message1, message2, message3, message4, message5,
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message6, message7, message8, message9);
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}
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@@ -4393,7 +4393,7 @@ void Client::Sacrifice(Mob *caster)
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}
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}
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void Client::SendOPTranslocateConfirm(Mob *Caster, uint16 SpellID) {
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void Client::SendOPTranslocateConfirm(Mob *Caster, int32 SpellID) {
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if(!Caster || PendingTranslocate)
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return;
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@@ -6326,8 +6326,7 @@ void Client::SuspendMinion(int value)
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if(value >= 1)
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{
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CurrentPet->SetPetState(m_suspendedminion.Buffs, m_suspendedminion.Items);
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CurrentPet->SendPetBuffsToClient();
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ClientPatch::SendFullBuffRefresh(CurrentPet);
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}
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CurrentPet->CalcBonuses();
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@@ -6362,7 +6361,7 @@ void Client::SuspendMinion(int value)
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}
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else
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{
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uint16 SpellID = CurrentPet->GetPetSpellID();
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int32 SpellID = CurrentPet->GetPetSpellID();
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if(SpellID)
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{
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@@ -7103,7 +7102,7 @@ void Client::ConsentCorpses(std::string consent_name, bool deny)
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}
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}
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void Client::Doppelganger(uint16 spell_id, Mob *target, const char *name_override, int pet_count, int pet_duration)
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void Client::Doppelganger(int32 spell_id, Mob *target, const char *name_override, int pet_count, int pet_duration)
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{
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if(!target || !IsValidSpell(spell_id) || GetID() == target->GetID())
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return;
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@@ -8931,7 +8930,7 @@ int Client::GetQuiverHaste(int delay)
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return (pi->GetItem()->BagWR * 0.0025f * delay) + 1;
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}
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void Client::SendColoredText(uint32 color, std::string message)
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void Client::SendColoredText(uint32 color, const std::string& message)
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{
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// arbitrary size limit
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if (message.size() > 512) // live does send this with empty strings sometimes ...
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@@ -10714,7 +10713,7 @@ void Client::Fling(float value, float target_x, float target_y, float target_z,
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std::vector<int> Client::GetLearnableDisciplines(uint8 min_level, uint8 max_level) {
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std::vector<int> learnable_disciplines;
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for (uint16 spell_id = 0; spell_id < SPDAT_RECORDS; ++spell_id) {
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for (int32 spell_id = 0; spell_id < SPDAT_RECORDS; ++spell_id) {
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bool learnable = true;
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if (!IsValidSpell(spell_id)) {
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continue;
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@@ -10785,7 +10784,7 @@ std::vector<int> Client::GetScribeableSpells(uint8 min_level, uint8 max_level) {
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std::vector<int> scribeable_spells;
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std::unordered_map<uint32, std::vector<uint16>> spell_group_cache = LoadSpellGroupCache(min_level, max_level);
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for (uint16 spell_id = 0; spell_id < SPDAT_RECORDS; ++spell_id) {
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for (int32 spell_id = 0; spell_id < SPDAT_RECORDS; ++spell_id) {
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bool scribeable = true;
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if (!IsValidSpell(spell_id)) {
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continue;
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