Add Buff infrastructure to go through different logic paths from different patches (#5073)
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This commit is contained in:
dannuic
2026-05-02 22:53:26 -06:00
committed by GitHub
parent c253734c57
commit 18df055f16
201 changed files with 2856 additions and 3105 deletions
+30 -5
View File
@@ -1,13 +1,38 @@
//
// Created by dannu on 4/21/2026.
//
/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "common/emu_versions.h"
#include <memory>
namespace Message { class IMessage; }
namespace ClientPatch {
class IBuff;
class IMessage;
}
// store all static functions for the different patches here
// store all static functions for the different patches here, this can return nullptr for unsupported patches
const std::unique_ptr<Message::IMessage>& GetMessageComponent(EQ::versions::ClientVersion version);
template <typename Component>
const std::unique_ptr<Component>& GetComponent(EQ::versions::ClientVersion version);
template <>
const std::unique_ptr<ClientPatch::IBuff>& GetComponent(EQ::versions::ClientVersion version);
template <>
const std::unique_ptr<ClientPatch::IMessage>& GetComponent(EQ::versions::ClientVersion version);