Add Buff infrastructure to go through different logic paths from different patches (#5073)
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This commit is contained in:
dannuic
2026-05-02 22:53:26 -06:00
committed by GitHub
parent c253734c57
commit 18df055f16
201 changed files with 2856 additions and 3105 deletions
+46 -9
View File
@@ -18,13 +18,22 @@
#include "client_version.h"
#include "common/emu_constants.h"
#include "common/patches/titanium.h"
#include "common/patches/titanium_limits.h"
#include "common/patches/sof.h"
#include "common/patches/sof_limits.h"
#include "common/patches/sod.h"
#include "common/patches/sod_limits.h"
#include "common/patches/uf.h"
#include "common/patches/uf_limits.h"
#include "common/patches/rof.h"
#include "common/patches/rof_limits.h"
#include "common/patches/rof2.h"
#include "common/patches/rof2_limits.h"
#include "common/patches/tob.h"
#include "common/patches/tob_limits.h"
#include <array>
@@ -36,25 +45,32 @@ struct ClientComponents
{
switch (version) {
case Version::TOB:
messageComponent = std::make_unique<Message::TOB>();
buffComponent = std::make_unique<TOB::BuffComponent>(TOB::spells::LONG_BUFFS, TOB::spells::SHORT_BUFFS);
messageComponent = std::make_unique<TOB::MessageComponent>();
break;
case Version::RoF2:
messageComponent = std::make_unique<Message::RoF2>();
buffComponent = std::make_unique<UF::BuffComponent>(RoF2::spells::LONG_BUFFS, RoF2::spells::SHORT_BUFFS);
messageComponent = std::make_unique<Titanium::MessageComponent>();
break;
case Version::RoF:
messageComponent = std::make_unique<Message::RoF>();
buffComponent = std::make_unique<UF::BuffComponent>(RoF::spells::LONG_BUFFS, RoF::spells::SHORT_BUFFS);
messageComponent = std::make_unique<Titanium::MessageComponent>();
break;
case Version::UF:
messageComponent = std::make_unique<Message::UF>();
buffComponent = std::make_unique<UF::BuffComponent>(UF::spells::LONG_BUFFS, UF::spells::SHORT_BUFFS);
messageComponent = std::make_unique<Titanium::MessageComponent>();
break;
case Version::SoD:
messageComponent = std::make_unique<Message::SoD>();
buffComponent = std::make_unique<SoD::BuffComponent>(SoD::spells::LONG_BUFFS, SoD::spells::SHORT_BUFFS);
messageComponent = std::make_unique<Titanium::MessageComponent>();
break;
case Version::SoF:
messageComponent = std::make_unique<Message::SoF>();
buffComponent = std::make_unique<Titanium::BuffComponent>(SoF::spells::LONG_BUFFS, SoF::spells::SHORT_BUFFS);
messageComponent = std::make_unique<Titanium::MessageComponent>();
break;
case Version::Titanium:
messageComponent = std::make_unique<Message::Titanium>();
buffComponent = std::make_unique<Titanium::BuffComponent>(Titanium::spells::LONG_BUFFS, Titanium::spells::SHORT_BUFFS);
messageComponent = std::make_unique<Titanium::MessageComponent>();
break;
default:
break;
@@ -62,7 +78,8 @@ struct ClientComponents
}
const Version version;
std::unique_ptr<Message::IMessage> messageComponent;
std::unique_ptr<ClientPatch::IBuff> buffComponent;
std::unique_ptr<ClientPatch::IMessage> messageComponent;
};
// this array must be in the same order as the Version enum because it converts Version to index directly
@@ -80,7 +97,27 @@ static const std::array<ClientComponents, EQ::versions::ClientVersionCount> s_pa
}
};
const std::unique_ptr<Message::IMessage>& GetMessageComponent(Version version)
template<>
const std::unique_ptr<ClientPatch::IBuff>& GetComponent(Version version)
{
return s_patches.at(static_cast<uint32_t>(version)).buffComponent;
}
template<>
const std::unique_ptr<ClientPatch::IMessage>& GetComponent(Version version)
{
return s_patches.at(static_cast<uint32_t>(version)).messageComponent;
}
uint32_t ClientPatch::IBuff::ServerToPatchBuffSlot(uint32_t slot) const
{
// we're a disc
if (slot >= EQ::spells::LONG_BUFFS + EQ::spells::SHORT_BUFFS)
return slot - EQ::spells::LONG_BUFFS - EQ::spells::SHORT_BUFFS +
m_maxLongBuffs + m_maxShortBuffs;
// we're a song
if (slot >= EQ::spells::LONG_BUFFS)
return slot - EQ::spells::LONG_BUFFS + m_maxLongBuffs;
// we're a normal buff
return slot; // as long as we guard against bad slots server side, we should be fine
}