Add Buff infrastructure to go through different logic paths from different patches (#5073)
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This commit is contained in:
dannuic
2026-05-02 22:53:26 -06:00
committed by GitHub
parent c253734c57
commit 18df055f16
201 changed files with 2856 additions and 3105 deletions
+1 -1
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@@ -49,7 +49,7 @@ void FormatItemLink(char* Buffer, size_t BufferSize, const EQ::ItemInstance* ite
// Create a spell link for the given spell, with optional spell name override. Spells on items often have
// spell name overrides that changes the display name of the spell.
void FormatSpellLink(char* Buffer, size_t BufferSize, uint32_t SpellID,
void FormatSpellLink(char* Buffer, size_t BufferSize, int32_t SpellID,
const char* spellNameOverride = nullptr);
// Format text into a clickable dialog link. The keyword is the text that will be displayed in the chat window,