mirror of
https://github.com/EQEmu/Server.git
synced 2026-02-22 06:22:28 +00:00
Throttle auto expedition leader changes (#1293)
This fixes unnecessary leader processing on mass dzquits Also marks leader dirty for empty expeditions in case something goes wrong (shouldn't be possible after 62e480fe)
This commit is contained in:
parent
0d12bf0b1f
commit
18a3ff5f12
@ -796,6 +796,7 @@ RULE_INT(Expedition, WorldExpeditionProcessRateMS, 6000, "Timer interval (ms) th
|
||||
RULE_BOOL(Expedition, AlwaysNotifyNewLeaderOnChange, false, "Always notify clients when made expedition leader. If false (live-like) new leaders are only notified when made leader via /dzmakeleader")
|
||||
RULE_REAL(Expedition, LockoutDurationMultiplier, 1.0, "Multiplies lockout duration by this value when new lockouts are added")
|
||||
RULE_BOOL(Expedition, EnableInDynamicZoneStatus, false, "Enables the 'In Dynamic Zone' member status in expedition window. If false (live-like) players inside the dz will show as 'Online'")
|
||||
RULE_INT(Expedition, ChooseLeaderCooldownTime, 2000, "Cooldown time (ms) between choosing a new leader for automatic leader changes")
|
||||
RULE_CATEGORY_END()
|
||||
|
||||
RULE_CATEGORY(DynamicZone)
|
||||
|
||||
@ -25,6 +25,7 @@
|
||||
#include "zonelist.h"
|
||||
#include "zoneserver.h"
|
||||
#include "../common/eqemu_logsys.h"
|
||||
#include "../common/rulesys.h"
|
||||
|
||||
extern ClientList client_list;
|
||||
extern ZSList zoneserver_list;
|
||||
@ -38,7 +39,8 @@ Expedition::Expedition(uint32_t expedition_id, uint32_t dz_id, uint32_t dz_insta
|
||||
m_dz_zone_id(dz_zone_id),
|
||||
m_start_time(std::chrono::system_clock::from_time_t(start_time)),
|
||||
m_duration(duration),
|
||||
m_leader_id(leader_id)
|
||||
m_leader_id(leader_id),
|
||||
m_choose_leader_cooldown_timer{ static_cast<uint32_t>(RuleI(Expedition, ChooseLeaderCooldownTime)) }
|
||||
{
|
||||
m_expire_time = m_start_time + m_duration;
|
||||
m_warning_cooldown_timer.Enable();
|
||||
@ -67,7 +69,7 @@ void Expedition::RemoveMember(uint32_t character_id)
|
||||
[&](uint32_t member_id) { return member_id == character_id; }
|
||||
), m_member_ids.end());
|
||||
|
||||
if (!m_member_ids.empty() && character_id == m_leader_id)
|
||||
if (character_id == m_leader_id)
|
||||
{
|
||||
ChooseNewLeader();
|
||||
}
|
||||
@ -75,6 +77,12 @@ void Expedition::RemoveMember(uint32_t character_id)
|
||||
|
||||
void Expedition::ChooseNewLeader()
|
||||
{
|
||||
if (m_member_ids.empty() || !m_choose_leader_cooldown_timer.Check())
|
||||
{
|
||||
m_choose_leader_needed = true;
|
||||
return;
|
||||
}
|
||||
|
||||
// we don't track expedition member status in world so may choose a linkdead member
|
||||
// this is fine since it will trigger another change when that member goes offline
|
||||
auto it = std::find_if(m_member_ids.begin(), m_member_ids.end(), [&](uint32_t member_id) {
|
||||
@ -89,9 +97,9 @@ void Expedition::ChooseNewLeader()
|
||||
[&](uint32_t member_id) { return (member_id != m_leader_id); });
|
||||
}
|
||||
|
||||
if (it != m_member_ids.end())
|
||||
if (it != m_member_ids.end() && SetNewLeader(*it))
|
||||
{
|
||||
SetNewLeader(*it);
|
||||
m_choose_leader_needed = false;
|
||||
}
|
||||
}
|
||||
|
||||
@ -193,3 +201,11 @@ void Expedition::CheckExpireWarning()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Expedition::CheckLeader()
|
||||
{
|
||||
if (m_choose_leader_needed)
|
||||
{
|
||||
ChooseNewLeader();
|
||||
}
|
||||
}
|
||||
|
||||
@ -37,6 +37,7 @@ public:
|
||||
void RemoveMember(uint32_t character_id);
|
||||
void RemoveAllMembers() { m_member_ids.clear(); }
|
||||
void CheckExpireWarning();
|
||||
void CheckLeader();
|
||||
void ChooseNewLeader();
|
||||
uint32_t GetID() const { return m_expedition_id; }
|
||||
uint16_t GetInstanceID() const { return static_cast<uint16_t>(m_dz_instance_id); }
|
||||
@ -62,8 +63,10 @@ private:
|
||||
uint32_t m_dz_instance_id = 0;
|
||||
uint32_t m_dz_zone_id = 0;
|
||||
uint32_t m_leader_id = 0;
|
||||
bool m_pending_delete = false;
|
||||
Timer m_warning_cooldown_timer;
|
||||
bool m_pending_delete = false;
|
||||
bool m_choose_leader_needed = false;
|
||||
Timer m_choose_leader_cooldown_timer;
|
||||
Timer m_warning_cooldown_timer;
|
||||
std::vector<uint32_t> m_member_ids;
|
||||
std::chrono::seconds m_duration;
|
||||
std::chrono::time_point<std::chrono::system_clock> m_start_time;
|
||||
|
||||
@ -145,6 +145,7 @@ void ExpeditionState::Process()
|
||||
else
|
||||
{
|
||||
it->CheckExpireWarning();
|
||||
it->CheckLeader();
|
||||
}
|
||||
|
||||
it = is_deleted ? m_expeditions.erase(it) : it + 1;
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user