Delinked current inventory slot enumeration and constants from EQEmu::constants and global definition

This commit is contained in:
Uleat
2016-04-22 07:34:55 -04:00
parent b3475d7b50
commit 1890d006a2
65 changed files with 1835 additions and 1849 deletions
+1 -1
View File
@@ -322,7 +322,7 @@ public:
void QueueToGroupsForNPCHealthAA(Mob* sender, const EQApplicationPacket* app);
void QueueManaged(Mob* sender, const EQApplicationPacket* app, bool ignore_sender=false, bool ackreq = true);
void AEAttack(Mob *attacker, float dist, int Hand = SlotPrimary, int count = 0, bool IsFromSpell = false);
void AEAttack(Mob *attacker, float dist, int Hand = EQEmu::legacy::SlotPrimary, int count = 0, bool IsFromSpell = false);
void AETaunt(Client *caster, float range=0, int32 bonus_hate=0);
void AESpell(Mob *caster, Mob *center, uint16 spell_id, bool affect_caster = true, int16 resist_adjust = 0);
void MassGroupBuff(Mob *caster, Mob *center, uint16 spell_id, bool affect_caster = true);