Delinked current inventory slot enumeration and constants from EQEmu::constants and global definition

This commit is contained in:
Uleat
2016-04-22 07:34:55 -04:00
parent b3475d7b50
commit 1890d006a2
65 changed files with 1835 additions and 1849 deletions
+7 -7
View File
@@ -708,7 +708,7 @@ bool Database::StoreCharacter(uint32 account_id, PlayerProfile_Struct* pp, Inven
/* Insert starting inventory... */
std::string invquery;
for (int16 i = EQEmu::constants::EQUIPMENT_BEGIN; i <= EQEmu::constants::BANK_BAGS_END;) {
for (int16 i = EQEmu::legacy::EQUIPMENT_BEGIN; i <= EQEmu::legacy::BANK_BAGS_END;) {
const ItemInst* newinv = inv->GetItem(i);
if (newinv) {
invquery = StringFormat("INSERT INTO `inventory` (charid, slotid, itemid, charges, color) VALUES (%u, %i, %u, %i, %u)",
@@ -717,16 +717,16 @@ bool Database::StoreCharacter(uint32 account_id, PlayerProfile_Struct* pp, Inven
auto results = QueryDatabase(invquery);
}
if (i == SlotCursor) {
i = EQEmu::constants::GENERAL_BAGS_BEGIN;
if (i == EQEmu::legacy::SlotCursor) {
i = EQEmu::legacy::GENERAL_BAGS_BEGIN;
continue;
}
else if (i == EQEmu::constants::CURSOR_BAG_END) {
i = EQEmu::constants::BANK_BEGIN;
else if (i == EQEmu::legacy::CURSOR_BAG_END) {
i = EQEmu::legacy::BANK_BEGIN;
continue;
}
else if (i == EQEmu::constants::BANK_END) {
i = EQEmu::constants::BANK_BAGS_BEGIN;
else if (i == EQEmu::legacy::BANK_END) {
i = EQEmu::legacy::BANK_BAGS_BEGIN;
continue;
}
i++;
+6 -6
View File
@@ -186,7 +186,7 @@ namespace Convert {
/*002*/ uint32 HP;
/*006*/ uint32 Mana;
/*010*/ Convert::SpellBuff_Struct Buffs[BUFF_COUNT];
/*510*/ uint32 Items[MaterialCount];
/*510*/ uint32 Items[EQEmu::legacy::MaterialCount];
/*546*/ char Name[64];
/*610*/
};
@@ -227,9 +227,9 @@ namespace Convert {
/*0304*/ uint8 ability_time_minutes;
/*0305*/ uint8 ability_time_hours; //place holder
/*0306*/ uint8 unknown0306[6]; // @bp Spacer/Flag?
/*0312*/ uint32 item_material[MaterialCount]; // Item texture/material of worn/held items
/*0312*/ uint32 item_material[EQEmu::legacy::MaterialCount]; // Item texture/material of worn/held items
/*0348*/ uint8 unknown0348[44];
/*0392*/ Convert::Color_Struct item_tint[MaterialCount];
/*0392*/ Convert::Color_Struct item_tint[EQEmu::legacy::MaterialCount];
/*0428*/ Convert::AA_Array aa_array[MAX_PP_AA_ARRAY];
/*2348*/ float unknown2384; //seen ~128, ~47
/*2352*/ char servername[32]; // length probably not right
@@ -330,7 +330,7 @@ namespace Convert {
/*7212*/ uint32 tribute_points;
/*7216*/ uint32 unknown7252;
/*7220*/ uint32 tribute_active; //1=active
/*7224*/ Convert::Tribute_Struct tributes[EQEmu::constants::TRIBUTE_SIZE];
/*7224*/ Convert::Tribute_Struct tributes[EQEmu::legacy::TRIBUTE_SIZE];
/*7264*/ Convert::Disciplines_Struct disciplines;
/*7664*/ uint32 recastTimers[MAX_RECAST_TYPES]; // Timers (GMT of last use)
/*7744*/ char unknown7780[160];
@@ -1416,7 +1416,7 @@ bool Database::CheckDatabaseConvertPPDeblob(){
if (rquery != ""){ results = QueryDatabase(rquery); }
/* Run Material Color Convert */
first_entry = 0; rquery = "";
for (i = 0; i < MaterialCount; i++){
for (i = 0; i < EQEmu::legacy::MaterialCount; i++){
if (pp->item_tint[i].color > 0){
if (first_entry != 1){
rquery = StringFormat("REPLACE INTO `character_material` (id, slot, blue, green, red, use_tint, color) VALUES (%u, %u, %u, %u, %u, %u, %u)", character_id, i, pp->item_tint[i].rgb.blue, pp->item_tint[i].rgb.green, pp->item_tint[i].rgb.red, pp->item_tint[i].rgb.use_tint, pp->item_tint[i].color);
@@ -1428,7 +1428,7 @@ bool Database::CheckDatabaseConvertPPDeblob(){
if (rquery != ""){ results = QueryDatabase(rquery); }
/* Run Tribute Convert */
first_entry = 0; rquery = "";
for (i = 0; i < EQEmu::constants::TRIBUTE_SIZE; i++){
for (i = 0; i < EQEmu::legacy::TRIBUTE_SIZE; i++){
if (pp->tributes[i].tribute > 0 && pp->tributes[i].tribute != 4294967295){
if (first_entry != 1){
rquery = StringFormat("REPLACE INTO `character_tribute` (id, tier, tribute) VALUES (%u, %u, %u)", character_id, pp->tributes[i].tier, pp->tributes[i].tribute);
+111 -111
View File
@@ -24,56 +24,56 @@
uint16 EQEmu::constants::InventoryTypeSize(int16 type_index)
{
switch (type_index) {
case TypePossessions:
return TYPE_POSSESSIONS_SIZE;
case TypeBank:
return TYPE_BANK_SIZE;
case TypeSharedBank:
return TYPE_SHARED_BANK_SIZE;
case TypeTrade:
return TYPE_TRADE_SIZE;
case TypeWorld:
return TYPE_WORLD_SIZE;
case TypeLimbo:
return TYPE_LIMBO_SIZE;
case TypeTribute:
return TYPE_TRIBUTE_SIZE;
case TypeTrophyTribute:
return TYPE_TROPHY_TRIBUTE_SIZE;
case TypeGuildTribute:
return TYPE_GUILD_TRIBUTE_SIZE;
case TypeMerchant:
return TYPE_MERCHANT_SIZE;
case TypeDeleted:
return TYPE_DELETED_SIZE;
case TypeCorpse:
return TYPE_CORPSE_SIZE;
case TypeBazaar:
return TYPE_BAZAAR_SIZE;
case TypeInspect:
return TYPE_INSPECT_SIZE;
case TypeRealEstate:
return TYPE_REAL_ESTATE_SIZE;
case TypeViewMODPC:
return TYPE_VIEW_MOD_PC_SIZE;
case TypeViewMODBank:
return TYPE_VIEW_MOD_BANK_SIZE;
case TypeViewMODSharedBank:
return TYPE_VIEW_MOD_SHARED_BANK_SIZE;
case TypeViewMODLimbo:
return TYPE_VIEW_MOD_LIMBO_SIZE;
case TypeAltStorage:
return TYPE_ALT_STORAGE_SIZE;
case TypeArchived:
return TYPE_ARCHIVED_SIZE;
case TypeMail:
return TYPE_MAIL_SIZE;
case TypeGuildTrophyTribute:
return TYPE_GUILD_TROPHY_TRIBUTE_SIZE;
case TypeKrono:
return TYPE_KRONO_SIZE;
case TypeOther:
return TYPE_OTHER_SIZE;
case legacy::TypePossessions:
return legacy::TYPE_POSSESSIONS_SIZE;
case legacy::TypeBank:
return legacy::TYPE_BANK_SIZE;
case legacy::TypeSharedBank:
return legacy::TYPE_SHARED_BANK_SIZE;
case legacy::TypeTrade:
return legacy::TYPE_TRADE_SIZE;
case legacy::TypeWorld:
return legacy::TYPE_WORLD_SIZE;
case legacy::TypeLimbo:
return legacy::TYPE_LIMBO_SIZE;
case legacy::TypeTribute:
return legacy::TYPE_TRIBUTE_SIZE;
case legacy::TypeTrophyTribute:
return legacy::TYPE_TROPHY_TRIBUTE_SIZE;
case legacy::TypeGuildTribute:
return legacy::TYPE_GUILD_TRIBUTE_SIZE;
case legacy::TypeMerchant:
return legacy::TYPE_MERCHANT_SIZE;
case legacy::TypeDeleted:
return legacy::TYPE_DELETED_SIZE;
case legacy::TypeCorpse:
return legacy::TYPE_CORPSE_SIZE;
case legacy::TypeBazaar:
return legacy::TYPE_BAZAAR_SIZE;
case legacy::TypeInspect:
return legacy::TYPE_INSPECT_SIZE;
case legacy::TypeRealEstate:
return legacy::TYPE_REAL_ESTATE_SIZE;
case legacy::TypeViewMODPC:
return legacy::TYPE_VIEW_MOD_PC_SIZE;
case legacy::TypeViewMODBank:
return legacy::TYPE_VIEW_MOD_BANK_SIZE;
case legacy::TypeViewMODSharedBank:
return legacy::TYPE_VIEW_MOD_SHARED_BANK_SIZE;
case legacy::TypeViewMODLimbo:
return legacy::TYPE_VIEW_MOD_LIMBO_SIZE;
case legacy::TypeAltStorage:
return legacy::TYPE_ALT_STORAGE_SIZE;
case legacy::TypeArchived:
return legacy::TYPE_ARCHIVED_SIZE;
case legacy::TypeMail:
return legacy::TYPE_MAIL_SIZE;
case legacy::TypeGuildTrophyTribute:
return legacy::TYPE_GUILD_TROPHY_TRIBUTE_SIZE;
case legacy::TypeKrono:
return legacy::TYPE_KRONO_SIZE;
case legacy::TypeOther:
return legacy::TYPE_OTHER_SIZE;
default:
return NOT_USED;
}
@@ -94,55 +94,55 @@ const char* EQEmu::constants::InventoryTypeName(int16 type_index)
switch (type_index) {
case INVALID_INDEX:
return "Invalid Type";
case TypePossessions:
case legacy::TypePossessions:
return "Possessions";
case TypeBank:
case legacy::TypeBank:
return "Bank";
case TypeSharedBank:
case legacy::TypeSharedBank:
return "SharedBank";
case TypeTrade:
case legacy::TypeTrade:
return "Trade";
case TypeWorld:
case legacy::TypeWorld:
return "World";
case TypeLimbo:
case legacy::TypeLimbo:
return "Limbo";
case TypeTribute:
case legacy::TypeTribute:
return "Tribute";
case TypeTrophyTribute:
case legacy::TypeTrophyTribute:
return "TrophyTribute";
case TypeGuildTribute:
case legacy::TypeGuildTribute:
return "GuildTribute";
case TypeMerchant:
case legacy::TypeMerchant:
return "Merchant";
case TypeDeleted:
case legacy::TypeDeleted:
return "Deleted";
case TypeCorpse:
case legacy::TypeCorpse:
return "Corpse";
case TypeBazaar:
case legacy::TypeBazaar:
return "Bazaar";
case TypeInspect:
case legacy::TypeInspect:
return "Inspect";
case TypeRealEstate:
case legacy::TypeRealEstate:
return "RealEstate";
case TypeViewMODPC:
case legacy::TypeViewMODPC:
return "ViewMODPC";
case TypeViewMODBank:
case legacy::TypeViewMODBank:
return "ViewMODBank";
case TypeViewMODSharedBank:
case legacy::TypeViewMODSharedBank:
return "ViewMODSharedBank";
case TypeViewMODLimbo:
case legacy::TypeViewMODLimbo:
return "ViewMODLimbo";
case TypeAltStorage:
case legacy::TypeAltStorage:
return "AltStorage";
case TypeArchived:
case legacy::TypeArchived:
return "Archived";
case TypeMail:
case legacy::TypeMail:
return "Mail";
case TypeGuildTrophyTribute:
case legacy::TypeGuildTrophyTribute:
return "GuildTrophyTribute";
case TypeKrono:
case legacy::TypeKrono:
return "Krono";
case TypeOther:
case legacy::TypeOther:
return "Other";
default:
return "Unknown Type";
@@ -154,75 +154,75 @@ const char* EQEmu::constants::InventorySlotName(int16 slot_index)
switch (slot_index) {
case INVALID_INDEX:
return "Invalid Slot";
case SlotCharm:
case legacy::SlotCharm:
return "Charm";
case SlotEar1:
case legacy::SlotEar1:
return "Ear1";
case SlotHead:
case legacy::SlotHead:
return "Head";
case SlotFace:
case legacy::SlotFace:
return "Face";
case SlotEar2:
case legacy::SlotEar2:
return "Ear2";
case SlotNeck:
case legacy::SlotNeck:
return "Neck";
case SlotShoulders:
case legacy::SlotShoulders:
return "Shoulders";
case SlotArms:
case legacy::SlotArms:
return "Arms";
case SlotBack:
case legacy::SlotBack:
return "Back";
case SlotWrist1:
case legacy::SlotWrist1:
return "Wrist1";
case SlotWrist2:
case legacy::SlotWrist2:
return "Wrist2";
case SlotRange:
case legacy::SlotRange:
return "Range";
case SlotHands:
case legacy::SlotHands:
return "Hands";
case SlotPrimary:
case legacy::SlotPrimary:
return "Primary";
case SlotSecondary:
case legacy::SlotSecondary:
return "Secondary";
case SlotFinger1:
case legacy::SlotFinger1:
return "Finger1";
case SlotFinger2:
case legacy::SlotFinger2:
return "Finger2";
case SlotChest:
case legacy::SlotChest:
return "Chest";
case SlotLegs:
case legacy::SlotLegs:
return "Legs";
case SlotFeet:
case legacy::SlotFeet:
return "Feet";
case SlotWaist:
case legacy::SlotWaist:
return "Waist";
case SlotPowerSource:
case legacy::SlotPowerSource:
return "PowerSource";
case SlotAmmo:
case legacy::SlotAmmo:
return "Ammo";
case SlotGeneral1:
case legacy::SlotGeneral1:
return "General1";
case SlotGeneral2:
case legacy::SlotGeneral2:
return "General2";
case SlotGeneral3:
case legacy::SlotGeneral3:
return "General3";
case SlotGeneral4:
case legacy::SlotGeneral4:
return "General4";
case SlotGeneral5:
case legacy::SlotGeneral5:
return "General5";
case SlotGeneral6:
case legacy::SlotGeneral6:
return "General6";
case SlotGeneral7:
case legacy::SlotGeneral7:
return "General7";
case SlotGeneral8:
case legacy::SlotGeneral8:
return "General8";
/*
case SlotGeneral9:
case legacy::SlotGeneral9:
return "General9";
case SlotGeneral10:
case legacy::SlotGeneral10:
return "General10";
*/
case SlotCursor:
case legacy::SlotCursor:
return "Cursor";
default:
return "Unknown Slot";
@@ -234,7 +234,7 @@ const char* EQEmu::constants::InventorySubName(int16 sub_index)
if (sub_index == INVALID_INDEX)
return "Invalid Sub";
if ((uint16)sub_index >= ITEM_CONTAINER_SIZE)
if ((uint16)sub_index >= legacy::ITEM_CONTAINER_SIZE)
return "Unknown Sub";
static std::string ret_str;
@@ -248,7 +248,7 @@ const char* EQEmu::constants::InventoryAugName(int16 aug_index)
if (aug_index == INVALID_INDEX)
return "Invalid Aug";
if ((uint16)aug_index >= ITEM_COMMON_SIZE)
if ((uint16)aug_index >= legacy::ITEM_COMMON_SIZE)
return "Unknown Aug";
static std::string ret_str;
-93
View File
@@ -55,99 +55,6 @@ namespace EQEmu
extern const char* InventorySlotName(int16 slot_index);
extern const char* InventorySubName(int16 sub_index);
extern const char* InventoryAugName(int16 aug_index);
// these are currently hard-coded for existing inventory system..do not use in place of special client version handlers until ready
static const uint16 TYPE_POSSESSIONS_SIZE = SlotCount;
static const uint16 TYPE_BANK_SIZE = 24;
static const uint16 TYPE_SHARED_BANK_SIZE = 2;
static const uint16 TYPE_TRADE_SIZE = 8;
static const uint16 TYPE_WORLD_SIZE = 10;
static const uint16 TYPE_LIMBO_SIZE = 36;
static const uint16 TYPE_TRIBUTE_SIZE = 5; // (need client values)
static const uint16 TYPE_TROPHY_TRIBUTE_SIZE = 0;
static const uint16 TYPE_GUILD_TRIBUTE_SIZE = 0;
static const uint16 TYPE_MERCHANT_SIZE = 0;
static const uint16 TYPE_DELETED_SIZE = 0;
static const uint16 TYPE_CORPSE_SIZE = SlotCount; // no bitmask use..limits to size of client corpse window (see EQLimits::InventoryMapSize(MapCorpse, <EQClientVersion))
static const uint16 TYPE_BAZAAR_SIZE = 80;
static const uint16 TYPE_INSPECT_SIZE = 22;
static const uint16 TYPE_REAL_ESTATE_SIZE = 0;
static const uint16 TYPE_VIEW_MOD_PC_SIZE = NOT_USED;
static const uint16 TYPE_VIEW_MOD_BANK_SIZE = NOT_USED;
static const uint16 TYPE_VIEW_MOD_SHARED_BANK_SIZE = NOT_USED;
static const uint16 TYPE_VIEW_MOD_LIMBO_SIZE = NOT_USED;
static const uint16 TYPE_ALT_STORAGE_SIZE = 0;
static const uint16 TYPE_ARCHIVED_SIZE = 0;
static const uint16 TYPE_MAIL_SIZE = 0;
static const uint16 TYPE_GUILD_TROPHY_TRIBUTE_SIZE = 0;
static const uint16 TYPE_KRONO_SIZE = 0;
static const uint16 TYPE_OTHER_SIZE = 0;
// most of these definitions will go away with the structure-based system..this maintains compatibility for now
// (these are mainly to assign specific values to constants used in conversions and to identify per-client ranges/offsets)
static const int16 EQUIPMENT_BEGIN = SlotCharm;
static const int16 EQUIPMENT_END = SlotAmmo;
static const uint16 EQUIPMENT_SIZE = 22; // does not account for 'Power Source' - used mainly for npc equipment arrays
static const int16 GENERAL_BEGIN = SlotGeneral1;
static const int16 GENERAL_END = SlotGeneral8;
static const uint16 GENERAL_SIZE = 8;
static const int16 GENERAL_BAGS_BEGIN = 251;
static const int16 GENERAL_BAGS_END_OFFSET = 79;
static const int16 GENERAL_BAGS_END = GENERAL_BAGS_BEGIN + GENERAL_BAGS_END_OFFSET;
static const int16 CURSOR_BAG_BEGIN = 331;
static const int16 CURSOR_BAG_END_OFFSET = 9;
static const int16 CURSOR_BAG_END = CURSOR_BAG_BEGIN + CURSOR_BAG_END_OFFSET;
static const int16 BANK_BEGIN = 2000;
static const int16 BANK_END = 2023;
static const int16 BANK_BAGS_BEGIN = 2031;
static const int16 BANK_BAGS_END_OFFSET = 239;
static const int16 BANK_BAGS_END = BANK_BAGS_BEGIN + BANK_BAGS_END_OFFSET;
static const int16 SHARED_BANK_BEGIN = 2500;
static const int16 SHARED_BANK_END = 2501;
static const int16 SHARED_BANK_BAGS_BEGIN = 2531;
static const int16 SHARED_BANK_BAGS_END_OFFSET = 19;
static const int16 SHARED_BANK_BAGS_END = SHARED_BANK_BAGS_BEGIN + SHARED_BANK_BAGS_END_OFFSET;
static const int16 TRADE_BEGIN = 3000;
static const int16 TRADE_END = 3007;
static const int16 TRADE_NPC_END = 3003;
static const int16 TRADE_BAGS_BEGIN = 3031;
static const int16 TRADE_BAGS_END_OFFSET = 79;
static const int16 TRADE_BAGS_END = TRADE_BAGS_BEGIN + TRADE_BAGS_END_OFFSET;
static const int16 WORLD_BEGIN = 4000;
static const int16 WORLD_END = 4009;
static const int16 WORLD_SIZE = TYPE_WORLD_SIZE;
static const int16 TRIBUTE_BEGIN = 400;
static const int16 TRIBUTE_END = 404;
static const int16 TRIBUTE_SIZE = TYPE_TRIBUTE_SIZE;
static const int16 CORPSE_BEGIN = 22;
//static const int16 CORPSE_END = RoF::consts::CORPSE_END; // not ready for use
static const int16 MATERIAL_BEGIN = MaterialHead;
static const int16 MATERIAL_END = MaterialSecondary;
static const int16 MATERIAL_TINT_END = MaterialFeet;
static const int16 MATERIAL_SIZE = MaterialCount;
// items
// common and container sizes will not increase until the new 'location' struct is implemented
static const uint16 ITEM_COMMON_SIZE = RoF::consts::ITEM_COMMON_SIZE;
static const uint16 ITEM_CONTAINER_SIZE = Titanium::consts::ITEM_CONTAINER_SIZE;
// BANDOLIERS_SIZE sets maximum limit..active limit will need to be handled by the appropriate AA or spell (or item?)
static const size_t BANDOLIERS_SIZE = RoF2::consts::BANDOLIERS_SIZE; // number of bandolier instances
static const size_t BANDOLIER_ITEM_COUNT = RoF2::consts::BANDOLIER_ITEM_COUNT; // number of equipment slots in bandolier instance
// POTION_BELT_SIZE sets maximum limit..active limit will need to be handled by the appropriate AA or spell (or item?)
static const size_t POTION_BELT_ITEM_COUNT = RoF2::consts::POTION_BELT_ITEM_COUNT;
static const size_t TEXT_LINK_BODY_LENGTH = RoF2::consts::TEXT_LINK_BODY_LENGTH;
}
}
+174 -9
View File
@@ -66,42 +66,207 @@ namespace EQEmu
SLOT_TRADESKILL = 1000,
SLOT_AUGMENT = 1001,
SLOT_INVALID = (int16)0xFFFF,
SLOT_POSSESSIONS_BEGIN = 0,
SLOT_POSSESSIONS_END = 30,
SLOT_EQUIPMENT_BEGIN = 0,
SLOT_EQUIPMENT_END = 21,
SLOT_PERSONAL_BEGIN = 22,
SLOT_PERSONAL_END = 29,
SLOT_PERSONAL_BAGS_BEGIN = 251,
SLOT_PERSONAL_BAGS_END = 330,
SLOT_CURSOR_BAG_BEGIN = 331,
SLOT_CURSOR_BAG_END = 340,
SLOT_TRIBUTE_BEGIN = 400,
SLOT_TRIBUTE_END = 404,
SLOT_BANK_BEGIN = 2000,
SLOT_BANK_END = 2023,
SLOT_BANK_BAGS_BEGIN = 2031,
SLOT_BANK_BAGS_END = 2270,
SLOT_SHARED_BANK_BEGIN = 2500,
SLOT_SHARED_BANK_END = 2501,
SLOT_SHARED_BANK_BAGS_BEGIN = 2531,
SLOT_SHARED_BANK_BAGS_END = 2550,
SLOT_TRADE_BEGIN = 3000,
SLOT_TRADE_END = 3007,
SLOT_TRADE_BAGS_BEGIN = 3031,
SLOT_TRADE_BAGS_END = 3110,
SLOT_WORLD_BEGIN = 4000,
SLOT_WORLD_END = 4009
};
enum InventoryTypes : int16 {
TypePossessions = 0,
TypeBank,
TypeSharedBank,
TypeTrade,
TypeWorld,
TypeLimbo, // 5
TypeTribute,
TypeTrophyTribute,
TypeGuildTribute,
TypeMerchant,
TypeDeleted, // 10
TypeCorpse,
TypeBazaar,
TypeInspect,
TypeRealEstate,
TypeViewMODPC, // 15
TypeViewMODBank,
TypeViewMODSharedBank,
TypeViewMODLimbo,
TypeAltStorage,
TypeArchived, // 20
TypeMail,
TypeGuildTrophyTribute,
TypeKrono,
TypeOther,
TypeCount
};
enum PossessionsSlots : int16 {
SlotCharm = 0,
SlotEar1,
SlotHead,
SlotFace,
SlotEar2,
SlotNeck, // 5
SlotShoulders,
SlotArms,
SlotBack,
SlotWrist1,
SlotWrist2, // 10
SlotRange,
SlotHands,
SlotPrimary,
SlotSecondary,
SlotFinger1, // 15
SlotFinger2,
SlotChest,
SlotLegs,
SlotFeet,
SlotWaist, // 20
SlotPowerSource = 9999, // temp
SlotAmmo = 21, // temp
SlotGeneral1,
SlotGeneral2,
SlotGeneral3,
SlotGeneral4, // 25
SlotGeneral5,
SlotGeneral6,
SlotGeneral7,
SlotGeneral8,
//SlotGeneral9,
//SlotGeneral10,
SlotCursor, // 30
SlotCount
};
enum MaterialSlots : uint8 {
MaterialHead = 0,
MaterialChest,
MaterialArms,
MaterialWrist,
MaterialHands,
MaterialLegs, // 5
MaterialFeet,
MaterialPrimary,
MaterialSecondary,
MaterialCount,
MaterialInvalid = 255
};
// these are currently hard-coded for existing inventory system..do not use in place of special client version handlers until ready
static const uint16 TYPE_POSSESSIONS_SIZE = SlotCount;
static const uint16 TYPE_BANK_SIZE = 24;
static const uint16 TYPE_SHARED_BANK_SIZE = 2;
static const uint16 TYPE_TRADE_SIZE = 8;
static const uint16 TYPE_WORLD_SIZE = 10;
static const uint16 TYPE_LIMBO_SIZE = 36;
static const uint16 TYPE_TRIBUTE_SIZE = 5; // (need client values)
static const uint16 TYPE_TROPHY_TRIBUTE_SIZE = 0;
static const uint16 TYPE_GUILD_TRIBUTE_SIZE = 0;
static const uint16 TYPE_MERCHANT_SIZE = 0;
static const uint16 TYPE_DELETED_SIZE = 0;
static const uint16 TYPE_CORPSE_SIZE = SlotCount; // no bitmask use..limits to size of client corpse window (see EQLimits::InventoryMapSize(MapCorpse, <EQClientVersion))
static const uint16 TYPE_BAZAAR_SIZE = 80;
static const uint16 TYPE_INSPECT_SIZE = 22;
static const uint16 TYPE_REAL_ESTATE_SIZE = 0;
static const uint16 TYPE_VIEW_MOD_PC_SIZE = 0;//NOT_USED;
static const uint16 TYPE_VIEW_MOD_BANK_SIZE = 0;//NOT_USED;
static const uint16 TYPE_VIEW_MOD_SHARED_BANK_SIZE = 0;//NOT_USED;
static const uint16 TYPE_VIEW_MOD_LIMBO_SIZE = 0;//NOT_USED;
static const uint16 TYPE_ALT_STORAGE_SIZE = 0;
static const uint16 TYPE_ARCHIVED_SIZE = 0;
static const uint16 TYPE_MAIL_SIZE = 0;
static const uint16 TYPE_GUILD_TROPHY_TRIBUTE_SIZE = 0;
static const uint16 TYPE_KRONO_SIZE = 0;
static const uint16 TYPE_OTHER_SIZE = 0;
// most of these definitions will go away with the structure-based system..this maintains compatibility for now
// (these are mainly to assign specific values to constants used in conversions and to identify per-client ranges/offsets)
static const int16 EQUIPMENT_BEGIN = SlotCharm;
static const int16 EQUIPMENT_END = SlotAmmo;
static const uint16 EQUIPMENT_SIZE = 22; // does not account for 'Power Source' - used mainly for npc equipment arrays
static const int16 GENERAL_BEGIN = SlotGeneral1;
static const int16 GENERAL_END = SlotGeneral8;
static const uint16 GENERAL_SIZE = 8;
static const int16 GENERAL_BAGS_BEGIN = 251;
static const int16 GENERAL_BAGS_END_OFFSET = 79;
static const int16 GENERAL_BAGS_END = GENERAL_BAGS_BEGIN + GENERAL_BAGS_END_OFFSET;
static const int16 CURSOR_BAG_BEGIN = 331;
static const int16 CURSOR_BAG_END_OFFSET = 9;
static const int16 CURSOR_BAG_END = CURSOR_BAG_BEGIN + CURSOR_BAG_END_OFFSET;
static const int16 BANK_BEGIN = 2000;
static const int16 BANK_END = 2023;
static const int16 BANK_BAGS_BEGIN = 2031;
static const int16 BANK_BAGS_END_OFFSET = 239;
static const int16 BANK_BAGS_END = BANK_BAGS_BEGIN + BANK_BAGS_END_OFFSET;
static const int16 SHARED_BANK_BEGIN = 2500;
static const int16 SHARED_BANK_END = 2501;
static const int16 SHARED_BANK_BAGS_BEGIN = 2531;
static const int16 SHARED_BANK_BAGS_END_OFFSET = 19;
static const int16 SHARED_BANK_BAGS_END = SHARED_BANK_BAGS_BEGIN + SHARED_BANK_BAGS_END_OFFSET;
static const int16 TRADE_BEGIN = 3000;
static const int16 TRADE_END = 3007;
static const int16 TRADE_NPC_END = 3003;
static const int16 TRADE_BAGS_BEGIN = 3031;
static const int16 TRADE_BAGS_END_OFFSET = 79;
static const int16 TRADE_BAGS_END = TRADE_BAGS_BEGIN + TRADE_BAGS_END_OFFSET;
static const int16 WORLD_BEGIN = 4000;
static const int16 WORLD_END = 4009;
static const int16 WORLD_SIZE = TYPE_WORLD_SIZE;
static const int16 TRIBUTE_BEGIN = 400;
static const int16 TRIBUTE_END = 404;
static const int16 TRIBUTE_SIZE = TYPE_TRIBUTE_SIZE;
static const int16 CORPSE_BEGIN = 22;
//static const int16 CORPSE_END = RoF::consts::CORPSE_END; // not ready for use
static const int16 MATERIAL_BEGIN = MaterialHead;
static const int16 MATERIAL_END = MaterialSecondary;
static const int16 MATERIAL_TINT_END = MaterialFeet;
static const int16 MATERIAL_SIZE = MaterialCount;
// items
// common and container sizes will not increase until the new 'location' struct is implemented
static const uint16 ITEM_COMMON_SIZE = 6;//RoF::consts::ITEM_COMMON_SIZE;
static const uint16 ITEM_CONTAINER_SIZE = 10;//Titanium::consts::ITEM_CONTAINER_SIZE;
// BANDOLIERS_SIZE sets maximum limit..active limit will need to be handled by the appropriate AA or spell (or item?)
static const size_t BANDOLIERS_SIZE = 20;//RoF2::consts::BANDOLIERS_SIZE; // number of bandolier instances
static const size_t BANDOLIER_ITEM_COUNT = 4;//RoF2::consts::BANDOLIER_ITEM_COUNT; // number of equipment slots in bandolier instance
// POTION_BELT_SIZE sets maximum limit..active limit will need to be handled by the appropriate AA or spell (or item?)
static const size_t POTION_BELT_ITEM_COUNT = 5;//RoF2::consts::POTION_BELT_ITEM_COUNT;
static const size_t TEXT_LINK_BODY_LENGTH = 56;//RoF2::consts::TEXT_LINK_BODY_LENGTH;
}
}
-88
View File
@@ -801,25 +801,6 @@ static const uint8 SkillDamageTypes[HIGHEST_SKILL + 1] = // change to _SkillServ
/*2HPiercing*/ 36 // Needs research (set for 1HPiercing value - similar to slash/blunt)
};
/*
** Material use slots
**
*/
enum MaterialSlots : uint8
{
MaterialHead = 0,
MaterialChest,
MaterialArms,
MaterialWrist,
MaterialHands,
MaterialLegs, // 5
MaterialFeet,
MaterialPrimary,
MaterialSecondary,
MaterialCount,
MaterialInvalid = 255
};
/*
// Used for worn NPC inventory tracking. NPCs don't use
// augments, so only the basic slots need to be kept track of.
@@ -854,75 +835,6 @@ enum MaterialSlots : uint8
**
*/
enum InventoryTypes : int16
{
TypePossessions = 0,
TypeBank,
TypeSharedBank,
TypeTrade,
TypeWorld,
TypeLimbo, // 5
TypeTribute,
TypeTrophyTribute,
TypeGuildTribute,
TypeMerchant,
TypeDeleted, // 10
TypeCorpse,
TypeBazaar,
TypeInspect,
TypeRealEstate,
TypeViewMODPC, // 15
TypeViewMODBank,
TypeViewMODSharedBank,
TypeViewMODLimbo,
TypeAltStorage,
TypeArchived, // 20
TypeMail,
TypeGuildTrophyTribute,
TypeKrono,
TypeOther,
TypeCount
};
enum PossessionsSlots : int16
{
SlotCharm = 0,
SlotEar1,
SlotHead,
SlotFace,
SlotEar2,
SlotNeck, // 5
SlotShoulders,
SlotArms,
SlotBack,
SlotWrist1,
SlotWrist2, // 10
SlotRange,
SlotHands,
SlotPrimary,
SlotSecondary,
SlotFinger1, // 15
SlotFinger2,
SlotChest,
SlotLegs,
SlotFeet,
SlotWaist, // 20
SlotPowerSource = 9999, // temp
SlotAmmo = 21, // temp
SlotGeneral1,
SlotGeneral2,
SlotGeneral3,
SlotGeneral4, // 25
SlotGeneral5,
SlotGeneral6,
SlotGeneral7,
SlotGeneral8,
//SlotGeneral9,
//SlotGeneral10,
SlotCursor, // 30
SlotCount
};
#define INVALID_INDEX -1
#define NOT_USED 0
#define NO_ITEM 0
+114 -114
View File
@@ -56,34 +56,34 @@ uint16 EQEmu::limits::InventoryTypeSize(versions::InventoryVersion inventory_ver
//
// when setting NPC-based values, try to adhere to an constants::<property> or NOT_USED value to avoid unnecessary issues
static const uint16 local[TypeCount][versions::InventoryVersionCount] = {
static const uint16 local[legacy::TypeCount][versions::InventoryVersionCount] = {
// server and database are sync'd to current TypePossessions's client as set in 'using namespace RoF::slots;' and
// 'constants::TYPE_POSSESSIONS_SIZE' - use/update EquipmentBitmask(), GeneralBitmask() and CursorBitmask()
// for partial range validation checks and 'constants::TYPE_POSSESSIONS_SIZE' for full range iterations
{ // local[TypePossessions]
/*Unknown*/ NOT_USED,
/*62*/ constants::TYPE_POSSESSIONS_SIZE,
/*Titanium*/ constants::TYPE_POSSESSIONS_SIZE,
/*SoF*/ constants::TYPE_POSSESSIONS_SIZE,
/*SoD*/ constants::TYPE_POSSESSIONS_SIZE,
/*Underfoot*/ constants::TYPE_POSSESSIONS_SIZE,
/*RoF*/ constants::TYPE_POSSESSIONS_SIZE,
/*RoF2*/ constants::TYPE_POSSESSIONS_SIZE,
/*62*/ legacy::TYPE_POSSESSIONS_SIZE,
/*Titanium*/ legacy::TYPE_POSSESSIONS_SIZE,
/*SoF*/ legacy::TYPE_POSSESSIONS_SIZE,
/*SoD*/ legacy::TYPE_POSSESSIONS_SIZE,
/*Underfoot*/ legacy::TYPE_POSSESSIONS_SIZE,
/*RoF*/ legacy::TYPE_POSSESSIONS_SIZE,
/*RoF2*/ legacy::TYPE_POSSESSIONS_SIZE,
/*NPC*/ constants::TYPE_POSSESSIONS_SIZE,
/*Merc*/ constants::TYPE_POSSESSIONS_SIZE,
/*Bot*/ constants::TYPE_POSSESSIONS_SIZE,
/*Pet*/ constants::TYPE_POSSESSIONS_SIZE
/*NPC*/ legacy::TYPE_POSSESSIONS_SIZE,
/*Merc*/ legacy::TYPE_POSSESSIONS_SIZE,
/*Bot*/ legacy::TYPE_POSSESSIONS_SIZE,
/*Pet*/ legacy::TYPE_POSSESSIONS_SIZE
},
{ // local[TypeBank]
/*Unknown*/ NOT_USED,
/*62*/ NOT_USED,
/*Titanium*/ Titanium::consts::TYPE_BANK_SIZE,
/*SoF*/ constants::TYPE_BANK_SIZE,
/*SoD*/ constants::TYPE_BANK_SIZE,
/*Underfoot*/ constants::TYPE_BANK_SIZE,
/*RoF*/ constants::TYPE_BANK_SIZE,
/*RoF2*/ constants::TYPE_BANK_SIZE,
/*SoF*/ legacy::TYPE_BANK_SIZE,
/*SoD*/ legacy::TYPE_BANK_SIZE,
/*Underfoot*/ legacy::TYPE_BANK_SIZE,
/*RoF*/ legacy::TYPE_BANK_SIZE,
/*RoF2*/ legacy::TYPE_BANK_SIZE,
/*NPC*/ NOT_USED,
/*Merc*/ NOT_USED,
@@ -92,13 +92,13 @@ uint16 EQEmu::limits::InventoryTypeSize(versions::InventoryVersion inventory_ver
},
{ // local[TypeSharedBank]
/*Unknown*/ NOT_USED,
/*62*/ constants::TYPE_SHARED_BANK_SIZE,
/*Titanium*/ constants::TYPE_SHARED_BANK_SIZE,
/*SoF*/ constants::TYPE_SHARED_BANK_SIZE,
/*SoD*/ constants::TYPE_SHARED_BANK_SIZE,
/*Underfoot*/ constants::TYPE_SHARED_BANK_SIZE,
/*RoF*/ constants::TYPE_SHARED_BANK_SIZE,
/*RoF2*/ constants::TYPE_SHARED_BANK_SIZE,
/*62*/ legacy::TYPE_SHARED_BANK_SIZE,
/*Titanium*/ legacy::TYPE_SHARED_BANK_SIZE,
/*SoF*/ legacy::TYPE_SHARED_BANK_SIZE,
/*SoD*/ legacy::TYPE_SHARED_BANK_SIZE,
/*Underfoot*/ legacy::TYPE_SHARED_BANK_SIZE,
/*RoF*/ legacy::TYPE_SHARED_BANK_SIZE,
/*RoF2*/ legacy::TYPE_SHARED_BANK_SIZE,
/*NPC*/ NOT_USED,
/*Merc*/ NOT_USED,
@@ -107,28 +107,28 @@ uint16 EQEmu::limits::InventoryTypeSize(versions::InventoryVersion inventory_ver
},
{ // local[TypeTrade]
/*Unknown*/ NOT_USED,
/*62*/ constants::TYPE_TRADE_SIZE,
/*Titanium*/ constants::TYPE_TRADE_SIZE,
/*SoF*/ constants::TYPE_TRADE_SIZE,
/*SoD*/ constants::TYPE_TRADE_SIZE,
/*Underfoot*/ constants::TYPE_TRADE_SIZE,
/*RoF*/ constants::TYPE_TRADE_SIZE,
/*RoF2*/ constants::TYPE_TRADE_SIZE,
/*62*/ legacy::TYPE_TRADE_SIZE,
/*Titanium*/ legacy::TYPE_TRADE_SIZE,
/*SoF*/ legacy::TYPE_TRADE_SIZE,
/*SoD*/ legacy::TYPE_TRADE_SIZE,
/*Underfoot*/ legacy::TYPE_TRADE_SIZE,
/*RoF*/ legacy::TYPE_TRADE_SIZE,
/*RoF2*/ legacy::TYPE_TRADE_SIZE,
/*NPC*/ 4,
/*Merc*/ 4,
/*Bot*/ constants::TYPE_TRADE_SIZE, // client thinks this is another client
/*Bot*/ legacy::TYPE_TRADE_SIZE, // client thinks this is another client
/*Pet*/ 4
},
{ // local[TypeWorld]
/*Unknown*/ NOT_USED,
/*62*/ constants::TYPE_WORLD_SIZE,
/*Titanium*/ constants::TYPE_WORLD_SIZE,
/*SoF*/ constants::TYPE_WORLD_SIZE,
/*SoD*/ constants::TYPE_WORLD_SIZE,
/*Underfoot*/ constants::TYPE_WORLD_SIZE,
/*RoF*/ constants::TYPE_WORLD_SIZE,
/*RoF2*/ constants::TYPE_WORLD_SIZE,
/*62*/ legacy::TYPE_WORLD_SIZE,
/*Titanium*/ legacy::TYPE_WORLD_SIZE,
/*SoF*/ legacy::TYPE_WORLD_SIZE,
/*SoD*/ legacy::TYPE_WORLD_SIZE,
/*Underfoot*/ legacy::TYPE_WORLD_SIZE,
/*RoF*/ legacy::TYPE_WORLD_SIZE,
/*RoF2*/ legacy::TYPE_WORLD_SIZE,
/*NPC*/ NOT_USED,
/*Merc*/ NOT_USED,
@@ -137,13 +137,13 @@ uint16 EQEmu::limits::InventoryTypeSize(versions::InventoryVersion inventory_ver
},
{ // local[TypeLimbo]
/*Unknown*/ NOT_USED,
/*62*/ constants::TYPE_LIMBO_SIZE,
/*Titanium*/ constants::TYPE_LIMBO_SIZE,
/*SoF*/ constants::TYPE_LIMBO_SIZE,
/*SoD*/ constants::TYPE_LIMBO_SIZE,
/*Underfoot*/ constants::TYPE_LIMBO_SIZE,
/*RoF*/ constants::TYPE_LIMBO_SIZE,
/*RoF2*/ constants::TYPE_LIMBO_SIZE,
/*62*/ legacy::TYPE_LIMBO_SIZE,
/*Titanium*/ legacy::TYPE_LIMBO_SIZE,
/*SoF*/ legacy::TYPE_LIMBO_SIZE,
/*SoD*/ legacy::TYPE_LIMBO_SIZE,
/*Underfoot*/ legacy::TYPE_LIMBO_SIZE,
/*RoF*/ legacy::TYPE_LIMBO_SIZE,
/*RoF2*/ legacy::TYPE_LIMBO_SIZE,
/*NPC*/ NOT_USED,
/*Merc*/ NOT_USED,
@@ -152,13 +152,13 @@ uint16 EQEmu::limits::InventoryTypeSize(versions::InventoryVersion inventory_ver
},
{ // local[TypeTribute]
/*Unknown*/ NOT_USED,
/*62*/ constants::TYPE_TRIBUTE_SIZE,
/*Titanium*/ constants::TYPE_TRIBUTE_SIZE,
/*SoF*/ constants::TYPE_TRIBUTE_SIZE,
/*SoD*/ constants::TYPE_TRIBUTE_SIZE,
/*Underfoot*/ constants::TYPE_TRIBUTE_SIZE,
/*RoF*/ constants::TYPE_TRIBUTE_SIZE,
/*RoF2*/ constants::TYPE_TRIBUTE_SIZE,
/*62*/ legacy::TYPE_TRIBUTE_SIZE,
/*Titanium*/ legacy::TYPE_TRIBUTE_SIZE,
/*SoF*/ legacy::TYPE_TRIBUTE_SIZE,
/*SoD*/ legacy::TYPE_TRIBUTE_SIZE,
/*Underfoot*/ legacy::TYPE_TRIBUTE_SIZE,
/*RoF*/ legacy::TYPE_TRIBUTE_SIZE,
/*RoF2*/ legacy::TYPE_TRIBUTE_SIZE,
/*NPC*/ 0,
/*Merc*/ 0,
@@ -172,8 +172,8 @@ uint16 EQEmu::limits::InventoryTypeSize(versions::InventoryVersion inventory_ver
/*SoF*/ 0,
/*SoD*/ 0,
/*Underfoot*/ 0,
/*RoF*/ constants::TYPE_TROPHY_TRIBUTE_SIZE,
/*RoF2*/ constants::TYPE_TROPHY_TRIBUTE_SIZE,
/*RoF*/ legacy::TYPE_TROPHY_TRIBUTE_SIZE,
/*RoF2*/ legacy::TYPE_TROPHY_TRIBUTE_SIZE,
/*NPC*/ 0,
/*Merc*/ 0,
@@ -187,8 +187,8 @@ uint16 EQEmu::limits::InventoryTypeSize(versions::InventoryVersion inventory_ver
/*SoF*/ 0,
/*SoD*/ 0,
/*Underfoot*/ 0,
/*RoF*/ constants::TYPE_GUILD_TRIBUTE_SIZE,
/*RoF2*/ constants::TYPE_GUILD_TRIBUTE_SIZE,
/*RoF*/ legacy::TYPE_GUILD_TRIBUTE_SIZE,
/*RoF2*/ legacy::TYPE_GUILD_TRIBUTE_SIZE,
/*NPC*/ 0,
/*Merc*/ 0,
@@ -202,8 +202,8 @@ uint16 EQEmu::limits::InventoryTypeSize(versions::InventoryVersion inventory_ver
/*SoF*/ 0,
/*SoD*/ 0,
/*Underfoot*/ 0,
/*RoF*/ constants::TYPE_MERCHANT_SIZE,
/*RoF2*/ constants::TYPE_MERCHANT_SIZE,
/*RoF*/ legacy::TYPE_MERCHANT_SIZE,
/*RoF2*/ legacy::TYPE_MERCHANT_SIZE,
/*NPC*/ 0,
/*Merc*/ 0,
@@ -217,8 +217,8 @@ uint16 EQEmu::limits::InventoryTypeSize(versions::InventoryVersion inventory_ver
/*SoF*/ 0,
/*SoD*/ 0,
/*Underfoot*/ 0,
/*RoF*/ constants::TYPE_DELETED_SIZE,
/*RoF2*/ constants::TYPE_DELETED_SIZE,
/*RoF*/ legacy::TYPE_DELETED_SIZE,
/*RoF2*/ legacy::TYPE_DELETED_SIZE,
/*NPC*/ 0,
/*Merc*/ 0,
@@ -242,15 +242,15 @@ uint16 EQEmu::limits::InventoryTypeSize(versions::InventoryVersion inventory_ver
},
{ // local[TypeBazaar]
/*Unknown*/ NOT_USED,
/*62*/ constants::TYPE_BAZAAR_SIZE,
/*Titanium*/ constants::TYPE_BAZAAR_SIZE,
/*SoF*/ constants::TYPE_BAZAAR_SIZE,
/*SoD*/ constants::TYPE_BAZAAR_SIZE,
/*Underfoot*/ constants::TYPE_BAZAAR_SIZE,
/*RoF*/ constants::TYPE_BAZAAR_SIZE,
/*RoF2*/ constants::TYPE_BAZAAR_SIZE,
/*62*/ legacy::TYPE_BAZAAR_SIZE,
/*Titanium*/ legacy::TYPE_BAZAAR_SIZE,
/*SoF*/ legacy::TYPE_BAZAAR_SIZE,
/*SoD*/ legacy::TYPE_BAZAAR_SIZE,
/*Underfoot*/ legacy::TYPE_BAZAAR_SIZE,
/*RoF*/ legacy::TYPE_BAZAAR_SIZE,
/*RoF2*/ legacy::TYPE_BAZAAR_SIZE,
/*NPC*/ 0, // this may need to be 'constants::TYPE_BAZAAR_SIZE' if offline client traders respawn as an npc
/*NPC*/ 0, // this may need to be 'legacy::TYPE_BAZAAR_SIZE' if offline client traders respawn as an npc
/*Merc*/ 0,
/*Bot*/ 0,
/*Pet*/ 0
@@ -277,8 +277,8 @@ uint16 EQEmu::limits::InventoryTypeSize(versions::InventoryVersion inventory_ver
/*SoF*/ 0,
/*SoD*/ 0,
/*Underfoot*/ 0,
/*RoF*/ constants::TYPE_REAL_ESTATE_SIZE,
/*RoF2*/ constants::TYPE_REAL_ESTATE_SIZE,
/*RoF*/ legacy::TYPE_REAL_ESTATE_SIZE,
/*RoF2*/ legacy::TYPE_REAL_ESTATE_SIZE,
/*NPC*/ 0,
/*Merc*/ 0,
@@ -292,8 +292,8 @@ uint16 EQEmu::limits::InventoryTypeSize(versions::InventoryVersion inventory_ver
/*SoF*/ 0,
/*SoD*/ 0,
/*Underfoot*/ 0,
/*RoF*/ constants::TYPE_VIEW_MOD_PC_SIZE,
/*RoF2*/ constants::TYPE_VIEW_MOD_PC_SIZE,
/*RoF*/ legacy::TYPE_VIEW_MOD_PC_SIZE,
/*RoF2*/ legacy::TYPE_VIEW_MOD_PC_SIZE,
/*NPC*/ 0,
/*Merc*/ 0,
@@ -307,8 +307,8 @@ uint16 EQEmu::limits::InventoryTypeSize(versions::InventoryVersion inventory_ver
/*SoF*/ 0,
/*SoD*/ 0,
/*Underfoot*/ 0,
/*RoF*/ constants::TYPE_VIEW_MOD_BANK_SIZE,
/*RoF2*/ constants::TYPE_VIEW_MOD_BANK_SIZE,
/*RoF*/ legacy::TYPE_VIEW_MOD_BANK_SIZE,
/*RoF2*/ legacy::TYPE_VIEW_MOD_BANK_SIZE,
/*NPC*/ 0,
/*Merc*/ 0,
@@ -322,8 +322,8 @@ uint16 EQEmu::limits::InventoryTypeSize(versions::InventoryVersion inventory_ver
/*SoF*/ 0,
/*SoD*/ 0,
/*Underfoot*/ 0,
/*RoF*/ constants::TYPE_VIEW_MOD_SHARED_BANK_SIZE,
/*RoF2*/ constants::TYPE_VIEW_MOD_SHARED_BANK_SIZE,
/*RoF*/ legacy::TYPE_VIEW_MOD_SHARED_BANK_SIZE,
/*RoF2*/ legacy::TYPE_VIEW_MOD_SHARED_BANK_SIZE,
/*NPC*/ 0,
/*Merc*/ 0,
@@ -337,8 +337,8 @@ uint16 EQEmu::limits::InventoryTypeSize(versions::InventoryVersion inventory_ver
/*SoF*/ 0,
/*SoD*/ 0,
/*Underfoot*/ 0,
/*RoF*/ constants::TYPE_VIEW_MOD_LIMBO_SIZE,
/*RoF2*/ constants::TYPE_VIEW_MOD_LIMBO_SIZE,
/*RoF*/ legacy::TYPE_VIEW_MOD_LIMBO_SIZE,
/*RoF2*/ legacy::TYPE_VIEW_MOD_LIMBO_SIZE,
/*NPC*/ 0,
/*Merc*/ 0,
@@ -352,8 +352,8 @@ uint16 EQEmu::limits::InventoryTypeSize(versions::InventoryVersion inventory_ver
/*SoF*/ 0,
/*SoD*/ 0,
/*Underfoot*/ 0,
/*RoF*/ constants::TYPE_ALT_STORAGE_SIZE,
/*RoF2*/ constants::TYPE_ALT_STORAGE_SIZE,
/*RoF*/ legacy::TYPE_ALT_STORAGE_SIZE,
/*RoF2*/ legacy::TYPE_ALT_STORAGE_SIZE,
/*NPC*/ 0,
/*Merc*/ 0,
@@ -367,8 +367,8 @@ uint16 EQEmu::limits::InventoryTypeSize(versions::InventoryVersion inventory_ver
/*SoF*/ 0,
/*SoD*/ 0,
/*Underfoot*/ 0,
/*RoF*/ constants::TYPE_ARCHIVED_SIZE,
/*RoF2*/ constants::TYPE_ARCHIVED_SIZE,
/*RoF*/ legacy::TYPE_ARCHIVED_SIZE,
/*RoF2*/ legacy::TYPE_ARCHIVED_SIZE,
/*NPC*/ 0,
/*Merc*/ 0,
@@ -382,8 +382,8 @@ uint16 EQEmu::limits::InventoryTypeSize(versions::InventoryVersion inventory_ver
/*SoF*/ 0,
/*SoD*/ 0,
/*Underfoot*/ 0,
/*RoF*/ constants::TYPE_MAIL_SIZE,
/*RoF2*/ constants::TYPE_MAIL_SIZE,
/*RoF*/ legacy::TYPE_MAIL_SIZE,
/*RoF2*/ legacy::TYPE_MAIL_SIZE,
/*NPC*/ 0,
/*Merc*/ 0,
@@ -397,8 +397,8 @@ uint16 EQEmu::limits::InventoryTypeSize(versions::InventoryVersion inventory_ver
/*SoF*/ 0,
/*SoD*/ 0,
/*Underfoot*/ 0,
/*RoF*/ constants::TYPE_GUILD_TROPHY_TRIBUTE_SIZE,
/*RoF2*/ constants::TYPE_GUILD_TROPHY_TRIBUTE_SIZE,
/*RoF*/ legacy::TYPE_GUILD_TROPHY_TRIBUTE_SIZE,
/*RoF2*/ legacy::TYPE_GUILD_TROPHY_TRIBUTE_SIZE,
/*NPC*/ 0,
/*Merc*/ 0,
@@ -412,8 +412,8 @@ uint16 EQEmu::limits::InventoryTypeSize(versions::InventoryVersion inventory_ver
/*SoF*/ NOT_USED,
/*SoD*/ NOT_USED,
/*Underfoot*/ NOT_USED,
/*RoF*/ constants::TYPE_KRONO_SIZE,
/*RoF2*/ constants::TYPE_KRONO_SIZE,
/*RoF*/ legacy::TYPE_KRONO_SIZE,
/*RoF2*/ legacy::TYPE_KRONO_SIZE,
/*NPC*/ 0,
/*Merc*/ 0,
@@ -427,8 +427,8 @@ uint16 EQEmu::limits::InventoryTypeSize(versions::InventoryVersion inventory_ver
/*SoF*/ 0,
/*SoD*/ 0,
/*Underfoot*/ 0,
/*RoF*/ constants::TYPE_OTHER_SIZE,
/*RoF2*/ constants::TYPE_OTHER_SIZE,
/*RoF*/ legacy::TYPE_OTHER_SIZE,
/*RoF2*/ legacy::TYPE_OTHER_SIZE,
/*NPC*/ 0,
/*Merc*/ 0,
@@ -437,7 +437,7 @@ uint16 EQEmu::limits::InventoryTypeSize(versions::InventoryVersion inventory_ver
}
};
if ((uint16)inv_type < TypeCount)
if ((uint16)inv_type < legacy::TypeCount)
return local[inv_type][static_cast<size_t>(versions::ValidateInventoryVersion(inventory_version))];
return NOT_USED;
@@ -584,18 +584,18 @@ uint16 EQEmu::limits::ItemCommonSize(versions::InventoryVersion inventory_versio
{
static const uint16 local[versions::InventoryVersionCount] = {
/*Unknown*/ NOT_USED,
/*62*/ constants::ITEM_COMMON_SIZE,
/*Titanium*/ constants::ITEM_COMMON_SIZE,
/*SoF*/ constants::ITEM_COMMON_SIZE,
/*SoD*/ constants::ITEM_COMMON_SIZE,
/*Underfoot*/ constants::ITEM_COMMON_SIZE,
/*RoF*/ constants::ITEM_COMMON_SIZE,
/*RoF2*/ constants::ITEM_COMMON_SIZE,
/*62*/ legacy::ITEM_COMMON_SIZE,
/*Titanium*/ legacy::ITEM_COMMON_SIZE,
/*SoF*/ legacy::ITEM_COMMON_SIZE,
/*SoD*/ legacy::ITEM_COMMON_SIZE,
/*Underfoot*/ legacy::ITEM_COMMON_SIZE,
/*RoF*/ legacy::ITEM_COMMON_SIZE,
/*RoF2*/ legacy::ITEM_COMMON_SIZE,
/*NPC*/ constants::ITEM_COMMON_SIZE,
/*Merc*/ constants::ITEM_COMMON_SIZE,
/*Bot*/ constants::ITEM_COMMON_SIZE,
/*Pet*/ constants::ITEM_COMMON_SIZE
/*NPC*/ legacy::ITEM_COMMON_SIZE,
/*Merc*/ legacy::ITEM_COMMON_SIZE,
/*Bot*/ legacy::ITEM_COMMON_SIZE,
/*Pet*/ legacy::ITEM_COMMON_SIZE
};
return local[static_cast<size_t>(versions::ValidateInventoryVersion(inventory_version))];
@@ -605,18 +605,18 @@ uint16 EQEmu::limits::ItemContainerSize(versions::InventoryVersion inventory_ver
{
static const uint16 local[versions::InventoryVersionCount] = {
/*Unknown*/ NOT_USED,
/*62*/ constants::ITEM_CONTAINER_SIZE,
/*Titanium*/ constants::ITEM_CONTAINER_SIZE,
/*SoF*/ constants::ITEM_CONTAINER_SIZE,
/*SoD*/ constants::ITEM_CONTAINER_SIZE,
/*Underfoot*/ constants::ITEM_CONTAINER_SIZE,
/*RoF*/ constants::ITEM_CONTAINER_SIZE,
/*RoF2*/ constants::ITEM_CONTAINER_SIZE,
/*62*/ legacy::ITEM_CONTAINER_SIZE,
/*Titanium*/ legacy::ITEM_CONTAINER_SIZE,
/*SoF*/ legacy::ITEM_CONTAINER_SIZE,
/*SoD*/ legacy::ITEM_CONTAINER_SIZE,
/*Underfoot*/ legacy::ITEM_CONTAINER_SIZE,
/*RoF*/ legacy::ITEM_CONTAINER_SIZE,
/*RoF2*/ legacy::ITEM_CONTAINER_SIZE,
/*NPC*/ constants::ITEM_CONTAINER_SIZE,
/*Merc*/ constants::ITEM_CONTAINER_SIZE,
/*Bot*/ constants::ITEM_CONTAINER_SIZE,
/*Pet*/ constants::ITEM_CONTAINER_SIZE
/*NPC*/ legacy::ITEM_CONTAINER_SIZE,
/*Merc*/ legacy::ITEM_CONTAINER_SIZE,
/*Bot*/ legacy::ITEM_CONTAINER_SIZE,
/*Pet*/ legacy::ITEM_CONTAINER_SIZE
};
return local[static_cast<size_t>(versions::ValidateInventoryVersion(inventory_version))];
+13 -13
View File
@@ -293,7 +293,7 @@ struct Spawn_Struct {
/*0000*/ EquipStruct equip_primary; // Equipment: Main visual
/*0000*/ EquipStruct equip_secondary; // Equipment: Off visual
} equip;
/*0000*/ EquipStruct equipment[MaterialCount];
/*0000*/ EquipStruct equipment[EQEmu::legacy::MaterialCount];
};
/*0233*/ float runspeed; // Speed when running
/*0036*/ uint8 afk; // 0=no, 1=afk
@@ -339,7 +339,7 @@ union
/*0376*/ Color_Struct color_primary; // Color of primary item
/*0380*/ Color_Struct color_secondary; // Color of secondary item
} equipment_colors;
/*0348*/ Color_Struct colors[MaterialCount]; // Array elements correspond to struct equipment_colors above
/*0348*/ Color_Struct colors[EQEmu::legacy::MaterialCount]; // Array elements correspond to struct equipment_colors above
};
/*0384*/ uint8 lfg; // 0=off, 1=lfg on
/*0385*/
@@ -776,7 +776,7 @@ struct BandolierItem_Struct
struct Bandolier_Struct
{
char Name[32];
BandolierItem_Struct Items[EQEmu::constants::BANDOLIER_ITEM_COUNT];
BandolierItem_Struct Items[EQEmu::legacy::BANDOLIER_ITEM_COUNT];
};
//len = 72
@@ -790,7 +790,7 @@ struct PotionBeltItem_Struct
//len = 288
struct PotionBelt_Struct
{
PotionBeltItem_Struct Items[EQEmu::constants::POTION_BELT_ITEM_COUNT];
PotionBeltItem_Struct Items[EQEmu::legacy::POTION_BELT_ITEM_COUNT];
};
struct MovePotionToBelt_Struct
@@ -881,7 +881,7 @@ struct SuspendedMinion_Struct
/*002*/ uint32 HP;
/*006*/ uint32 Mana;
/*010*/ SpellBuff_Struct Buffs[BUFF_COUNT];
/*510*/ uint32 Items[MaterialCount];
/*510*/ uint32 Items[EQEmu::legacy::MaterialCount];
/*546*/ char Name[64];
/*610*/
};
@@ -989,9 +989,9 @@ struct PlayerProfile_Struct
/*0304*/ uint8 ability_time_minutes;
/*0305*/ uint8 ability_time_hours; //place holder
/*0306*/ uint8 unknown0306[6]; // @bp Spacer/Flag?
/*0312*/ uint32 item_material[MaterialCount]; // Item texture/material of worn/held items
/*0312*/ uint32 item_material[EQEmu::legacy::MaterialCount]; // Item texture/material of worn/held items
/*0348*/ uint8 unknown0348[44];
/*0392*/ Color_Struct item_tint[MaterialCount];
/*0392*/ Color_Struct item_tint[EQEmu::legacy::MaterialCount];
/*0428*/ AA_Array aa_array[MAX_PP_AA_ARRAY];
/*2348*/ float unknown2384; //seen ~128, ~47
/*2352*/ char servername[32]; // length probably not right
@@ -1092,7 +1092,7 @@ struct PlayerProfile_Struct
/*7212*/ uint32 tribute_points;
/*7216*/ uint32 unknown7252;
/*7220*/ uint32 tribute_active; //1=active
/*7224*/ Tribute_Struct tributes[EQEmu::constants::TRIBUTE_SIZE];
/*7224*/ Tribute_Struct tributes[EQEmu::legacy::TRIBUTE_SIZE];
/*7264*/ Disciplines_Struct disciplines;
/*7664*/ uint32 recastTimers[MAX_RECAST_TYPES]; // Timers (GMT of last use)
/*7744*/ char unknown7780[160];
@@ -1119,7 +1119,7 @@ struct PlayerProfile_Struct
/*12800*/ uint32 expAA;
/*12804*/ uint32 aapoints; //avaliable, unspent
/*12808*/ uint8 unknown12844[36];
/*12844*/ Bandolier_Struct bandoliers[EQEmu::constants::BANDOLIERS_SIZE];
/*12844*/ Bandolier_Struct bandoliers[EQEmu::legacy::BANDOLIERS_SIZE];
/*14124*/ uint8 unknown14160[4506];
/*18630*/ SuspendedMinion_Struct SuspendedMinion; // No longer in use
/*19240*/ uint32 timeentitledonaccount;
@@ -2124,7 +2124,7 @@ struct Illusion_Struct { //size: 256 - SoF
/*092*/ uint32 drakkin_heritage; //
/*096*/ uint32 drakkin_tattoo; //
/*100*/ uint32 drakkin_details; //
/*104*/ uint32 armor_tint[MaterialCount]; //
/*104*/ uint32 armor_tint[EQEmu::legacy::MaterialCount]; //
/*140*/ uint8 eyecolor1; // Field Not Identified in any Illusion Struct
/*141*/ uint8 eyecolor2; // Field Not Identified in any Illusion Struct
/*142*/ uint8 unknown138[114]; //
@@ -3411,7 +3411,7 @@ struct DyeStruct
struct Color_Struct secondary; // or this
}
dyes;
struct Color_Struct dye[MaterialCount];
struct Color_Struct dye[EQEmu::legacy::MaterialCount];
};
};
@@ -3472,8 +3472,8 @@ struct SelectTributeReply_Struct {
struct TributeInfo_Struct {
uint32 active; //0 == inactive, 1 == active
uint32 tributes[EQEmu::constants::TRIBUTE_SIZE]; //-1 == NONE
uint32 tiers[EQEmu::constants::TRIBUTE_SIZE]; //all 00's
uint32 tributes[EQEmu::legacy::TRIBUTE_SIZE]; //-1 == NONE
uint32 tiers[EQEmu::legacy::TRIBUTE_SIZE]; //all 00's
uint32 tribute_master_id;
};
+1 -1
View File
@@ -40,7 +40,7 @@ struct ExtendedProfile_Struct {
uint16 old_pet_hp; /* Not Used */
uint16 old_pet_mana; /* Not Used */
SpellBuff_Struct pet_buffs[BUFF_COUNT]; /* Not Used */
uint32 pet_items[MaterialCount]; /* Not Used */
uint32 pet_items[EQEmu::legacy::MaterialCount]; /* Not Used */
char merc_name[64]; /* Used */
uint32 aa_effects; /* Used */
+196 -196
View File
File diff suppressed because it is too large Load Diff
+3 -3
View File
@@ -183,9 +183,9 @@ struct Item_Struct {
int32 FactionAmt4; // Faction Amt 4
char CharmFile[32]; // ?
uint32 AugType;
uint8 AugSlotType[EQEmu::constants::ITEM_COMMON_SIZE]; // RoF: Augment Slot 1-6 Type
uint8 AugSlotVisible[EQEmu::constants::ITEM_COMMON_SIZE]; // RoF: Augment Slot 1-6 Visible
uint8 AugSlotUnk2[EQEmu::constants::ITEM_COMMON_SIZE]; // RoF: Augment Slot 1-6 Unknown Most likely Powersource related
uint8 AugSlotType[EQEmu::legacy::ITEM_COMMON_SIZE]; // RoF: Augment Slot 1-6 Type
uint8 AugSlotVisible[EQEmu::legacy::ITEM_COMMON_SIZE]; // RoF: Augment Slot 1-6 Visible
uint8 AugSlotUnk2[EQEmu::legacy::ITEM_COMMON_SIZE]; // RoF: Augment Slot 1-6 Unknown Most likely Powersource related
uint32 LDoNTheme;
uint32 LDoNPrice;
uint32 LDoNSold;
+63 -63
View File
@@ -2342,7 +2342,7 @@ namespace RoF
outapp->WriteUInt32(consts::BANDOLIERS_SIZE);
// Copy bandoliers where server and client indexes converge
for (uint32 r = 0; r < EQEmu::constants::BANDOLIERS_SIZE && r < consts::BANDOLIERS_SIZE; ++r) {
for (uint32 r = 0; r < EQEmu::legacy::BANDOLIERS_SIZE && r < consts::BANDOLIERS_SIZE; ++r) {
outapp->WriteString(emu->bandoliers[r].Name);
for (uint32 j = 0; j < consts::BANDOLIER_ITEM_COUNT; ++j) { // Will need adjusting if 'server != client' is ever true
outapp->WriteString(emu->bandoliers[r].Items[j].Name);
@@ -2357,7 +2357,7 @@ namespace RoF
}
}
// Nullify bandoliers where server and client indexes diverge, with a client bias
for (uint32 r = EQEmu::constants::BANDOLIERS_SIZE; r < consts::BANDOLIERS_SIZE; ++r) {
for (uint32 r = EQEmu::legacy::BANDOLIERS_SIZE; r < consts::BANDOLIERS_SIZE; ++r) {
outapp->WriteString("");
for (uint32 j = 0; j < consts::BANDOLIER_ITEM_COUNT; ++j) { // Will need adjusting if 'server != client' is ever true
outapp->WriteString("");
@@ -2369,7 +2369,7 @@ namespace RoF
outapp->WriteUInt32(consts::POTION_BELT_ITEM_COUNT);
// Copy potion belt where server and client indexes converge
for (uint32 r = 0; r < EQEmu::constants::POTION_BELT_ITEM_COUNT && r < consts::POTION_BELT_ITEM_COUNT; ++r) {
for (uint32 r = 0; r < EQEmu::legacy::POTION_BELT_ITEM_COUNT && r < consts::POTION_BELT_ITEM_COUNT; ++r) {
outapp->WriteString(emu->potionbelt.Items[r].Name);
outapp->WriteUInt32(emu->potionbelt.Items[r].ID);
if (emu->potionbelt.Items[r].Icon) {
@@ -2381,7 +2381,7 @@ namespace RoF
}
}
// Nullify potion belt where server and client indexes diverge, with a client bias
for (uint32 r = EQEmu::constants::POTION_BELT_ITEM_COUNT; r < consts::POTION_BELT_ITEM_COUNT; ++r) {
for (uint32 r = EQEmu::legacy::POTION_BELT_ITEM_COUNT; r < consts::POTION_BELT_ITEM_COUNT; ++r) {
outapp->WriteString("");
outapp->WriteUInt32(0);
outapp->WriteSInt32(-1);
@@ -2502,9 +2502,9 @@ namespace RoF
outapp->WriteUInt8(0); // Unknown
outapp->WriteUInt8(0); // Unknown
outapp->WriteUInt32(EQEmu::constants::TRIBUTE_SIZE);
outapp->WriteUInt32(EQEmu::legacy::TRIBUTE_SIZE);
for (uint32 r = 0; r < EQEmu::constants::TRIBUTE_SIZE; r++)
for (uint32 r = 0; r < EQEmu::legacy::TRIBUTE_SIZE; r++)
{
outapp->WriteUInt32(emu->tributes[r].tribute);
outapp->WriteUInt32(emu->tributes[r].tier);
@@ -3037,7 +3037,7 @@ namespace RoF
eq_cse->Gender = emu_cse->Gender;
eq_cse->Face = emu_cse->Face;
for (int equip_index = 0; equip_index < MaterialCount; equip_index++) {
for (int equip_index = 0; equip_index < EQEmu::legacy::MaterialCount; equip_index++) {
eq_cse->Equip[equip_index].Material = emu_cse->Equip[equip_index].Material;
eq_cse->Equip[equip_index].Unknown1 = emu_cse->Equip[equip_index].Unknown1;
eq_cse->Equip[equip_index].EliteMaterial = emu_cse->Equip[equip_index].EliteMaterial;
@@ -4101,13 +4101,13 @@ namespace RoF
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->equipment[MaterialPrimary].Material);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->equipment[EQEmu::legacy::MaterialPrimary].Material);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->equipment[MaterialSecondary].Material);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->equipment[EQEmu::legacy::MaterialSecondary].Material);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
@@ -4810,7 +4810,7 @@ namespace RoF
IN(item_id);
int r;
for (r = 0; r < EQEmu::constants::ITEM_COMMON_SIZE; r++) {
for (r = 0; r < EQEmu::legacy::ITEM_COMMON_SIZE; r++) {
IN(augments[r]);
}
// Max Augs is now 6, but no code to support that many yet
@@ -5678,7 +5678,7 @@ namespace RoF
uint32 SubLengths[10];
for (int x = SUB_INDEX_BEGIN; x < EQEmu::constants::ITEM_CONTAINER_SIZE; ++x) {
for (int x = SUB_INDEX_BEGIN; x < EQEmu::legacy::ITEM_CONTAINER_SIZE; ++x) {
SubSerializations[x] = nullptr;
@@ -5690,15 +5690,15 @@ namespace RoF
iqbs.subitem_count++;
if (slot_id_in >= EQEmu::constants::GENERAL_BEGIN && slot_id_in <= EQEmu::constants::GENERAL_END) // (< 30) - no cursor?
if (slot_id_in >= EQEmu::legacy::GENERAL_BEGIN && slot_id_in <= EQEmu::legacy::GENERAL_END) // (< 30) - no cursor?
//SubSlotNumber = (((slot_id_in + 3) * 10) + x + 1);
SubSlotNumber = (((slot_id_in + 3) * EQEmu::constants::ITEM_CONTAINER_SIZE) + x + 1);
else if (slot_id_in >= EQEmu::constants::BANK_BEGIN && slot_id_in <= EQEmu::constants::BANK_END)
SubSlotNumber = (((slot_id_in + 3) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + x + 1);
else if (slot_id_in >= EQEmu::legacy::BANK_BEGIN && slot_id_in <= EQEmu::legacy::BANK_END)
//SubSlotNumber = (((slot_id_in - 2000) * 10) + 2030 + x + 1);
SubSlotNumber = (((slot_id_in - EQEmu::constants::BANK_BEGIN) * EQEmu::constants::ITEM_CONTAINER_SIZE) + EQEmu::constants::BANK_BAGS_BEGIN + x);
else if (slot_id_in >= EQEmu::constants::SHARED_BANK_BEGIN && slot_id_in <= EQEmu::constants::SHARED_BANK_END)
SubSlotNumber = (((slot_id_in - EQEmu::legacy::BANK_BEGIN) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + EQEmu::legacy::BANK_BAGS_BEGIN + x);
else if (slot_id_in >= EQEmu::legacy::SHARED_BANK_BEGIN && slot_id_in <= EQEmu::legacy::SHARED_BANK_END)
//SubSlotNumber = (((slot_id_in - 2500) * 10) + 2530 + x + 1);
SubSlotNumber = (((slot_id_in - EQEmu::constants::SHARED_BANK_BEGIN) * EQEmu::constants::ITEM_CONTAINER_SIZE) + EQEmu::constants::SHARED_BANK_BAGS_BEGIN + x);
SubSlotNumber = (((slot_id_in - EQEmu::legacy::SHARED_BANK_BEGIN) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + EQEmu::legacy::SHARED_BANK_BAGS_BEGIN + x);
else
SubSlotNumber = slot_id_in; // ???????
@@ -5713,7 +5713,7 @@ namespace RoF
ss.write((const char*)&iqbs, sizeof(RoF::structs::ItemQuaternaryBodyStruct));
for (int x = SUB_INDEX_BEGIN; x < EQEmu::constants::ITEM_CONTAINER_SIZE; ++x) {
for (int x = SUB_INDEX_BEGIN; x < EQEmu::legacy::ITEM_CONTAINER_SIZE; ++x) {
if (SubSerializations[x]) {
@@ -5745,17 +5745,17 @@ namespace RoF
uint32 TempSlot = 0;
if (serverSlot < 56 || serverSlot == SlotPowerSource) { // Main Inventory and Cursor
if (serverSlot < 56 || serverSlot == EQEmu::legacy::SlotPowerSource) { // Main Inventory and Cursor
RoFSlot.Type = inventory::TypePossessions;
RoFSlot.Slot = serverSlot;
if (serverSlot == SlotPowerSource)
if (serverSlot == EQEmu::legacy::SlotPowerSource)
RoFSlot.Slot = inventory::SlotPowerSource;
else if (serverSlot >= SlotCursor) // Cursor and Extended Corpse Inventory
else if (serverSlot >= EQEmu::legacy::SlotCursor) // Cursor and Extended Corpse Inventory
RoFSlot.Slot += 3;
else if (serverSlot >= SlotAmmo) // (> 20)
else if (serverSlot >= EQEmu::legacy::SlotAmmo) // (> 20)
RoFSlot.Slot += 1;
}
@@ -5764,51 +5764,51 @@ namespace RoF
RoFSlot.MainSlot = ServerSlot - 31;
}*/
else if (serverSlot >= EQEmu::constants::GENERAL_BAGS_BEGIN && serverSlot <= EQEmu::constants::CURSOR_BAG_END) { // (> 250 && < 341)
else if (serverSlot >= EQEmu::legacy::GENERAL_BAGS_BEGIN && serverSlot <= EQEmu::legacy::CURSOR_BAG_END) { // (> 250 && < 341)
RoFSlot.Type = inventory::TypePossessions;
TempSlot = serverSlot - 1;
RoFSlot.Slot = int(TempSlot / EQEmu::constants::ITEM_CONTAINER_SIZE) - 2;
RoFSlot.SubIndex = TempSlot - ((RoFSlot.Slot + 2) * EQEmu::constants::ITEM_CONTAINER_SIZE);
RoFSlot.Slot = int(TempSlot / EQEmu::legacy::ITEM_CONTAINER_SIZE) - 2;
RoFSlot.SubIndex = TempSlot - ((RoFSlot.Slot + 2) * EQEmu::legacy::ITEM_CONTAINER_SIZE);
if (RoFSlot.Slot >= inventory::SlotGeneral9) // (> 30)
RoFSlot.Slot = inventory::SlotCursor;
}
else if (serverSlot >= EQEmu::constants::TRIBUTE_BEGIN && serverSlot <= EQEmu::constants::TRIBUTE_END) { // Tribute
else if (serverSlot >= EQEmu::legacy::TRIBUTE_BEGIN && serverSlot <= EQEmu::legacy::TRIBUTE_END) { // Tribute
RoFSlot.Type = inventory::TypeTribute;
RoFSlot.Slot = serverSlot - EQEmu::constants::TRIBUTE_BEGIN;
RoFSlot.Slot = serverSlot - EQEmu::legacy::TRIBUTE_BEGIN;
}
else if (serverSlot >= EQEmu::constants::BANK_BEGIN && serverSlot <= EQEmu::constants::BANK_BAGS_END) {
else if (serverSlot >= EQEmu::legacy::BANK_BEGIN && serverSlot <= EQEmu::legacy::BANK_BAGS_END) {
RoFSlot.Type = inventory::TypeBank;
TempSlot = serverSlot - EQEmu::constants::BANK_BEGIN;
TempSlot = serverSlot - EQEmu::legacy::BANK_BEGIN;
RoFSlot.Slot = TempSlot;
if (TempSlot > 30) { // (> 30)
RoFSlot.Slot = int(TempSlot / EQEmu::constants::ITEM_CONTAINER_SIZE) - 3;
RoFSlot.SubIndex = TempSlot - ((RoFSlot.Slot + 3) * EQEmu::constants::ITEM_CONTAINER_SIZE);
RoFSlot.Slot = int(TempSlot / EQEmu::legacy::ITEM_CONTAINER_SIZE) - 3;
RoFSlot.SubIndex = TempSlot - ((RoFSlot.Slot + 3) * EQEmu::legacy::ITEM_CONTAINER_SIZE);
}
}
else if (serverSlot >= EQEmu::constants::SHARED_BANK_BEGIN && serverSlot <= EQEmu::constants::SHARED_BANK_BAGS_END) {
else if (serverSlot >= EQEmu::legacy::SHARED_BANK_BEGIN && serverSlot <= EQEmu::legacy::SHARED_BANK_BAGS_END) {
RoFSlot.Type = inventory::TypeSharedBank;
TempSlot = serverSlot - EQEmu::constants::SHARED_BANK_BEGIN;
TempSlot = serverSlot - EQEmu::legacy::SHARED_BANK_BEGIN;
RoFSlot.Slot = TempSlot;
if (TempSlot > 30) { // (> 30)
RoFSlot.Slot = int(TempSlot / EQEmu::constants::ITEM_CONTAINER_SIZE) - 3;
RoFSlot.SubIndex = TempSlot - ((RoFSlot.Slot + 3) * EQEmu::constants::ITEM_CONTAINER_SIZE);
RoFSlot.Slot = int(TempSlot / EQEmu::legacy::ITEM_CONTAINER_SIZE) - 3;
RoFSlot.SubIndex = TempSlot - ((RoFSlot.Slot + 3) * EQEmu::legacy::ITEM_CONTAINER_SIZE);
}
}
else if (serverSlot >= EQEmu::constants::TRADE_BEGIN && serverSlot <= EQEmu::constants::TRADE_BAGS_END) {
else if (serverSlot >= EQEmu::legacy::TRADE_BEGIN && serverSlot <= EQEmu::legacy::TRADE_BAGS_END) {
RoFSlot.Type = inventory::TypeTrade;
TempSlot = serverSlot - EQEmu::constants::TRADE_BEGIN;
TempSlot = serverSlot - EQEmu::legacy::TRADE_BEGIN;
RoFSlot.Slot = TempSlot;
if (TempSlot > 30) {
RoFSlot.Slot = int(TempSlot / EQEmu::constants::ITEM_CONTAINER_SIZE) - 3;
RoFSlot.SubIndex = TempSlot - ((RoFSlot.Slot + 3) * EQEmu::constants::ITEM_CONTAINER_SIZE);
RoFSlot.Slot = int(TempSlot / EQEmu::legacy::ITEM_CONTAINER_SIZE) - 3;
RoFSlot.SubIndex = TempSlot - ((RoFSlot.Slot + 3) * EQEmu::legacy::ITEM_CONTAINER_SIZE);
}
/*
@@ -5825,9 +5825,9 @@ namespace RoF
*/
}
else if (serverSlot >= EQEmu::constants::WORLD_BEGIN && serverSlot <= EQEmu::constants::WORLD_END) {
else if (serverSlot >= EQEmu::legacy::WORLD_BEGIN && serverSlot <= EQEmu::legacy::WORLD_END) {
RoFSlot.Type = inventory::TypeWorld;
TempSlot = serverSlot - EQEmu::constants::WORLD_BEGIN;
TempSlot = serverSlot - EQEmu::legacy::WORLD_BEGIN;
RoFSlot.Slot = TempSlot;
}
@@ -5846,16 +5846,16 @@ namespace RoF
uint32 TempSlot = 0;
if (serverSlot < 56 || serverSlot == SlotPowerSource) { // (< 52)
if (serverSlot < 56 || serverSlot == EQEmu::legacy::SlotPowerSource) { // (< 52)
RoFSlot.Slot = serverSlot;
if (serverSlot == SlotPowerSource)
if (serverSlot == EQEmu::legacy::SlotPowerSource)
RoFSlot.Slot = inventory::SlotPowerSource;
else if (serverSlot >= SlotCursor) // Cursor and Extended Corpse Inventory
else if (serverSlot >= EQEmu::legacy::SlotCursor) // Cursor and Extended Corpse Inventory
RoFSlot.Slot += 3;
else if (serverSlot >= SlotAmmo) // Ammo and Personl Inventory
else if (serverSlot >= EQEmu::legacy::SlotAmmo) // Ammo and Personl Inventory
RoFSlot.Slot += 1;
/*else if (ServerSlot >= MainCursor) { // Cursor
@@ -5866,10 +5866,10 @@ namespace RoF
}*/
}
else if (serverSlot >= EQEmu::constants::GENERAL_BAGS_BEGIN && serverSlot <= EQEmu::constants::CURSOR_BAG_END) {
else if (serverSlot >= EQEmu::legacy::GENERAL_BAGS_BEGIN && serverSlot <= EQEmu::legacy::CURSOR_BAG_END) {
TempSlot = serverSlot - 1;
RoFSlot.Slot = int(TempSlot / EQEmu::constants::ITEM_CONTAINER_SIZE) - 2;
RoFSlot.SubIndex = TempSlot - ((RoFSlot.Slot + 2) * EQEmu::constants::ITEM_CONTAINER_SIZE);
RoFSlot.Slot = int(TempSlot / EQEmu::legacy::ITEM_CONTAINER_SIZE) - 2;
RoFSlot.SubIndex = TempSlot - ((RoFSlot.Slot + 2) * EQEmu::legacy::ITEM_CONTAINER_SIZE);
}
Log.Out(Logs::General, Logs::Netcode, "[ERROR] Convert Server Slot %i to RoF Slots: Main %i, Sub %i, Aug %i, Unk1 %i", serverSlot, RoFSlot.Slot, RoFSlot.SubIndex, RoFSlot.AugIndex, RoFSlot.Unknown01);
@@ -5889,7 +5889,7 @@ namespace RoF
if (rofSlot.Type == inventory::TypePossessions && rofSlot.Slot < 57) { // Worn/Personal Inventory and Cursor (< 51)
if (rofSlot.Slot == inventory::SlotPowerSource)
TempSlot = SlotPowerSource;
TempSlot = EQEmu::legacy::SlotPowerSource;
else if (rofSlot.Slot >= inventory::SlotCursor) // Cursor and Extended Corpse Inventory
TempSlot = rofSlot.Slot - 3;
@@ -5912,16 +5912,16 @@ namespace RoF
TempSlot = rofSlot.Slot;
if (rofSlot.SubIndex >= SUB_INDEX_BEGIN) // Bag Slots
TempSlot = ((TempSlot + 3) * EQEmu::constants::ITEM_CONTAINER_SIZE) + rofSlot.SubIndex + 1;
TempSlot = ((TempSlot + 3) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + rofSlot.SubIndex + 1;
ServerSlot = TempSlot;
}
else if (rofSlot.Type == inventory::TypeBank) {
TempSlot = EQEmu::constants::BANK_BEGIN;
TempSlot = EQEmu::legacy::BANK_BEGIN;
if (rofSlot.SubIndex >= SUB_INDEX_BEGIN)
TempSlot += ((rofSlot.Slot + 3) * EQEmu::constants::ITEM_CONTAINER_SIZE) + rofSlot.SubIndex + 1;
TempSlot += ((rofSlot.Slot + 3) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + rofSlot.SubIndex + 1;
else
TempSlot += rofSlot.Slot;
@@ -5930,10 +5930,10 @@ namespace RoF
}
else if (rofSlot.Type == inventory::TypeSharedBank) {
TempSlot = EQEmu::constants::SHARED_BANK_BEGIN;
TempSlot = EQEmu::legacy::SHARED_BANK_BEGIN;
if (rofSlot.SubIndex >= SUB_INDEX_BEGIN)
TempSlot += ((rofSlot.Slot + 3) * EQEmu::constants::ITEM_CONTAINER_SIZE) + rofSlot.SubIndex + 1;
TempSlot += ((rofSlot.Slot + 3) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + rofSlot.SubIndex + 1;
else
TempSlot += rofSlot.Slot;
@@ -5942,12 +5942,12 @@ namespace RoF
}
else if (rofSlot.Type == inventory::TypeTrade) {
TempSlot = EQEmu::constants::TRADE_BEGIN;
TempSlot = EQEmu::legacy::TRADE_BEGIN;
if (rofSlot.SubIndex >= SUB_INDEX_BEGIN)
TempSlot += ((rofSlot.Slot + 3) * EQEmu::constants::ITEM_CONTAINER_SIZE) + rofSlot.SubIndex + 1;
TempSlot += ((rofSlot.Slot + 3) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + rofSlot.SubIndex + 1;
// OLD CODE:
//TempSlot += 100 + (RoFSlot.MainSlot * EQEmu::constants::ITEM_CONTAINER_SIZE) + RoFSlot.SubSlot;
//TempSlot += 100 + (RoFSlot.MainSlot * EQEmu::legacy::ITEM_CONTAINER_SIZE) + RoFSlot.SubSlot;
else
TempSlot += rofSlot.Slot;
@@ -5956,7 +5956,7 @@ namespace RoF
}
else if (rofSlot.Type == inventory::TypeWorld) {
TempSlot = EQEmu::constants::WORLD_BEGIN;
TempSlot = EQEmu::legacy::WORLD_BEGIN;
if (rofSlot.Slot >= SUB_INDEX_BEGIN)
TempSlot += rofSlot.Slot;
@@ -5989,7 +5989,7 @@ namespace RoF
if (rofSlot.Slot < 57) { // Worn/Personal Inventory and Cursor (< 33)
if (rofSlot.Slot == inventory::SlotPowerSource)
TempSlot = SlotPowerSource;
TempSlot = EQEmu::legacy::SlotPowerSource;
else if (rofSlot.Slot >= inventory::SlotCursor) // Cursor and Extended Corpse Inventory
TempSlot = rofSlot.Slot - 3;
@@ -6007,7 +6007,7 @@ namespace RoF
TempSlot = rofSlot.Slot;
if (rofSlot.SubIndex >= SUB_INDEX_BEGIN) // Bag Slots
TempSlot = ((TempSlot + 3) * EQEmu::constants::ITEM_CONTAINER_SIZE) + rofSlot.SubIndex + 1;
TempSlot = ((TempSlot + 3) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + rofSlot.SubIndex + 1;
ServerSlot = TempSlot;
}
@@ -6024,7 +6024,7 @@ namespace RoF
static inline void ServerToRoFTextLink(std::string& rofTextLink, const std::string& serverTextLink)
{
if ((consts::TEXT_LINK_BODY_LENGTH == EQEmu::constants::TEXT_LINK_BODY_LENGTH) || (serverTextLink.find('\x12') == std::string::npos)) {
if ((consts::TEXT_LINK_BODY_LENGTH == EQEmu::legacy::TEXT_LINK_BODY_LENGTH) || (serverTextLink.find('\x12') == std::string::npos)) {
rofTextLink = serverTextLink;
return;
}
@@ -6033,7 +6033,7 @@ namespace RoF
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
if (segment_iter & 1) {
if (segments[segment_iter].length() <= EQEmu::constants::TEXT_LINK_BODY_LENGTH) {
if (segments[segment_iter].length() <= EQEmu::legacy::TEXT_LINK_BODY_LENGTH) {
rofTextLink.append(segments[segment_iter]);
// TODO: log size mismatch error
continue;
@@ -6063,7 +6063,7 @@ namespace RoF
static inline void RoFToServerTextLink(std::string& serverTextLink, const std::string& rofTextLink)
{
if ((EQEmu::constants::TEXT_LINK_BODY_LENGTH == consts::TEXT_LINK_BODY_LENGTH) || (rofTextLink.find('\x12') == std::string::npos)) {
if ((EQEmu::legacy::TEXT_LINK_BODY_LENGTH == consts::TEXT_LINK_BODY_LENGTH) || (rofTextLink.find('\x12') == std::string::npos)) {
serverTextLink = rofTextLink;
return;
}
+66 -66
View File
@@ -2421,7 +2421,7 @@ namespace RoF2
outapp->WriteUInt32(consts::BANDOLIERS_SIZE);
// Copy bandoliers where server and client indexes converge
for (uint32 r = 0; r < EQEmu::constants::BANDOLIERS_SIZE && r < consts::BANDOLIERS_SIZE; ++r) {
for (uint32 r = 0; r < EQEmu::legacy::BANDOLIERS_SIZE && r < consts::BANDOLIERS_SIZE; ++r) {
outapp->WriteString(emu->bandoliers[r].Name);
for (uint32 j = 0; j < consts::BANDOLIER_ITEM_COUNT; ++j) { // Will need adjusting if 'server != client' is ever true
outapp->WriteString(emu->bandoliers[r].Items[j].Name);
@@ -2436,7 +2436,7 @@ namespace RoF2
}
}
// Nullify bandoliers where server and client indexes diverge, with a client bias
for (uint32 r = EQEmu::constants::BANDOLIERS_SIZE; r < consts::BANDOLIERS_SIZE; ++r) {
for (uint32 r = EQEmu::legacy::BANDOLIERS_SIZE; r < consts::BANDOLIERS_SIZE; ++r) {
outapp->WriteString("");
for (uint32 j = 0; j < consts::BANDOLIER_ITEM_COUNT; ++j) { // Will need adjusting if 'server != client' is ever true
outapp->WriteString("");
@@ -2448,7 +2448,7 @@ namespace RoF2
outapp->WriteUInt32(consts::POTION_BELT_ITEM_COUNT);
// Copy potion belt where server and client indexes converge
for (uint32 r = 0; r < EQEmu::constants::POTION_BELT_ITEM_COUNT && r < consts::POTION_BELT_ITEM_COUNT; ++r) {
for (uint32 r = 0; r < EQEmu::legacy::POTION_BELT_ITEM_COUNT && r < consts::POTION_BELT_ITEM_COUNT; ++r) {
outapp->WriteString(emu->potionbelt.Items[r].Name);
outapp->WriteUInt32(emu->potionbelt.Items[r].ID);
if (emu->potionbelt.Items[r].Icon) {
@@ -2460,7 +2460,7 @@ namespace RoF2
}
}
// Nullify potion belt where server and client indexes diverge, with a client bias
for (uint32 r = EQEmu::constants::POTION_BELT_ITEM_COUNT; r < consts::POTION_BELT_ITEM_COUNT; ++r) {
for (uint32 r = EQEmu::legacy::POTION_BELT_ITEM_COUNT; r < consts::POTION_BELT_ITEM_COUNT; ++r) {
outapp->WriteString("");
outapp->WriteUInt32(0);
outapp->WriteSInt32(-1);
@@ -2577,9 +2577,9 @@ namespace RoF2
outapp->WriteUInt8(0); // Unknown
outapp->WriteUInt8(0); // Unknown
outapp->WriteUInt32(EQEmu::constants::TRIBUTE_SIZE);
outapp->WriteUInt32(EQEmu::legacy::TRIBUTE_SIZE);
for (uint32 r = 0; r < EQEmu::constants::TRIBUTE_SIZE; r++)
for (uint32 r = 0; r < EQEmu::legacy::TRIBUTE_SIZE; r++)
{
outapp->WriteUInt32(emu->tributes[r].tribute);
outapp->WriteUInt32(emu->tributes[r].tier);
@@ -3126,7 +3126,7 @@ namespace RoF2
eq_cse->Gender = emu_cse->Gender;
eq_cse->Face = emu_cse->Face;
for (int equip_index = 0; equip_index < MaterialCount; equip_index++) {
for (int equip_index = 0; equip_index < EQEmu::legacy::MaterialCount; equip_index++) {
eq_cse->Equip[equip_index].Material = emu_cse->Equip[equip_index].Material;
eq_cse->Equip[equip_index].Unknown1 = emu_cse->Equip[equip_index].Unknown1;
eq_cse->Equip[equip_index].EliteMaterial = emu_cse->Equip[equip_index].EliteMaterial;
@@ -4320,13 +4320,13 @@ namespace RoF2
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->equipment[MaterialPrimary].Material);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->equipment[EQEmu::legacy::MaterialPrimary].Material);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->equipment[MaterialSecondary].Material);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->equipment[EQEmu::legacy::MaterialSecondary].Material);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
@@ -5028,7 +5028,7 @@ namespace RoF2
IN(item_id);
int r;
for (r = 0; r < EQEmu::constants::ITEM_COMMON_SIZE; r++) {
for (r = 0; r < EQEmu::legacy::ITEM_COMMON_SIZE; r++) {
IN(augments[r]);
}
IN(link_hash);
@@ -5961,7 +5961,7 @@ namespace RoF2
uint32 SubLengths[10];
for (int x = SUB_INDEX_BEGIN; x < EQEmu::constants::ITEM_CONTAINER_SIZE; ++x) {
for (int x = SUB_INDEX_BEGIN; x < EQEmu::legacy::ITEM_CONTAINER_SIZE; ++x) {
SubSerializations[x] = nullptr;
@@ -5973,15 +5973,15 @@ namespace RoF2
iqbs.subitem_count++;
if (slot_id_in >= EQEmu::constants::GENERAL_BEGIN && slot_id_in <= EQEmu::constants::GENERAL_END) // (< 30) - no cursor?
if (slot_id_in >= EQEmu::legacy::GENERAL_BEGIN && slot_id_in <= EQEmu::legacy::GENERAL_END) // (< 30) - no cursor?
//SubSlotNumber = (((slot_id_in + 3) * 10) + x + 1);
SubSlotNumber = (((slot_id_in + 3) * EQEmu::constants::ITEM_CONTAINER_SIZE) + x + 1);
else if (slot_id_in >= EQEmu::constants::BANK_BEGIN && slot_id_in <= EQEmu::constants::BANK_END)
SubSlotNumber = (((slot_id_in + 3) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + x + 1);
else if (slot_id_in >= EQEmu::legacy::BANK_BEGIN && slot_id_in <= EQEmu::legacy::BANK_END)
//SubSlotNumber = (((slot_id_in - 2000) * 10) + 2030 + x + 1);
SubSlotNumber = (((slot_id_in - EQEmu::constants::BANK_BEGIN) * EQEmu::constants::ITEM_CONTAINER_SIZE) + EQEmu::constants::BANK_BAGS_BEGIN + x);
else if (slot_id_in >= EQEmu::constants::SHARED_BANK_BEGIN && slot_id_in <= EQEmu::constants::SHARED_BANK_END)
SubSlotNumber = (((slot_id_in - EQEmu::legacy::BANK_BEGIN) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + EQEmu::legacy::BANK_BAGS_BEGIN + x);
else if (slot_id_in >= EQEmu::legacy::SHARED_BANK_BEGIN && slot_id_in <= EQEmu::legacy::SHARED_BANK_END)
//SubSlotNumber = (((slot_id_in - 2500) * 10) + 2530 + x + 1);
SubSlotNumber = (((slot_id_in - EQEmu::constants::SHARED_BANK_BEGIN) * EQEmu::constants::ITEM_CONTAINER_SIZE) + EQEmu::constants::SHARED_BANK_BAGS_BEGIN + x);
SubSlotNumber = (((slot_id_in - EQEmu::legacy::SHARED_BANK_BEGIN) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + EQEmu::legacy::SHARED_BANK_BAGS_BEGIN + x);
else
SubSlotNumber = slot_id_in; // ???????
@@ -5996,7 +5996,7 @@ namespace RoF2
ss.write((const char*)&iqbs, sizeof(RoF2::structs::ItemQuaternaryBodyStruct));
for (int x = SUB_INDEX_BEGIN; x < EQEmu::constants::ITEM_CONTAINER_SIZE; ++x) {
for (int x = SUB_INDEX_BEGIN; x < EQEmu::legacy::ITEM_CONTAINER_SIZE; ++x) {
if (SubSerializations[x]) {
@@ -6028,11 +6028,11 @@ namespace RoF2
uint32 TempSlot = 0;
if (serverSlot < 56 || serverSlot == SlotPowerSource) { // Main Inventory and Cursor
if (serverSlot < 56 || serverSlot == EQEmu::legacy::SlotPowerSource) { // Main Inventory and Cursor
if (PacketType == ItemPacketLoot)
{
RoF2Slot.Type = inventory::TypeCorpse;
RoF2Slot.Slot = serverSlot - EQEmu::constants::CORPSE_BEGIN;
RoF2Slot.Slot = serverSlot - EQEmu::legacy::CORPSE_BEGIN;
}
else
{
@@ -6040,13 +6040,13 @@ namespace RoF2
RoF2Slot.Slot = serverSlot;
}
if (serverSlot == SlotPowerSource)
if (serverSlot == EQEmu::legacy::SlotPowerSource)
RoF2Slot.Slot = inventory::SlotPowerSource;
else if (serverSlot >= SlotCursor && PacketType != ItemPacketLoot) // Cursor and Extended Corpse Inventory
else if (serverSlot >= EQEmu::legacy::SlotCursor && PacketType != ItemPacketLoot) // Cursor and Extended Corpse Inventory
RoF2Slot.Slot += 3;
else if (serverSlot >= SlotAmmo) // (> 20)
else if (serverSlot >= EQEmu::legacy::SlotAmmo) // (> 20)
RoF2Slot.Slot += 1;
}
@@ -6055,51 +6055,51 @@ namespace RoF2
RoF2Slot.MainSlot = ServerSlot - 31;
}*/
else if (serverSlot >= EQEmu::constants::GENERAL_BAGS_BEGIN && serverSlot <= EQEmu::constants::CURSOR_BAG_END) { // (> 250 && < 341)
else if (serverSlot >= EQEmu::legacy::GENERAL_BAGS_BEGIN && serverSlot <= EQEmu::legacy::CURSOR_BAG_END) { // (> 250 && < 341)
RoF2Slot.Type = inventory::TypePossessions;
TempSlot = serverSlot - 1;
RoF2Slot.Slot = int(TempSlot / EQEmu::constants::ITEM_CONTAINER_SIZE) - 2;
RoF2Slot.SubIndex = TempSlot - ((RoF2Slot.Slot + 2) * EQEmu::constants::ITEM_CONTAINER_SIZE);
RoF2Slot.Slot = int(TempSlot / EQEmu::legacy::ITEM_CONTAINER_SIZE) - 2;
RoF2Slot.SubIndex = TempSlot - ((RoF2Slot.Slot + 2) * EQEmu::legacy::ITEM_CONTAINER_SIZE);
if (RoF2Slot.Slot >= inventory::SlotGeneral9) // (> 30)
RoF2Slot.Slot = inventory::SlotCursor;
}
else if (serverSlot >= EQEmu::constants::TRIBUTE_BEGIN && serverSlot <= EQEmu::constants::TRIBUTE_END) { // Tribute
else if (serverSlot >= EQEmu::legacy::TRIBUTE_BEGIN && serverSlot <= EQEmu::legacy::TRIBUTE_END) { // Tribute
RoF2Slot.Type = inventory::TypeTribute;
RoF2Slot.Slot = serverSlot - EQEmu::constants::TRIBUTE_BEGIN;
RoF2Slot.Slot = serverSlot - EQEmu::legacy::TRIBUTE_BEGIN;
}
else if (serverSlot >= EQEmu::constants::BANK_BEGIN && serverSlot <= EQEmu::constants::BANK_BAGS_END) {
else if (serverSlot >= EQEmu::legacy::BANK_BEGIN && serverSlot <= EQEmu::legacy::BANK_BAGS_END) {
RoF2Slot.Type = inventory::TypeBank;
TempSlot = serverSlot - EQEmu::constants::BANK_BEGIN;
TempSlot = serverSlot - EQEmu::legacy::BANK_BEGIN;
RoF2Slot.Slot = TempSlot;
if (TempSlot > 30) { // (> 30)
RoF2Slot.Slot = int(TempSlot / EQEmu::constants::ITEM_CONTAINER_SIZE) - 3;
RoF2Slot.SubIndex = TempSlot - ((RoF2Slot.Slot + 3) * EQEmu::constants::ITEM_CONTAINER_SIZE);
RoF2Slot.Slot = int(TempSlot / EQEmu::legacy::ITEM_CONTAINER_SIZE) - 3;
RoF2Slot.SubIndex = TempSlot - ((RoF2Slot.Slot + 3) * EQEmu::legacy::ITEM_CONTAINER_SIZE);
}
}
else if (serverSlot >= EQEmu::constants::SHARED_BANK_BEGIN && serverSlot <= EQEmu::constants::SHARED_BANK_BAGS_END) {
else if (serverSlot >= EQEmu::legacy::SHARED_BANK_BEGIN && serverSlot <= EQEmu::legacy::SHARED_BANK_BAGS_END) {
RoF2Slot.Type = inventory::TypeSharedBank;
TempSlot = serverSlot - EQEmu::constants::SHARED_BANK_BEGIN;
TempSlot = serverSlot - EQEmu::legacy::SHARED_BANK_BEGIN;
RoF2Slot.Slot = TempSlot;
if (TempSlot > 30) { // (> 30)
RoF2Slot.Slot = int(TempSlot / EQEmu::constants::ITEM_CONTAINER_SIZE) - 3;
RoF2Slot.SubIndex = TempSlot - ((RoF2Slot.Slot + 3) * EQEmu::constants::ITEM_CONTAINER_SIZE);
RoF2Slot.Slot = int(TempSlot / EQEmu::legacy::ITEM_CONTAINER_SIZE) - 3;
RoF2Slot.SubIndex = TempSlot - ((RoF2Slot.Slot + 3) * EQEmu::legacy::ITEM_CONTAINER_SIZE);
}
}
else if (serverSlot >= EQEmu::constants::TRADE_BEGIN && serverSlot <= EQEmu::constants::TRADE_BAGS_END) {
else if (serverSlot >= EQEmu::legacy::TRADE_BEGIN && serverSlot <= EQEmu::legacy::TRADE_BAGS_END) {
RoF2Slot.Type = inventory::TypeTrade;
TempSlot = serverSlot - EQEmu::constants::TRADE_BEGIN;
TempSlot = serverSlot - EQEmu::legacy::TRADE_BEGIN;
RoF2Slot.Slot = TempSlot;
if (TempSlot > 30) {
RoF2Slot.Slot = int(TempSlot / EQEmu::constants::ITEM_CONTAINER_SIZE) - 3;
RoF2Slot.SubIndex = TempSlot - ((RoF2Slot.Slot + 3) * EQEmu::constants::ITEM_CONTAINER_SIZE);
RoF2Slot.Slot = int(TempSlot / EQEmu::legacy::ITEM_CONTAINER_SIZE) - 3;
RoF2Slot.SubIndex = TempSlot - ((RoF2Slot.Slot + 3) * EQEmu::legacy::ITEM_CONTAINER_SIZE);
}
/*
@@ -6116,9 +6116,9 @@ namespace RoF2
*/
}
else if (serverSlot >= EQEmu::constants::WORLD_BEGIN && serverSlot <= EQEmu::constants::WORLD_END) {
else if (serverSlot >= EQEmu::legacy::WORLD_BEGIN && serverSlot <= EQEmu::legacy::WORLD_END) {
RoF2Slot.Type = inventory::TypeWorld;
TempSlot = serverSlot - EQEmu::constants::WORLD_BEGIN;
TempSlot = serverSlot - EQEmu::legacy::WORLD_BEGIN;
RoF2Slot.Slot = TempSlot;
}
@@ -6137,16 +6137,16 @@ namespace RoF2
uint32 TempSlot = 0;
if (serverSlot < 56 || serverSlot == SlotPowerSource) { // (< 52)
if (serverSlot < 56 || serverSlot == EQEmu::legacy::SlotPowerSource) { // (< 52)
RoF2Slot.Slot = serverSlot;
if (serverSlot == SlotPowerSource)
if (serverSlot == EQEmu::legacy::SlotPowerSource)
RoF2Slot.Slot = inventory::SlotPowerSource;
else if (serverSlot >= SlotCursor) // Cursor and Extended Corpse Inventory
else if (serverSlot >= EQEmu::legacy::SlotCursor) // Cursor and Extended Corpse Inventory
RoF2Slot.Slot += 3;
else if (serverSlot >= SlotAmmo) // Ammo and Personl Inventory
else if (serverSlot >= EQEmu::legacy::SlotAmmo) // Ammo and Personl Inventory
RoF2Slot.Slot += 1;
/*else if (ServerSlot >= MainCursor) { // Cursor
@@ -6157,10 +6157,10 @@ namespace RoF2
}*/
}
else if (serverSlot >= EQEmu::constants::GENERAL_BAGS_BEGIN && serverSlot <= EQEmu::constants::CURSOR_BAG_END) {
else if (serverSlot >= EQEmu::legacy::GENERAL_BAGS_BEGIN && serverSlot <= EQEmu::legacy::CURSOR_BAG_END) {
TempSlot = serverSlot - 1;
RoF2Slot.Slot = int(TempSlot / EQEmu::constants::ITEM_CONTAINER_SIZE) - 2;
RoF2Slot.SubIndex = TempSlot - ((RoF2Slot.Slot + 2) * EQEmu::constants::ITEM_CONTAINER_SIZE);
RoF2Slot.Slot = int(TempSlot / EQEmu::legacy::ITEM_CONTAINER_SIZE) - 2;
RoF2Slot.SubIndex = TempSlot - ((RoF2Slot.Slot + 2) * EQEmu::legacy::ITEM_CONTAINER_SIZE);
}
Log.Out(Logs::General, Logs::Netcode, "[ERROR] Convert Server Slot %i to RoF2 Slots: Main %i, Sub %i, Aug %i, Unk1 %i", serverSlot, RoF2Slot.Slot, RoF2Slot.SubIndex, RoF2Slot.AugIndex, RoF2Slot.Unknown01);
@@ -6170,7 +6170,7 @@ namespace RoF2
static inline uint32 ServerToRoF2CorpseSlot(uint32 serverCorpseSlot)
{
return (serverCorpseSlot - EQEmu::constants::CORPSE_BEGIN + 1);
return (serverCorpseSlot - EQEmu::legacy::CORPSE_BEGIN + 1);
}
static inline uint32 RoF2ToServerSlot(structs::InventorySlot_Struct rof2Slot, ItemPacketType PacketType)
@@ -6180,7 +6180,7 @@ namespace RoF2
if (rof2Slot.Type == inventory::TypePossessions && rof2Slot.Slot < 57) { // Worn/Personal Inventory and Cursor (< 51)
if (rof2Slot.Slot == inventory::SlotPowerSource)
TempSlot = SlotPowerSource;
TempSlot = EQEmu::legacy::SlotPowerSource;
else if (rof2Slot.Slot >= inventory::SlotCursor) // Cursor and Extended Corpse Inventory
TempSlot = rof2Slot.Slot - 3;
@@ -6203,16 +6203,16 @@ namespace RoF2
TempSlot = rof2Slot.Slot;
if (rof2Slot.SubIndex >= SUB_INDEX_BEGIN) // Bag Slots
TempSlot = ((TempSlot + 3) * EQEmu::constants::ITEM_CONTAINER_SIZE) + rof2Slot.SubIndex + 1;
TempSlot = ((TempSlot + 3) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + rof2Slot.SubIndex + 1;
ServerSlot = TempSlot;
}
else if (rof2Slot.Type == inventory::TypeBank) {
TempSlot = EQEmu::constants::BANK_BEGIN;
TempSlot = EQEmu::legacy::BANK_BEGIN;
if (rof2Slot.SubIndex >= SUB_INDEX_BEGIN)
TempSlot += ((rof2Slot.Slot + 3) * EQEmu::constants::ITEM_CONTAINER_SIZE) + rof2Slot.SubIndex + 1;
TempSlot += ((rof2Slot.Slot + 3) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + rof2Slot.SubIndex + 1;
else
TempSlot += rof2Slot.Slot;
@@ -6221,10 +6221,10 @@ namespace RoF2
}
else if (rof2Slot.Type == inventory::TypeSharedBank) {
TempSlot = EQEmu::constants::SHARED_BANK_BEGIN;
TempSlot = EQEmu::legacy::SHARED_BANK_BEGIN;
if (rof2Slot.SubIndex >= SUB_INDEX_BEGIN)
TempSlot += ((rof2Slot.Slot + 3) * EQEmu::constants::ITEM_CONTAINER_SIZE) + rof2Slot.SubIndex + 1;
TempSlot += ((rof2Slot.Slot + 3) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + rof2Slot.SubIndex + 1;
else
TempSlot += rof2Slot.Slot;
@@ -6233,10 +6233,10 @@ namespace RoF2
}
else if (rof2Slot.Type == inventory::TypeTrade) {
TempSlot = EQEmu::constants::TRADE_BEGIN;
TempSlot = EQEmu::legacy::TRADE_BEGIN;
if (rof2Slot.SubIndex >= SUB_INDEX_BEGIN)
TempSlot += ((rof2Slot.Slot + 3) * EQEmu::constants::ITEM_CONTAINER_SIZE) + rof2Slot.SubIndex + 1;
TempSlot += ((rof2Slot.Slot + 3) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + rof2Slot.SubIndex + 1;
// OLD CODE:
//TempSlot += 100 + (RoF2Slot.MainSlot * EmuConstants::ITEM_CONTAINER_SIZE) + RoF2Slot.SubSlot;
@@ -6247,7 +6247,7 @@ namespace RoF2
}
else if (rof2Slot.Type == inventory::TypeWorld) {
TempSlot = EQEmu::constants::WORLD_BEGIN;
TempSlot = EQEmu::legacy::WORLD_BEGIN;
if (rof2Slot.Slot >= SUB_INDEX_BEGIN)
TempSlot += rof2Slot.Slot;
@@ -6269,7 +6269,7 @@ namespace RoF2
}
else if (rof2Slot.Type == inventory::TypeCorpse) {
ServerSlot = rof2Slot.Slot + EQEmu::constants::CORPSE_BEGIN;
ServerSlot = rof2Slot.Slot + EQEmu::legacy::CORPSE_BEGIN;
}
Log.Out(Logs::General, Logs::Netcode, "[ERROR] Convert RoF2 Slots: Type %i, Unk2 %i, Main %i, Sub %i, Aug %i, Unk1 %i to Server Slot %i", rof2Slot.Type, rof2Slot.Unknown02, rof2Slot.Slot, rof2Slot.SubIndex, rof2Slot.AugIndex, rof2Slot.Unknown01, ServerSlot);
@@ -6284,7 +6284,7 @@ namespace RoF2
if (rof2Slot.Slot < 57) { // Worn/Personal Inventory and Cursor (< 33)
if (rof2Slot.Slot == inventory::SlotPowerSource)
TempSlot = SlotPowerSource;
TempSlot = EQEmu::legacy::SlotPowerSource;
else if (rof2Slot.Slot >= inventory::SlotCursor) // Cursor and Extended Corpse Inventory
TempSlot = rof2Slot.Slot - 3;
@@ -6302,7 +6302,7 @@ namespace RoF2
TempSlot = rof2Slot.Slot;
if (rof2Slot.SubIndex >= SUB_INDEX_BEGIN) // Bag Slots
TempSlot = ((TempSlot + 3) * EQEmu::constants::ITEM_CONTAINER_SIZE) + rof2Slot.SubIndex + 1;
TempSlot = ((TempSlot + 3) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + rof2Slot.SubIndex + 1;
ServerSlot = TempSlot;
}
@@ -6314,12 +6314,12 @@ namespace RoF2
static inline uint32 RoF2ToServerCorpseSlot(uint32 rof2CorpseSlot)
{
return (rof2CorpseSlot + EQEmu::constants::CORPSE_BEGIN - 1);
return (rof2CorpseSlot + EQEmu::legacy::CORPSE_BEGIN - 1);
}
static inline void ServerToRoF2TextLink(std::string& rof2TextLink, const std::string& serverTextLink)
{
if ((consts::TEXT_LINK_BODY_LENGTH == EQEmu::constants::TEXT_LINK_BODY_LENGTH) || (serverTextLink.find('\x12') == std::string::npos)) {
if ((consts::TEXT_LINK_BODY_LENGTH == EQEmu::legacy::TEXT_LINK_BODY_LENGTH) || (serverTextLink.find('\x12') == std::string::npos)) {
rof2TextLink = serverTextLink;
return;
}
@@ -6328,7 +6328,7 @@ namespace RoF2
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
if (segment_iter & 1) {
if (segments[segment_iter].length() <= EQEmu::constants::TEXT_LINK_BODY_LENGTH) {
if (segments[segment_iter].length() <= EQEmu::legacy::TEXT_LINK_BODY_LENGTH) {
rof2TextLink.append(segments[segment_iter]);
// TODO: log size mismatch error
continue;
@@ -6351,7 +6351,7 @@ namespace RoF2
static inline void RoF2ToServerTextLink(std::string& serverTextLink, const std::string& rof2TextLink)
{
if ((EQEmu::constants::TEXT_LINK_BODY_LENGTH == consts::TEXT_LINK_BODY_LENGTH) || (rof2TextLink.find('\x12') == std::string::npos)) {
if ((EQEmu::legacy::TEXT_LINK_BODY_LENGTH == consts::TEXT_LINK_BODY_LENGTH) || (rof2TextLink.find('\x12') == std::string::npos)) {
serverTextLink = rof2TextLink;
return;
}
+3 -3
View File
@@ -1084,11 +1084,11 @@ union
/*00184*/ EquipStruct equipment[22]; // Total Slots
};
/*00624*/ uint32 equip2_count; // Seen 9
/*00628*/ EquipStruct equipment2[MaterialCount]; // Appears to be Visible slots, but all 0s
/*00628*/ EquipStruct equipment2[EQEmu::legacy::MaterialCount]; // Appears to be Visible slots, but all 0s
/*00808*/ uint32 tint_count; // Seen 9
/*00812*/ Color_Struct item_tint[MaterialCount]; // RR GG BB 00
/*00812*/ Color_Struct item_tint[EQEmu::legacy::MaterialCount]; // RR GG BB 00
/*00848*/ uint32 tint_count2; // Seen 9
/*00852*/ Color_Struct item_tint2[MaterialCount]; // RR GG BB 00
/*00852*/ Color_Struct item_tint2[EQEmu::legacy::MaterialCount]; // RR GG BB 00
/*00888*/ uint8 haircolor; // Player hair color
/*00889*/ uint8 beardcolor; // Player beard color
/*00890*/ uint32 unknown_rof5; //
+23 -23
View File
@@ -1614,7 +1614,7 @@ namespace SoD
// OUT(unknown06160[4]);
// Copy bandoliers where server and client indexes converge
for (r = 0; r < EQEmu::constants::BANDOLIERS_SIZE && r < consts::BANDOLIERS_SIZE; ++r) {
for (r = 0; r < EQEmu::legacy::BANDOLIERS_SIZE && r < consts::BANDOLIERS_SIZE; ++r) {
OUT_str(bandoliers[r].Name);
for (uint32 k = 0; k < consts::BANDOLIER_ITEM_COUNT; ++k) { // Will need adjusting if 'server != client' is ever true
OUT(bandoliers[r].Items[k].ID);
@@ -1623,7 +1623,7 @@ namespace SoD
}
}
// Nullify bandoliers where server and client indexes diverge, with a client bias
for (r = EQEmu::constants::BANDOLIERS_SIZE; r < consts::BANDOLIERS_SIZE; ++r) {
for (r = EQEmu::legacy::BANDOLIERS_SIZE; r < consts::BANDOLIERS_SIZE; ++r) {
eq->bandoliers[r].Name[0] = '\0';
for (uint32 k = 0; k < consts::BANDOLIER_ITEM_COUNT; ++k) { // Will need adjusting if 'server != client' is ever true
eq->bandoliers[r].Items[k].ID = 0;
@@ -1635,13 +1635,13 @@ namespace SoD
// OUT(unknown07444[5120]);
// Copy potion belt where server and client indexes converge
for (r = 0; r < EQEmu::constants::POTION_BELT_ITEM_COUNT && r < consts::POTION_BELT_ITEM_COUNT; ++r) {
for (r = 0; r < EQEmu::legacy::POTION_BELT_ITEM_COUNT && r < consts::POTION_BELT_ITEM_COUNT; ++r) {
OUT(potionbelt.Items[r].ID);
OUT(potionbelt.Items[r].Icon);
OUT_str(potionbelt.Items[r].Name);
}
// Nullify potion belt where server and client indexes diverge, with a client bias
for (r = EQEmu::constants::POTION_BELT_ITEM_COUNT; r < consts::POTION_BELT_ITEM_COUNT; ++r) {
for (r = EQEmu::legacy::POTION_BELT_ITEM_COUNT; r < consts::POTION_BELT_ITEM_COUNT; ++r) {
eq->potionbelt.Items[r].ID = 0;
eq->potionbelt.Items[r].Icon = 0;
eq->potionbelt.Items[r].Name[0] = '\0';
@@ -1981,7 +1981,7 @@ namespace SoD
eq_cse->HairColor = emu_cse->HairColor;
eq_cse->Face = emu_cse->Face;
for (int equip_index = 0; equip_index < MaterialCount; equip_index++) {
for (int equip_index = 0; equip_index < EQEmu::legacy::MaterialCount; equip_index++) {
eq_cse->Equip[equip_index].Material = emu_cse->Equip[equip_index].Material;
eq_cse->Equip[equip_index].Unknown1 = emu_cse->Equip[equip_index].Unknown1;
eq_cse->Equip[equip_index].EliteMaterial = emu_cse->Equip[equip_index].EliteMaterial;
@@ -2779,11 +2779,11 @@ namespace SoD
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->equipment[MaterialPrimary].Material);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->equipment[EQEmu::legacy::MaterialPrimary].Material);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->equipment[MaterialSecondary].Material);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->equipment[EQEmu::legacy::MaterialSecondary].Material);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
}
@@ -3934,7 +3934,7 @@ namespace SoD
uint32 SubLengths[10];
for (int x = SUB_INDEX_BEGIN; x < EQEmu::constants::ITEM_CONTAINER_SIZE; ++x) {
for (int x = SUB_INDEX_BEGIN; x < EQEmu::legacy::ITEM_CONTAINER_SIZE; ++x) {
SubSerializations[x] = nullptr;
@@ -3946,15 +3946,15 @@ namespace SoD
iqbs.subitem_count++;
if (slot_id_in >= EQEmu::constants::GENERAL_BEGIN && slot_id_in <= EQEmu::constants::GENERAL_END) // (< 30) - no cursor?
if (slot_id_in >= EQEmu::legacy::GENERAL_BEGIN && slot_id_in <= EQEmu::legacy::GENERAL_END) // (< 30) - no cursor?
//SubSlotNumber = (((slot_id_in + 3) * 10) + x + 1);
SubSlotNumber = (((slot_id_in + 3) * EQEmu::constants::ITEM_CONTAINER_SIZE) + x + 1);
else if (slot_id_in >= EQEmu::constants::BANK_BEGIN && slot_id_in <= EQEmu::constants::BANK_END)
SubSlotNumber = (((slot_id_in + 3) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + x + 1);
else if (slot_id_in >= EQEmu::legacy::BANK_BEGIN && slot_id_in <= EQEmu::legacy::BANK_END)
//SubSlotNumber = (((slot_id_in - 2000) * 10) + 2030 + x + 1);
SubSlotNumber = (((slot_id_in - EQEmu::constants::BANK_BEGIN) * EQEmu::constants::ITEM_CONTAINER_SIZE) + EQEmu::constants::BANK_BAGS_BEGIN + x);
else if (slot_id_in >= EQEmu::constants::SHARED_BANK_BEGIN && slot_id_in <= EQEmu::constants::SHARED_BANK_END)
SubSlotNumber = (((slot_id_in - EQEmu::legacy::BANK_BEGIN) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + EQEmu::legacy::BANK_BAGS_BEGIN + x);
else if (slot_id_in >= EQEmu::legacy::SHARED_BANK_BEGIN && slot_id_in <= EQEmu::legacy::SHARED_BANK_END)
//SubSlotNumber = (((slot_id_in - 2500) * 10) + 2530 + x + 1);
SubSlotNumber = (((slot_id_in - EQEmu::constants::SHARED_BANK_BEGIN) * EQEmu::constants::ITEM_CONTAINER_SIZE) + EQEmu::constants::SHARED_BANK_BAGS_BEGIN + x);
SubSlotNumber = (((slot_id_in - EQEmu::legacy::SHARED_BANK_BEGIN) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + EQEmu::legacy::SHARED_BANK_BAGS_BEGIN + x);
else
SubSlotNumber = slot_id_in; // ???????
@@ -3993,15 +3993,15 @@ namespace SoD
{
uint32 SoDSlot = 0;
if (serverSlot >= SlotAmmo && serverSlot <= 53) // Cursor/Ammo/Power Source and Normal Inventory Slots
if (serverSlot >= EQEmu::legacy::SlotAmmo && serverSlot <= 53) // Cursor/Ammo/Power Source and Normal Inventory Slots
SoDSlot = serverSlot + 1;
else if (serverSlot >= EQEmu::constants::GENERAL_BAGS_BEGIN && serverSlot <= EQEmu::constants::CURSOR_BAG_END)
else if (serverSlot >= EQEmu::legacy::GENERAL_BAGS_BEGIN && serverSlot <= EQEmu::legacy::CURSOR_BAG_END)
SoDSlot = serverSlot + 11;
else if (serverSlot >= EQEmu::constants::BANK_BAGS_BEGIN && serverSlot <= EQEmu::constants::BANK_BAGS_END)
else if (serverSlot >= EQEmu::legacy::BANK_BAGS_BEGIN && serverSlot <= EQEmu::legacy::BANK_BAGS_END)
SoDSlot = serverSlot + 1;
else if (serverSlot >= EQEmu::constants::SHARED_BANK_BAGS_BEGIN && serverSlot <= EQEmu::constants::SHARED_BANK_BAGS_END)
else if (serverSlot >= EQEmu::legacy::SHARED_BANK_BAGS_BEGIN && serverSlot <= EQEmu::legacy::SHARED_BANK_BAGS_END)
SoDSlot = serverSlot + 1;
else if (serverSlot == SlotPowerSource)
else if (serverSlot == EQEmu::legacy::SlotPowerSource)
SoDSlot = inventory::SlotPowerSource;
else
SoDSlot = serverSlot;
@@ -4027,7 +4027,7 @@ namespace SoD
else if (sodSlot >= consts::SHARED_BANK_BAGS_BEGIN && sodSlot <= consts::SHARED_BANK_BAGS_END)
ServerSlot = sodSlot - 1;
else if (sodSlot == inventory::SlotPowerSource)
ServerSlot = SlotPowerSource;
ServerSlot = EQEmu::legacy::SlotPowerSource;
else
ServerSlot = sodSlot;
return ServerSlot;
@@ -4041,7 +4041,7 @@ namespace SoD
static inline void ServerToSoDTextLink(std::string& sodTextLink, const std::string& serverTextLink)
{
if ((consts::TEXT_LINK_BODY_LENGTH == EQEmu::constants::TEXT_LINK_BODY_LENGTH) || (serverTextLink.find('\x12') == std::string::npos)) {
if ((consts::TEXT_LINK_BODY_LENGTH == EQEmu::legacy::TEXT_LINK_BODY_LENGTH) || (serverTextLink.find('\x12') == std::string::npos)) {
sodTextLink = serverTextLink;
return;
}
@@ -4050,7 +4050,7 @@ namespace SoD
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
if (segment_iter & 1) {
if (segments[segment_iter].length() <= EQEmu::constants::TEXT_LINK_BODY_LENGTH) {
if (segments[segment_iter].length() <= EQEmu::legacy::TEXT_LINK_BODY_LENGTH) {
sodTextLink.append(segments[segment_iter]);
// TODO: log size mismatch error
continue;
@@ -4081,7 +4081,7 @@ namespace SoD
static inline void SoDToServerTextLink(std::string& serverTextLink, const std::string& sodTextLink)
{
if ((EQEmu::constants::TEXT_LINK_BODY_LENGTH == consts::TEXT_LINK_BODY_LENGTH) || (sodTextLink.find('\x12') == std::string::npos)) {
if ((EQEmu::legacy::TEXT_LINK_BODY_LENGTH == consts::TEXT_LINK_BODY_LENGTH) || (sodTextLink.find('\x12') == std::string::npos)) {
serverTextLink = sodTextLink;
return;
}
+21 -21
View File
@@ -1271,7 +1271,7 @@ namespace SoF
// OUT(unknown06160[4]);
// Copy bandoliers where server and client indexes converge
for (r = 0; r < EQEmu::constants::BANDOLIERS_SIZE && r < consts::BANDOLIERS_SIZE; ++r) {
for (r = 0; r < EQEmu::legacy::BANDOLIERS_SIZE && r < consts::BANDOLIERS_SIZE; ++r) {
OUT_str(bandoliers[r].Name);
for (uint32 k = 0; k < consts::BANDOLIER_ITEM_COUNT; ++k) { // Will need adjusting if 'server != client' is ever true
OUT(bandoliers[r].Items[k].ID);
@@ -1280,7 +1280,7 @@ namespace SoF
}
}
// Nullify bandoliers where server and client indexes diverge, with a client bias
for (r = EQEmu::constants::BANDOLIERS_SIZE; r < consts::BANDOLIERS_SIZE; ++r) {
for (r = EQEmu::legacy::BANDOLIERS_SIZE; r < consts::BANDOLIERS_SIZE; ++r) {
eq->bandoliers[r].Name[0] = '\0';
for (uint32 k = 0; k < consts::BANDOLIER_ITEM_COUNT; ++k) { // Will need adjusting if 'server != client' is ever true
eq->bandoliers[r].Items[k].ID = 0;
@@ -1292,13 +1292,13 @@ namespace SoF
// OUT(unknown07444[5120]);
// Copy potion belt where server and client indexes converge
for (r = 0; r < EQEmu::constants::POTION_BELT_ITEM_COUNT && r < consts::POTION_BELT_ITEM_COUNT; ++r) {
for (r = 0; r < EQEmu::legacy::POTION_BELT_ITEM_COUNT && r < consts::POTION_BELT_ITEM_COUNT; ++r) {
OUT(potionbelt.Items[r].ID);
OUT(potionbelt.Items[r].Icon);
OUT_str(potionbelt.Items[r].Name);
}
// Nullify potion belt where server and client indexes diverge, with a client bias
for (r = EQEmu::constants::POTION_BELT_ITEM_COUNT; r < consts::POTION_BELT_ITEM_COUNT; ++r) {
for (r = EQEmu::legacy::POTION_BELT_ITEM_COUNT; r < consts::POTION_BELT_ITEM_COUNT; ++r) {
eq->potionbelt.Items[r].ID = 0;
eq->potionbelt.Items[r].Icon = 0;
eq->potionbelt.Items[r].Name[0] = '\0';
@@ -1638,7 +1638,7 @@ namespace SoF
eq_cse->HairColor = emu_cse->HairColor;
eq_cse->Face = emu_cse->Face;
for (int equip_index = 0; equip_index < MaterialCount; equip_index++) {
for (int equip_index = 0; equip_index < EQEmu::legacy::MaterialCount; equip_index++) {
eq_cse->Equip[equip_index].Material = emu_cse->Equip[equip_index].Material;
eq_cse->Equip[equip_index].Unknown1 = emu_cse->Equip[equip_index].Unknown1;
eq_cse->Equip[equip_index].EliteMaterial = emu_cse->Equip[equip_index].EliteMaterial;
@@ -3256,7 +3256,7 @@ namespace SoF
uint32 SubLengths[10];
for (int x = SUB_INDEX_BEGIN; x < EQEmu::constants::ITEM_CONTAINER_SIZE; ++x) {
for (int x = SUB_INDEX_BEGIN; x < EQEmu::legacy::ITEM_CONTAINER_SIZE; ++x) {
SubSerializations[x] = nullptr;
const ItemInst* subitem = ((const ItemInst*)inst)->GetItem(x);
@@ -3267,15 +3267,15 @@ namespace SoF
iqbs.subitem_count++;
if (slot_id_in >= EQEmu::constants::GENERAL_BEGIN && slot_id_in <= EQEmu::constants::GENERAL_END) // (< 30) - no cursor?
if (slot_id_in >= EQEmu::legacy::GENERAL_BEGIN && slot_id_in <= EQEmu::legacy::GENERAL_END) // (< 30) - no cursor?
//SubSlotNumber = (((slot_id_in + 3) * 10) + x + 1);
SubSlotNumber = (((slot_id_in + 3) * EQEmu::constants::ITEM_CONTAINER_SIZE) + x + 1);
else if (slot_id_in >= EQEmu::constants::BANK_BEGIN && slot_id_in <= EQEmu::constants::BANK_END)
SubSlotNumber = (((slot_id_in + 3) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + x + 1);
else if (slot_id_in >= EQEmu::legacy::BANK_BEGIN && slot_id_in <= EQEmu::legacy::BANK_END)
//SubSlotNumber = (((slot_id_in - 2000) * 10) + 2030 + x + 1);
SubSlotNumber = (((slot_id_in - EQEmu::constants::BANK_BEGIN) * EQEmu::constants::ITEM_CONTAINER_SIZE) + EQEmu::constants::BANK_BAGS_BEGIN + x);
else if (slot_id_in >= EQEmu::constants::SHARED_BANK_BEGIN && slot_id_in <= EQEmu::constants::SHARED_BANK_END)
SubSlotNumber = (((slot_id_in - EQEmu::legacy::BANK_BEGIN) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + EQEmu::legacy::BANK_BAGS_BEGIN + x);
else if (slot_id_in >= EQEmu::legacy::SHARED_BANK_BEGIN && slot_id_in <= EQEmu::legacy::SHARED_BANK_END)
//SubSlotNumber = (((slot_id_in - 2500) * 10) + 2530 + x + 1);
SubSlotNumber = (((slot_id_in - EQEmu::constants::SHARED_BANK_BEGIN) * EQEmu::constants::ITEM_CONTAINER_SIZE) + EQEmu::constants::SHARED_BANK_BAGS_BEGIN + x);
SubSlotNumber = (((slot_id_in - EQEmu::legacy::SHARED_BANK_BEGIN) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + EQEmu::legacy::SHARED_BANK_BAGS_BEGIN + x);
else
SubSlotNumber = slot_id_in; // ???????
@@ -3312,15 +3312,15 @@ namespace SoF
{
uint32 SoFSlot = 0;
if (serverSlot >= SlotAmmo && serverSlot <= 53) // Cursor/Ammo/Power Source and Normal Inventory Slots
if (serverSlot >= EQEmu::legacy::SlotAmmo && serverSlot <= 53) // Cursor/Ammo/Power Source and Normal Inventory Slots
SoFSlot = serverSlot + 1;
else if (serverSlot >= EQEmu::constants::GENERAL_BAGS_BEGIN && serverSlot <= EQEmu::constants::CURSOR_BAG_END)
else if (serverSlot >= EQEmu::legacy::GENERAL_BAGS_BEGIN && serverSlot <= EQEmu::legacy::CURSOR_BAG_END)
SoFSlot = serverSlot + 11;
else if (serverSlot >= EQEmu::constants::BANK_BAGS_BEGIN && serverSlot <= EQEmu::constants::BANK_BAGS_END)
else if (serverSlot >= EQEmu::legacy::BANK_BAGS_BEGIN && serverSlot <= EQEmu::legacy::BANK_BAGS_END)
SoFSlot = serverSlot + 1;
else if (serverSlot >= EQEmu::constants::SHARED_BANK_BAGS_BEGIN && serverSlot <= EQEmu::constants::SHARED_BANK_BAGS_END)
else if (serverSlot >= EQEmu::legacy::SHARED_BANK_BAGS_BEGIN && serverSlot <= EQEmu::legacy::SHARED_BANK_BAGS_END)
SoFSlot = serverSlot + 1;
else if (serverSlot == SlotPowerSource)
else if (serverSlot == EQEmu::legacy::SlotPowerSource)
SoFSlot = inventory::SlotPowerSource;
else
SoFSlot = serverSlot;
@@ -3347,7 +3347,7 @@ namespace SoF
else if (sofSlot >= consts::SHARED_BANK_BAGS_BEGIN && sofSlot <= consts::SHARED_BANK_BAGS_END)
ServerSlot = sofSlot - 1;
else if (sofSlot == inventory::SlotPowerSource)
ServerSlot = SlotPowerSource;
ServerSlot = EQEmu::legacy::SlotPowerSource;
else
ServerSlot = sofSlot;
@@ -3362,7 +3362,7 @@ namespace SoF
static inline void ServerToSoFTextLink(std::string& sofTextLink, const std::string& serverTextLink)
{
if ((consts::TEXT_LINK_BODY_LENGTH == EQEmu::constants::TEXT_LINK_BODY_LENGTH) || (serverTextLink.find('\x12') == std::string::npos)) {
if ((consts::TEXT_LINK_BODY_LENGTH == EQEmu::legacy::TEXT_LINK_BODY_LENGTH) || (serverTextLink.find('\x12') == std::string::npos)) {
sofTextLink = serverTextLink;
return;
}
@@ -3371,7 +3371,7 @@ namespace SoF
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
if (segment_iter & 1) {
if (segments[segment_iter].length() <= EQEmu::constants::TEXT_LINK_BODY_LENGTH) {
if (segments[segment_iter].length() <= EQEmu::legacy::TEXT_LINK_BODY_LENGTH) {
sofTextLink.append(segments[segment_iter]);
// TODO: log size mismatch error
continue;
@@ -3402,7 +3402,7 @@ namespace SoF
static inline void SoFToServerTextLink(std::string& serverTextLink, const std::string& sofTextLink)
{
if ((EQEmu::constants::TEXT_LINK_BODY_LENGTH == consts::TEXT_LINK_BODY_LENGTH) || (sofTextLink.find('\x12') == std::string::npos)) {
if ((EQEmu::legacy::TEXT_LINK_BODY_LENGTH == consts::TEXT_LINK_BODY_LENGTH) || (sofTextLink.find('\x12') == std::string::npos)) {
serverTextLink = sofTextLink;
return;
}
+11 -11
View File
@@ -943,7 +943,7 @@ namespace Titanium
// OUT(unknown06160[4]);
// Copy bandoliers where server and client indexes converge
for (r = 0; r < EQEmu::constants::BANDOLIERS_SIZE && r < consts::BANDOLIERS_SIZE; ++r) {
for (r = 0; r < EQEmu::legacy::BANDOLIERS_SIZE && r < consts::BANDOLIERS_SIZE; ++r) {
OUT_str(bandoliers[r].Name);
for (uint32 k = 0; k < consts::BANDOLIER_ITEM_COUNT; ++k) { // Will need adjusting if 'server != client' is ever true
OUT(bandoliers[r].Items[k].ID);
@@ -952,7 +952,7 @@ namespace Titanium
}
}
// Nullify bandoliers where server and client indexes diverge, with a client bias
for (r = EQEmu::constants::BANDOLIERS_SIZE; r < consts::BANDOLIERS_SIZE; ++r) {
for (r = EQEmu::legacy::BANDOLIERS_SIZE; r < consts::BANDOLIERS_SIZE; ++r) {
eq->bandoliers[r].Name[0] = '\0';
for (uint32 k = 0; k < consts::BANDOLIER_ITEM_COUNT; ++k) { // Will need adjusting if 'server != client' is ever true
eq->bandoliers[r].Items[k].ID = 0;
@@ -964,13 +964,13 @@ namespace Titanium
// OUT(unknown07444[5120]);
// Copy potion belt where server and client indexes converge
for (r = 0; r < EQEmu::constants::POTION_BELT_ITEM_COUNT && r < consts::POTION_BELT_ITEM_COUNT; ++r) {
for (r = 0; r < EQEmu::legacy::POTION_BELT_ITEM_COUNT && r < consts::POTION_BELT_ITEM_COUNT; ++r) {
OUT(potionbelt.Items[r].ID);
OUT(potionbelt.Items[r].Icon);
OUT_str(potionbelt.Items[r].Name);
}
// Nullify potion belt where server and client indexes diverge, with a client bias
for (r = EQEmu::constants::POTION_BELT_ITEM_COUNT; r < consts::POTION_BELT_ITEM_COUNT; ++r) {
for (r = EQEmu::legacy::POTION_BELT_ITEM_COUNT; r < consts::POTION_BELT_ITEM_COUNT; ++r) {
eq->potionbelt.Items[r].ID = 0;
eq->potionbelt.Items[r].Icon = 0;
eq->potionbelt.Items[r].Name[0] = '\0';
@@ -1199,14 +1199,14 @@ namespace Titanium
if (eq->Race[char_index] > 473)
eq->Race[char_index] = 1;
for (int index = 0; index < MaterialCount; ++index) {
for (int index = 0; index < EQEmu::legacy::MaterialCount; ++index) {
eq->CS_Colors[char_index][index].Color = emu_cse->Equip[index].Color.Color;
}
eq->BeardColor[char_index] = emu_cse->BeardColor;
eq->HairStyle[char_index] = emu_cse->HairStyle;
for (int index = 0; index < MaterialCount; ++index) {
for (int index = 0; index < EQEmu::legacy::MaterialCount; ++index) {
eq->Equip[char_index][index] = emu_cse->Equip[index].Material;
}
@@ -1236,14 +1236,14 @@ namespace Titanium
for (; char_index < 10; ++char_index) {
eq->Race[char_index] = 0;
for (int index = 0; index < MaterialCount; ++index) {
for (int index = 0; index < EQEmu::legacy::MaterialCount; ++index) {
eq->CS_Colors[char_index][index].Color = 0;
}
eq->BeardColor[char_index] = 0;
eq->HairStyle[char_index] = 0;
for (int index = 0; index < MaterialCount; ++index) {
for (int index = 0; index < EQEmu::legacy::MaterialCount; ++index) {
eq->Equip[char_index][index] = 0;
}
@@ -2198,7 +2198,7 @@ namespace Titanium
static inline void ServerToTitaniumTextLink(std::string& titaniumTextLink, const std::string& serverTextLink)
{
if ((consts::TEXT_LINK_BODY_LENGTH == EQEmu::constants::TEXT_LINK_BODY_LENGTH) || (serverTextLink.find('\x12') == std::string::npos)) {
if ((consts::TEXT_LINK_BODY_LENGTH == EQEmu::legacy::TEXT_LINK_BODY_LENGTH) || (serverTextLink.find('\x12') == std::string::npos)) {
titaniumTextLink = serverTextLink;
return;
}
@@ -2207,7 +2207,7 @@ namespace Titanium
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
if (segment_iter & 1) {
if (segments[segment_iter].length() <= EQEmu::constants::TEXT_LINK_BODY_LENGTH) {
if (segments[segment_iter].length() <= EQEmu::legacy::TEXT_LINK_BODY_LENGTH) {
titaniumTextLink.append(segments[segment_iter]);
// TODO: log size mismatch error
continue;
@@ -2238,7 +2238,7 @@ namespace Titanium
static inline void TitaniumToServerTextLink(std::string& serverTextLink, const std::string& titaniumTextLink)
{
if ((EQEmu::constants::TEXT_LINK_BODY_LENGTH == consts::TEXT_LINK_BODY_LENGTH) || (titaniumTextLink.find('\x12') == std::string::npos)) {
if ((EQEmu::legacy::TEXT_LINK_BODY_LENGTH == consts::TEXT_LINK_BODY_LENGTH) || (titaniumTextLink.find('\x12') == std::string::npos)) {
serverTextLink = titaniumTextLink;
return;
}
+25 -25
View File
@@ -1878,7 +1878,7 @@ namespace UF
// OUT(unknown06160[4]);
// Copy bandoliers where server and client indexes converge
for (r = 0; r < EQEmu::constants::BANDOLIERS_SIZE && r < consts::BANDOLIERS_SIZE; ++r) {
for (r = 0; r < EQEmu::legacy::BANDOLIERS_SIZE && r < consts::BANDOLIERS_SIZE; ++r) {
OUT_str(bandoliers[r].Name);
for (uint32 k = 0; k < consts::BANDOLIER_ITEM_COUNT; ++k) { // Will need adjusting if 'server != client' is ever true
OUT(bandoliers[r].Items[k].ID);
@@ -1887,7 +1887,7 @@ namespace UF
}
}
// Nullify bandoliers where server and client indexes diverge, with a client bias
for (r = EQEmu::constants::BANDOLIERS_SIZE; r < consts::BANDOLIERS_SIZE; ++r) {
for (r = EQEmu::legacy::BANDOLIERS_SIZE; r < consts::BANDOLIERS_SIZE; ++r) {
eq->bandoliers[r].Name[0] = '\0';
for (uint32 k = 0; k < consts::BANDOLIER_ITEM_COUNT; ++k) { // Will need adjusting if 'server != client' is ever true
eq->bandoliers[r].Items[k].ID = 0;
@@ -1899,13 +1899,13 @@ namespace UF
// OUT(unknown07444[5120]);
// Copy potion belt where server and client indexes converge
for (r = 0; r < EQEmu::constants::POTION_BELT_ITEM_COUNT && r < consts::POTION_BELT_ITEM_COUNT; ++r) {
for (r = 0; r < EQEmu::legacy::POTION_BELT_ITEM_COUNT && r < consts::POTION_BELT_ITEM_COUNT; ++r) {
OUT(potionbelt.Items[r].ID);
OUT(potionbelt.Items[r].Icon);
OUT_str(potionbelt.Items[r].Name);
}
// Nullify potion belt where server and client indexes diverge, with a client bias
for (r = EQEmu::constants::POTION_BELT_ITEM_COUNT; r < consts::POTION_BELT_ITEM_COUNT; ++r) {
for (r = EQEmu::legacy::POTION_BELT_ITEM_COUNT; r < consts::POTION_BELT_ITEM_COUNT; ++r) {
eq->potionbelt.Items[r].ID = 0;
eq->potionbelt.Items[r].Icon = 0;
eq->potionbelt.Items[r].Name[0] = '\0';
@@ -2274,7 +2274,7 @@ namespace UF
eq_cse->HairColor = emu_cse->HairColor;
eq_cse->Face = emu_cse->Face;
for (int equip_index = 0; equip_index < MaterialCount; equip_index++) {
for (int equip_index = 0; equip_index < EQEmu::legacy::MaterialCount; equip_index++) {
eq_cse->Equip[equip_index].Material = emu_cse->Equip[equip_index].Material;
eq_cse->Equip[equip_index].Unknown1 = emu_cse->Equip[equip_index].Unknown1;
eq_cse->Equip[equip_index].EliteMaterial = emu_cse->Equip[equip_index].EliteMaterial;
@@ -3053,19 +3053,19 @@ namespace UF
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
if (emu->equipment[MaterialPrimary].Material > 99999) {
if (emu->equipment[EQEmu::legacy::MaterialPrimary].Material > 99999) {
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 63);
} else {
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->equipment[MaterialPrimary].Material);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->equipment[EQEmu::legacy::MaterialPrimary].Material);
}
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
if (emu->equipment[MaterialSecondary].Material > 99999) {
if (emu->equipment[EQEmu::legacy::MaterialSecondary].Material > 99999) {
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 63);
} else {
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->equipment[MaterialSecondary].Material);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->equipment[EQEmu::legacy::MaterialSecondary].Material);
}
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
@@ -4263,7 +4263,7 @@ namespace UF
uint32 SubLengths[10];
for (int x = SUB_INDEX_BEGIN; x < EQEmu::constants::ITEM_CONTAINER_SIZE; ++x) {
for (int x = SUB_INDEX_BEGIN; x < EQEmu::legacy::ITEM_CONTAINER_SIZE; ++x) {
SubSerializations[x] = nullptr;
@@ -4275,15 +4275,15 @@ namespace UF
iqbs.subitem_count++;
if (slot_id_in >= EQEmu::constants::GENERAL_BEGIN && slot_id_in <= EQEmu::constants::GENERAL_END) // (< 30) - no cursor?
if (slot_id_in >= EQEmu::legacy::GENERAL_BEGIN && slot_id_in <= EQEmu::legacy::GENERAL_END) // (< 30) - no cursor?
//SubSlotNumber = (((slot_id_in + 3) * 10) + x + 1);
SubSlotNumber = (((slot_id_in + 3) * EQEmu::constants::ITEM_CONTAINER_SIZE) + x + 1);
else if (slot_id_in >= EQEmu::constants::BANK_BEGIN && slot_id_in <= EQEmu::constants::BANK_END)
SubSlotNumber = (((slot_id_in + 3) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + x + 1);
else if (slot_id_in >= EQEmu::legacy::BANK_BEGIN && slot_id_in <= EQEmu::legacy::BANK_END)
//SubSlotNumber = (((slot_id_in - 2000) * 10) + 2030 + x + 1);
SubSlotNumber = (((slot_id_in - EQEmu::constants::BANK_BEGIN) * EQEmu::constants::ITEM_CONTAINER_SIZE) + EQEmu::constants::BANK_BAGS_BEGIN + x);
else if (slot_id_in >= EQEmu::constants::SHARED_BANK_BEGIN && slot_id_in <= EQEmu::constants::SHARED_BANK_END)
SubSlotNumber = (((slot_id_in - EQEmu::legacy::BANK_BEGIN) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + EQEmu::legacy::BANK_BAGS_BEGIN + x);
else if (slot_id_in >= EQEmu::legacy::SHARED_BANK_BEGIN && slot_id_in <= EQEmu::legacy::SHARED_BANK_END)
//SubSlotNumber = (((slot_id_in - 2500) * 10) + 2530 + x + 1);
SubSlotNumber = (((slot_id_in - EQEmu::constants::SHARED_BANK_BEGIN) * EQEmu::constants::ITEM_CONTAINER_SIZE) + EQEmu::constants::SHARED_BANK_BAGS_BEGIN + x);
SubSlotNumber = (((slot_id_in - EQEmu::legacy::SHARED_BANK_BEGIN) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + EQEmu::legacy::SHARED_BANK_BAGS_BEGIN + x);
else
SubSlotNumber = slot_id_in; // ???????
@@ -4322,15 +4322,15 @@ namespace UF
{
uint32 UnderfootSlot = 0;
if (serverSlot >= SlotAmmo && serverSlot <= 53) // Cursor/Ammo/Power Source and Normal Inventory Slots
if (serverSlot >= EQEmu::legacy::SlotAmmo && serverSlot <= 53) // Cursor/Ammo/Power Source and Normal Inventory Slots
UnderfootSlot = serverSlot + 1;
else if (serverSlot >= EQEmu::constants::GENERAL_BAGS_BEGIN && serverSlot <= EQEmu::constants::CURSOR_BAG_END)
else if (serverSlot >= EQEmu::legacy::GENERAL_BAGS_BEGIN && serverSlot <= EQEmu::legacy::CURSOR_BAG_END)
UnderfootSlot = serverSlot + 11;
else if (serverSlot >= EQEmu::constants::BANK_BAGS_BEGIN && serverSlot <= EQEmu::constants::BANK_BAGS_END)
else if (serverSlot >= EQEmu::legacy::BANK_BAGS_BEGIN && serverSlot <= EQEmu::legacy::BANK_BAGS_END)
UnderfootSlot = serverSlot + 1;
else if (serverSlot >= EQEmu::constants::SHARED_BANK_BAGS_BEGIN && serverSlot <= EQEmu::constants::SHARED_BANK_BAGS_END)
else if (serverSlot >= EQEmu::legacy::SHARED_BANK_BAGS_BEGIN && serverSlot <= EQEmu::legacy::SHARED_BANK_BAGS_END)
UnderfootSlot = serverSlot + 1;
else if (serverSlot == SlotPowerSource)
else if (serverSlot == EQEmu::legacy::SlotPowerSource)
UnderfootSlot = inventory::SlotPowerSource;
else
UnderfootSlot = serverSlot;
@@ -4357,7 +4357,7 @@ namespace UF
else if (ufSlot >= consts::SHARED_BANK_BAGS_BEGIN && ufSlot <= consts::SHARED_BANK_BAGS_END)
ServerSlot = ufSlot - 1;
else if (ufSlot == inventory::SlotPowerSource)
ServerSlot = SlotPowerSource;
ServerSlot = EQEmu::legacy::SlotPowerSource;
else
ServerSlot = ufSlot;
@@ -4372,7 +4372,7 @@ namespace UF
static inline void ServerToUFTextLink(std::string& ufTextLink, const std::string& serverTextLink)
{
if ((consts::TEXT_LINK_BODY_LENGTH == EQEmu::constants::TEXT_LINK_BODY_LENGTH) || (serverTextLink.find('\x12') == std::string::npos)) {
if ((consts::TEXT_LINK_BODY_LENGTH == EQEmu::legacy::TEXT_LINK_BODY_LENGTH) || (serverTextLink.find('\x12') == std::string::npos)) {
ufTextLink = serverTextLink;
return;
}
@@ -4381,7 +4381,7 @@ namespace UF
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
if (segment_iter & 1) {
if (segments[segment_iter].length() <= EQEmu::constants::TEXT_LINK_BODY_LENGTH) {
if (segments[segment_iter].length() <= EQEmu::legacy::TEXT_LINK_BODY_LENGTH) {
ufTextLink.append(segments[segment_iter]);
// TODO: log size mismatch error
continue;
@@ -4412,7 +4412,7 @@ namespace UF
static inline void UFToServerTextLink(std::string& serverTextLink, const std::string& ufTextLink)
{
if ((EQEmu::constants::TEXT_LINK_BODY_LENGTH == consts::TEXT_LINK_BODY_LENGTH) || (ufTextLink.find('\x12') == std::string::npos)) {
if ((EQEmu::legacy::TEXT_LINK_BODY_LENGTH == consts::TEXT_LINK_BODY_LENGTH) || (ufTextLink.find('\x12') == std::string::npos)) {
serverTextLink = ufTextLink;
return;
}
+3 -3
View File
@@ -39,7 +39,7 @@ std::string EQEmu::saylink::SayLinkEngine::GenerateLink()
generate_body();
generate_text();
if ((m_LinkBody.length() == EQEmu::constants::TEXT_LINK_BODY_LENGTH) && (m_LinkText.length() > 0)) {
if ((m_LinkBody.length() == EQEmu::legacy::TEXT_LINK_BODY_LENGTH) && (m_LinkText.length() > 0)) {
m_Link.push_back(0x12);
m_Link.append(m_LinkBody);
m_Link.append(m_LinkText);
@@ -231,7 +231,7 @@ void EQEmu::saylink::SayLinkEngine::generate_text()
bool EQEmu::saylink::DegenerateLinkBody(SayLinkBody_Struct& say_link_body_struct, const std::string& say_link_body)
{
memset(&say_link_body_struct, 0, sizeof(say_link_body_struct));
if (say_link_body.length() != EQEmu::constants::TEXT_LINK_BODY_LENGTH)
if (say_link_body.length() != EQEmu::legacy::TEXT_LINK_BODY_LENGTH)
return false;
say_link_body_struct.unknown_1 = (uint8)strtol(say_link_body.substr(0, 1).c_str(), nullptr, 16);
@@ -270,7 +270,7 @@ bool EQEmu::saylink::GenerateLinkBody(std::string& say_link_body, const SayLinkB
(0xFFFFFFFF & say_link_body_struct.hash)
);
if (say_link_body.length() != EQEmu::constants::TEXT_LINK_BODY_LENGTH)
if (say_link_body.length() != EQEmu::legacy::TEXT_LINK_BODY_LENGTH)
return false;
return true;
+19 -19
View File
@@ -104,8 +104,8 @@ bool SharedDatabase::SaveCursor(uint32 char_id, std::list<ItemInst*>::const_iter
std::string query = StringFormat("DELETE FROM inventory WHERE charid = %i "
"AND ((slotid >= 8000 AND slotid <= 8999) "
"OR slotid = %i OR (slotid >= %i AND slotid <= %i) )",
char_id, SlotCursor,
EQEmu::constants::CURSOR_BAG_BEGIN, EQEmu::constants::CURSOR_BAG_END);
char_id, EQEmu::legacy::SlotCursor,
EQEmu::legacy::CURSOR_BAG_BEGIN, EQEmu::legacy::CURSOR_BAG_END);
auto results = QueryDatabase(query);
if (!results.Success()) {
std::cout << "Clearing cursor failed: " << results.ErrorMessage() << std::endl;
@@ -116,7 +116,7 @@ bool SharedDatabase::SaveCursor(uint32 char_id, std::list<ItemInst*>::const_iter
for(auto it = start; it != end; ++it, i++) {
if (i > 8999) { break; } // shouldn't be anything in the queue that indexes this high
ItemInst *inst = *it;
int16 use_slot = (i == 8000) ? SlotCursor : i;
int16 use_slot = (i == 8000) ? EQEmu::legacy::SlotCursor : i;
if (!SaveInventory(char_id, inst, use_slot)) {
return false;
}
@@ -161,10 +161,10 @@ bool SharedDatabase::VerifyInventory(uint32 account_id, int16 slot_id, const Ite
bool SharedDatabase::SaveInventory(uint32 char_id, const ItemInst* inst, int16 slot_id) {
//never save tribute slots:
if (slot_id >= EQEmu::constants::TRIBUTE_BEGIN && slot_id <= EQEmu::constants::TRIBUTE_END)
if (slot_id >= EQEmu::legacy::TRIBUTE_BEGIN && slot_id <= EQEmu::legacy::TRIBUTE_END)
return true;
if (slot_id >= EQEmu::constants::SHARED_BANK_BEGIN && slot_id <= EQEmu::constants::SHARED_BANK_BAGS_END) {
if (slot_id >= EQEmu::legacy::SHARED_BANK_BEGIN && slot_id <= EQEmu::legacy::SHARED_BANK_BAGS_END) {
// Shared bank inventory
if (!inst) {
return DeleteSharedBankSlot(char_id, slot_id);
@@ -191,9 +191,9 @@ bool SharedDatabase::SaveInventory(uint32 char_id, const ItemInst* inst, int16 s
bool SharedDatabase::UpdateInventorySlot(uint32 char_id, const ItemInst* inst, int16 slot_id) {
// need to check 'inst' argument for valid pointer
uint32 augslot[EQEmu::constants::ITEM_COMMON_SIZE] = { NO_ITEM, NO_ITEM, NO_ITEM, NO_ITEM, NO_ITEM, NO_ITEM };
uint32 augslot[EQEmu::legacy::ITEM_COMMON_SIZE] = { NO_ITEM, NO_ITEM, NO_ITEM, NO_ITEM, NO_ITEM, NO_ITEM };
if (inst->IsType(ItemClassCommon)) {
for (int i = AUG_INDEX_BEGIN; i < EQEmu::constants::ITEM_COMMON_SIZE; i++) {
for (int i = AUG_INDEX_BEGIN; i < EQEmu::legacy::ITEM_COMMON_SIZE; i++) {
ItemInst *auginst = inst->GetItem(i);
augslot[i] = (auginst && auginst->GetItem()) ? auginst->GetItem()->ID : NO_ITEM;
}
@@ -223,7 +223,7 @@ bool SharedDatabase::UpdateInventorySlot(uint32 char_id, const ItemInst* inst, i
if (inst->IsType(ItemClassContainer) && Inventory::SupportsContainers(slot_id))
// Limiting to bag slot count will get rid of 'hidden' duplicated items and 'Invalid Slot ID'
// messages through attrition (and the modded code in SaveInventory)
for (uint8 idx = SUB_INDEX_BEGIN; idx < inst->GetItem()->BagSlots && idx < EQEmu::constants::ITEM_CONTAINER_SIZE; idx++) {
for (uint8 idx = SUB_INDEX_BEGIN; idx < inst->GetItem()->BagSlots && idx < EQEmu::legacy::ITEM_CONTAINER_SIZE; idx++) {
const ItemInst* baginst = inst->GetItem(idx);
SaveInventory(char_id, baginst, Inventory::CalcSlotId(slot_id, idx));
}
@@ -238,9 +238,9 @@ bool SharedDatabase::UpdateInventorySlot(uint32 char_id, const ItemInst* inst, i
bool SharedDatabase::UpdateSharedBankSlot(uint32 char_id, const ItemInst* inst, int16 slot_id) {
// need to check 'inst' argument for valid pointer
uint32 augslot[EQEmu::constants::ITEM_COMMON_SIZE] = { NO_ITEM, NO_ITEM, NO_ITEM, NO_ITEM, NO_ITEM, NO_ITEM };
uint32 augslot[EQEmu::legacy::ITEM_COMMON_SIZE] = { NO_ITEM, NO_ITEM, NO_ITEM, NO_ITEM, NO_ITEM, NO_ITEM };
if (inst->IsType(ItemClassCommon)) {
for (int i = AUG_INDEX_BEGIN; i < EQEmu::constants::ITEM_COMMON_SIZE; i++) {
for (int i = AUG_INDEX_BEGIN; i < EQEmu::legacy::ITEM_COMMON_SIZE; i++) {
ItemInst *auginst = inst->GetItem(i);
augslot[i] = (auginst && auginst->GetItem()) ? auginst->GetItem()->ID : NO_ITEM;
}
@@ -269,7 +269,7 @@ bool SharedDatabase::UpdateSharedBankSlot(uint32 char_id, const ItemInst* inst,
if (inst->IsType(ItemClassContainer) && Inventory::SupportsContainers(slot_id)) {
// Limiting to bag slot count will get rid of 'hidden' duplicated items and 'Invalid Slot ID'
// messages through attrition (and the modded code in SaveInventory)
for (uint8 idx = SUB_INDEX_BEGIN; idx < inst->GetItem()->BagSlots && idx < EQEmu::constants::ITEM_CONTAINER_SIZE; idx++) {
for (uint8 idx = SUB_INDEX_BEGIN; idx < inst->GetItem()->BagSlots && idx < EQEmu::legacy::ITEM_CONTAINER_SIZE; idx++) {
const ItemInst* baginst = inst->GetItem(idx);
SaveInventory(char_id, baginst, Inventory::CalcSlotId(slot_id, idx));
}
@@ -427,7 +427,7 @@ bool SharedDatabase::GetSharedBank(uint32 id, Inventory *inv, bool is_charid)
uint32 item_id = (uint32)atoi(row[1]);
int8 charges = (int8)atoi(row[2]);
uint32 aug[EQEmu::constants::ITEM_COMMON_SIZE];
uint32 aug[EQEmu::legacy::ITEM_COMMON_SIZE];
aug[0] = (uint32)atoi(row[3]);
aug[1] = (uint32)atoi(row[4]);
aug[2] = (uint32)atoi(row[5]);
@@ -448,7 +448,7 @@ bool SharedDatabase::GetSharedBank(uint32 id, Inventory *inv, bool is_charid)
ItemInst *inst = CreateBaseItem(item, charges);
if (inst && item->ItemClass == ItemClassCommon) {
for (int i = AUG_INDEX_BEGIN; i < EQEmu::constants::ITEM_COMMON_SIZE; i++) {
for (int i = AUG_INDEX_BEGIN; i < EQEmu::legacy::ITEM_COMMON_SIZE; i++) {
if (aug[i])
inst->PutAugment(this, i, aug[i]);
}
@@ -522,7 +522,7 @@ bool SharedDatabase::GetInventory(uint32 char_id, Inventory *inv)
uint16 charges = atoi(row[2]);
uint32 color = atoul(row[3]);
uint32 aug[EQEmu::constants::ITEM_COMMON_SIZE];
uint32 aug[EQEmu::legacy::ITEM_COMMON_SIZE];
aug[0] = (uint32)atoul(row[4]);
aug[1] = (uint32)atoul(row[5]);
@@ -584,8 +584,8 @@ bool SharedDatabase::GetInventory(uint32 char_id, Inventory *inv)
inst->SetOrnamentHeroModel(ornament_hero_model);
if (instnodrop ||
(((slot_id >= EQEmu::constants::EQUIPMENT_BEGIN && slot_id <= EQEmu::constants::EQUIPMENT_END) ||
slot_id == SlotPowerSource) &&
(((slot_id >= EQEmu::legacy::EQUIPMENT_BEGIN && slot_id <= EQEmu::legacy::EQUIPMENT_END) ||
slot_id == EQEmu::legacy::SlotPowerSource) &&
inst->GetItem()->Attuneable))
inst->SetAttuned(true);
@@ -608,7 +608,7 @@ bool SharedDatabase::GetInventory(uint32 char_id, Inventory *inv)
}
if (item->ItemClass == ItemClassCommon) {
for (int i = AUG_INDEX_BEGIN; i < EQEmu::constants::ITEM_COMMON_SIZE; i++) {
for (int i = AUG_INDEX_BEGIN; i < EQEmu::legacy::ITEM_COMMON_SIZE; i++) {
if (aug[i])
inst->PutAugment(this, i, aug[i]);
}
@@ -665,7 +665,7 @@ bool SharedDatabase::GetInventory(uint32 account_id, char *name, Inventory *inv)
int8 charges = atoi(row[2]);
uint32 color = atoul(row[3]);
uint32 aug[EQEmu::constants::ITEM_COMMON_SIZE];
uint32 aug[EQEmu::legacy::ITEM_COMMON_SIZE];
aug[0] = (uint32)atoi(row[4]);
aug[1] = (uint32)atoi(row[5]);
aug[2] = (uint32)atoi(row[6]);
@@ -726,7 +726,7 @@ bool SharedDatabase::GetInventory(uint32 account_id, char *name, Inventory *inv)
inst->SetCharges(charges);
if (item->ItemClass == ItemClassCommon) {
for (int i = AUG_INDEX_BEGIN; i < EQEmu::constants::ITEM_COMMON_SIZE; i++) {
for (int i = AUG_INDEX_BEGIN; i < EQEmu::legacy::ITEM_COMMON_SIZE; i++) {
if (aug[i])
inst->PutAugment(this, i, aug[i]);
}