[Quest API] Add SendChannelMessage() to Perl/Lua (#3378)

* [Quest API] Add SendChannelMessage() to Perl/Lua

# Perl
- Add `quest::send_channel_message(channel_number, guild_id, language_id, language_skill, message)`.
- Add `quest::send_channel_message(from, channel_number, guild_id, language_id, language_skill, message)`.
- Add `quest::send_channel_message(from, to, channel_number, guild_id, language_id, language_skill, message)`.

# Lua
- Add `eq.send_channel_message(channel_number, guild_id, language_id, language_skill, message)`.
- Add `eq.send_channel_message(from, channel_number, guild_id, language_id, language_skill, message)`.
- Add `eq.send_channel_message(from, to, channel_number, guild_id, language_id, language_skill, message)`.

# Notes
- This allows operators to send channel messages from scripts like a broadcast or tell.

* Update zoneserver.cpp

* Update lua_general.cpp

* Update questmgr.h
This commit is contained in:
Alex King
2023-06-03 20:06:40 -04:00
committed by GitHub
parent b18bc66b42
commit 17fc350d46
8 changed files with 109 additions and 55 deletions
+5 -5
View File
@@ -361,7 +361,7 @@ void ConsoleTell(
auto join_args = args;
join_args.erase(join_args.begin(), join_args.begin() + 1);
zoneserver_list.SendChannelMessage(tmpname, to.c_str(), 7, 0, Strings::Join(join_args, " ").c_str());
zoneserver_list.SendChannelMessage(tmpname, to.c_str(), ChatChannel_Tell, 0, Strings::Join(join_args, " ").c_str());
}
/**
@@ -382,7 +382,7 @@ void ConsoleBroadcast(
char tmpname[64];
tmpname[0] = '*';
strcpy(&tmpname[1], connection->UserName().c_str());
zoneserver_list.SendChannelMessage(tmpname, 0, 6, 0, Strings::Join(args, " ").c_str());
zoneserver_list.SendChannelMessage(tmpname, 0, ChatChannel_Broadcast, 0, Strings::Join(args, " ").c_str());
}
/**
@@ -403,7 +403,7 @@ void ConsoleGMSay(
char tmpname[64];
tmpname[0] = '*';
strcpy(&tmpname[1], connection->UserName().c_str());
zoneserver_list.SendChannelMessage(tmpname, 0, 11, 0, Strings::Join(args, " ").c_str());
zoneserver_list.SendChannelMessage(tmpname, 0, ChatChannel_GMSAY, 0, Strings::Join(args, " ").c_str());
}
/**
@@ -457,7 +457,7 @@ void ConsoleOOC(
char tmpname[64];
tmpname[0] = '*';
strcpy(&tmpname[1], connection->UserName().c_str());
zoneserver_list.SendChannelMessage(tmpname, 0, 5, 0, Strings::Join(args, " ").c_str());
zoneserver_list.SendChannelMessage(tmpname, 0, ChatChannel_OOC, 0, Strings::Join(args, " ").c_str());
}
/**
@@ -478,7 +478,7 @@ void ConsoleAuction(
char tmpname[64];
tmpname[0] = '*';
strcpy(&tmpname[1], connection->UserName().c_str());
zoneserver_list.SendChannelMessage(tmpname, 0, 4, 0, Strings::Join(args, " ").c_str());
zoneserver_list.SendChannelMessage(tmpname, 0, ChatChannel_Auction, 0, Strings::Join(args, " ").c_str());
}
/**